From ed08c763459e572f4d8db2f1b274fef15c7f32c6 Mon Sep 17 00:00:00 2001 From: HARLAN Date: Tue, 26 Nov 2013 18:32:10 -0500 Subject: [PATCH] missing compile preprocessFileLineNumbers? --- SQF/dayz_code/system/BIS_Effects/init.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_code/system/BIS_Effects/init.sqf b/SQF/dayz_code/system/BIS_Effects/init.sqf index 6f3b9a927..9c791fbf7 100644 --- a/SQF/dayz_code/system/BIS_Effects/init.sqf +++ b/SQF/dayz_code/system/BIS_Effects/init.sqf @@ -8,7 +8,7 @@ BIS_Effects_EH_Killed = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\killed.sqf"; BIS_Effects_AirDestruction = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\AirDestruction.sqf"; BIS_Effects_AirDestructionStage2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\AirDestructionStage2.sqf"; - BIS_Effects_Secondaries = "\z\addons\dayz_code\system\BIS_Effects\secondaries.sqf"; + BIS_Effects_Secondaries = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\secondaries.sqf"; BIS_Effects_globalEvent = { BIS_effects_gepv = _this;