mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
Move Repair and Salvage back to fn_selfActions
Partial revert of: 3aad4b6
Unfortunately this will not support loading external vehicle addons
(with custom UserActions) which we can not include in Epoch. Child
UserActions overwrite inherited UserActions.
This commit is contained in:
@@ -1,2 +1,3 @@
|
||||
{dayz_myCursorTarget removeAction _x} count s_player_repairActions;s_player_repairActions = [];
|
||||
s_player_repair_crtl = -1;
|
||||
dayz_myCursorTarget = objNull;
|
||||
Reference in New Issue
Block a user