diff --git a/SQF/dayz_server/system/server_monitor.sqf b/SQF/dayz_server/system/server_monitor.sqf index 6e3d1a122..5612e5185 100644 --- a/SQF/dayz_server/system/server_monitor.sqf +++ b/SQF/dayz_server/system/server_monitor.sqf @@ -1,4 +1,4 @@ -private ["_nul","_result","_pos","_wsDone","_dir","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_intentory","_hitPoints","_fuel","_damage","_key","_vehLimit","_hiveResponse","_objectCount","_codeCount","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0","_bQty","_vQty","_BuildingQueue","_objectQueue","_superkey","_shutdown","_res","_hiveLoaded"]; +private ["_nul","_result","_pos","_wsDone","_dir","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_inventory","_hitPoints","_fuel","_damage","_key","_vehLimit","_hiveResponse","_objectCount","_codeCount","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0","_bQty","_vQty","_BuildingQueue","_objectQueue","_superkey","_shutdown","_res","_hiveLoaded"]; dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version"); dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion"); @@ -91,7 +91,7 @@ if (isServer && isNil "sm_done") then { _ownerID = _x select 3; _worldspace = _x select 4; - _intentory = _x select 5; + _inventory = _x select 5; _hitPoints = _x select 6; _fuel = _x select 7; _damage = _x select 8; @@ -176,17 +176,17 @@ if (isServer && isNil "sm_done") then { }; - if (count _intentory > 0) then { + if (count _inventory > 0) then { if (_type in DZE_LockedStorage) then { // Fill variables with loot - _object setVariable ["WeaponCargo", (_intentory select 0),true]; - _object setVariable ["MagazineCargo", (_intentory select 1),true]; - _object setVariable ["BackpackCargo", (_intentory select 2),true]; + _object setVariable ["WeaponCargo", (_inventory select 0),true]; + _object setVariable ["MagazineCargo", (_inventory select 1),true]; + _object setVariable ["BackpackCargo", (_inventory select 2),true]; } else { //Add weapons - _objWpnTypes = (_intentory select 0) select 0; - _objWpnQty = (_intentory select 0) select 1; + _objWpnTypes = (_inventory select 0) select 0; + _objWpnQty = (_inventory select 0) select 1; _countr = 0; { if(_x in (DZE_REPLACE_WEAPONS select 0)) then { @@ -200,8 +200,8 @@ if (isServer && isNil "sm_done") then { } count _objWpnTypes; //Add Magazines - _objWpnTypes = (_intentory select 1) select 0; - _objWpnQty = (_intentory select 1) select 1; + _objWpnTypes = (_inventory select 1) select 0; + _objWpnQty = (_inventory select 1) select 1; _countr = 0; { if (_x == "BoltSteel") then { _x = "WoodenArrow" }; // Convert BoltSteel to WoodenArrow @@ -214,8 +214,8 @@ if (isServer && isNil "sm_done") then { } count _objWpnTypes; //Add Backpacks - _objWpnTypes = (_intentory select 2) select 0; - _objWpnQty = (_intentory select 2) select 1; + _objWpnTypes = (_inventory select 2) select 0; + _objWpnQty = (_inventory select 2) select 1; _countr = 0; { _isOK = isClass(configFile >> "CfgVehicles" >> _x);