Move Repair and Salvage back to fn_selfActions

Partial revert of: 3aad4b6

Unfortunately this will not support loading external vehicle addons
(with custom UserActions) which we can not include in Epoch. Child
UserActions overwrite inherited UserActions.
This commit is contained in:
ebaydayz
2016-11-23 13:34:22 -05:00
parent edb622d8bd
commit ec6b5eb679
19 changed files with 72 additions and 36 deletions

View File

@@ -3,9 +3,9 @@ class MMT_Civ: MMT_base {
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class UserActions
/*class UserActions
{
class Repair {ACTION_REPAIR; radius = 4;};
delete Salvage;
};
};*/
};