From eb936a78d9ef46507d3733ddfdb3754109403b22 Mon Sep 17 00:00:00 2001 From: Skaronator Date: Sat, 1 Feb 2014 22:52:16 +0100 Subject: [PATCH] Don't need a extra function because its just used in maintainArea.sqf --- .../compile/server_maintainArea.sqf | 8 ++++---- SQF/dayz_server/init/server_functions.sqf | 18 +++++++----------- 2 files changed, 11 insertions(+), 15 deletions(-) diff --git a/SQF/dayz_server/compile/server_maintainArea.sqf b/SQF/dayz_server/compile/server_maintainArea.sqf index d243d95ba..8e4e8f041 100644 --- a/SQF/dayz_server/compile/server_maintainArea.sqf +++ b/SQF/dayz_server/compile/server_maintainArea.sqf @@ -18,12 +18,12 @@ if (_option == 1) then { if (_objectUID != "0") then { _x setDamage 0; _key = format["CHILD:397:%1:", _objectUID]; // use UID if not "0" and ID is "0" - _key call server_maintainObj; + _data = "HiveExt" callExtension _key; }; } else { _x setDamage 0; _key = format["CHILD:396:%1:", _objectID]; //Use ID instead of UID because ID is shorter - _key call server_maintainObj; + _data = "HiveExt" callExtension _key; }; }; } forEach _objects; @@ -38,12 +38,12 @@ if (_option == 2) then { if (_objectUID != "0") then { _targetObj setDamage 0; _key = format["CHILD:397:%1:", _objectUID]; // use UID if not "0" and ID is "0" - _key call server_maintainObj; + _data = "HiveExt" callExtension _key; }; } else { _targetObj setDamage 0; _key = format["CHILD:396:%1:", _objectID]; //Use ID instead of UID because ID is shorter - _key call server_maintainObj; + _data = "HiveExt" callExtension _key; }; }; diff --git a/SQF/dayz_server/init/server_functions.sqf b/SQF/dayz_server/init/server_functions.sqf index 8acc03a08..eb84a9709 100644 --- a/SQF/dayz_server/init/server_functions.sqf +++ b/SQF/dayz_server/init/server_functions.sqf @@ -20,12 +20,12 @@ server_playerSetup = compile preprocessFileLineNumbers "\z\addons\dayz_server\ server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf"; server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf"; server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf"; -server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB -server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; //Removes the object from the DB +server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; +server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; server_swapObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_swapObject.sqf"; -server_publishVeh = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle.sqf"; // Custom to add vehicles -server_publishVeh2 = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle2.sqf"; // Custom to add vehicles -server_publishVeh3 = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle3.sqf"; // Custom to add vehicles +server_publishVeh = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle.sqf"; +server_publishVeh2 = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle2.sqf"; +server_publishVeh3 = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle3.sqf"; server_tradeObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_tradeObject.sqf"; server_traders = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_traders.sqf"; server_playerSync = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSync.sqf"; @@ -42,7 +42,8 @@ server_maintainArea = compile preprocessFileLineNumbers "\z\addons\dayz_serve /* PVS/PVC - Skaronator */ server_sendToClient = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_sendToClient.sqf"; -onPlayerDisconnected "[_uid,_name] call server_onPlayerDisconnect;"; +//onPlayerConnected {[_uid,_name] call server_onPlayerConnect;}; +onPlayerDisconnected {[_uid,_name] call server_onPlayerDisconnect;}; vehicle_handleInteract = { private["_object"]; @@ -167,11 +168,6 @@ server_hiveReadWrite = { _resultArray }; -server_maintainObj = { - private["_data"]; - _data = "HiveExt" callExtension _this; -}; - server_hiveReadWriteLarge = { private["_key","_resultArray","_data"]; _key = _this;