From ec1bebb2c97efebee99ca92a234e8535df055cfe Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Thu, 19 Dec 2013 12:03:20 -0600 Subject: [PATCH] Fixes issue with missing weapons on graves http://epochmod.com/forum/index.php?/topic/5092-player-grave/?p=33281 --- SQF/dayz_code/Configs/cfgVehicles.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 8fad3fab4..fe2fb743f 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -3157,7 +3157,7 @@ class CfgVehicles { destrType = "DestructNo"; model = "\z\addons\dayz_epoch\models\skeleton.p3d"; transportMaxMagazines = 80; - transportMaxWeapons = 15; + transportMaxWeapons = 20; transportMaxBackpacks = 1; }; };