Move Repair and Salvage back to fn_selfActions

Partial revert of: 3aad4b6

Unfortunately this will not support loading external vehicle addons
(with custom UserActions) which we can not include in Epoch. Child
UserActions overwrite inherited UserActions.
This commit is contained in:
ebaydayz
2016-11-23 13:34:22 -05:00
parent edb622d8bd
commit ec6b5eb679
19 changed files with 72 additions and 36 deletions

View File

@@ -483,7 +483,7 @@ class M240Nest_DZ: USMC_WarfareBMGNest_M240
transportMaxBackpacks = 1;
constructioncount = 10;
removeoutput[] = {{"m240_nest_kit",1}};
class UserActions {delete Repair; delete Salvage;};
//class UserActions {delete Repair; delete Salvage;};
};
class Land_covering_hut_EP1;
class CanvasHut_DZ: Land_covering_hut_EP1