Added new Wrecks

This commit is contained in:
Florian Kinder
2014-02-02 16:10:12 +01:00
parent 57e2ab1e17
commit ecbafbf5dc

View File

@@ -0,0 +1,31 @@
class GLT_UH60_NAVY_Wreck_DZ: SpawnableWreck {
scope = public;
class Armory {
disabled = 1;
};
model = "\glt_bh_wreck\UH60_Crashed.p3d";
displayName = "UH60 Wreck (NAVY)";
vehicleClass = "Wrecks";
destrType = "DestructNo";
hiddenSelections[] = {"camo1", "camo2", "camo3", "camo4"};
hiddenSelectionsTextures[] = {"\glt_bh_wreck\uh60_1_navy_co.paa", "\glt_bh_wreck\uh60_2_navy_co.paa", "\glt_bh_wreck\uh60_3_navy_co.paa", "\glt_bh_wreck\uh60_4_navy_co.paa"};
typicalCargo[] = {};
irTarget = "false";
transportAmmo = 0;
transportRepair = 0;
transportFuel = 0;
transportSoldier = 0;
class Eventhandlers {};
};
class GLT_UH60_ARMY_Wreck_DZ: GLT_UH60_NAVY_Wreck_DZ {
displayName = "UH60 Wreck (ARMY)";
hiddenSelectionsTextures[] = {"\glt_bh_wreck\uh60_1_co.paa", "\glt_bh_wreck\uh60_2_co.paa", "\glt_bh_wreck\uh60_3_co.paa", "\glt_bh_wreck\uh60_4_co.paa"};
};
class GLT_UH60_NAVY_Wreck_burned_DZ: GLT_UH60_NAVY_Wreck_DZ {
displayName = "UH60 Wreck burned (NAVY)";
hiddenSelectionsTextures[] = {"\glt_bh_wreck_burned\uh60_1_navy_destr_co.paa", "\glt_bh_wreck_burned\uh60_2_navy_destr_co.paa", "\glt_bh_wreck_burned\uh60_3_navy_destr_co.paa", "\glt_bh_wreck_burned\uh60_4_navy_destr_co.paa"};
};
class GLT_UH60_ARMY_Wreck_burned_DZ: GLT_UH60_NAVY_Wreck_DZ {
displayName = "UH60 Wreck burned (ARMY)";
hiddenSelectionsTextures[] = {"\glt_bh_wreck_burned\uh60_1_destr_co.paa", "\glt_bh_wreck_burned\uh60_2_destr_co.paa", "\glt_bh_wreck_burned\uh60_3_destr_co.paa", "\glt_bh_wreck_burned\uh60_4_destr_co.paa"};
};