Move Repair and Salvage back to fn_selfActions

Partial revert of: 3aad4b6

Unfortunately this will not support loading external vehicle addons
(with custom UserActions) which we can not include in Epoch. Child
UserActions overwrite inherited UserActions.
This commit is contained in:
ebaydayz
2016-11-23 13:34:22 -05:00
parent edb622d8bd
commit ec6b5eb679
19 changed files with 72 additions and 36 deletions

View File

@@ -74,6 +74,7 @@ class zZombie_Base : Zed_Base {
condition = "(['Butcher',this] call userActionConditions)";
statement = "this spawn player_butcher;";
};
delete StudyBody;
};
class HitPoints {