diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp index f460e9c01..5af566032 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/Ikarus.hpp @@ -23,6 +23,13 @@ class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 { class Ikarus_White_DZE: Ikarus_DZE { displayname = $STR_VEH_NAME_IKARUS_WHITE; model = "\sra_civilian\wheeled\bus\bus_city.p3d"; + driverAction = "CityBus_Driver"; + nameSound = "bus"; + cargoAction[] = {"Truck_Cargo03","Truck_Cargo01","Truck_Cargo04","Truck_Cargo01","Truck_Cargo01","Truck_Cargo03","Truck_Cargo01","Truck_Cargo04","Truck_Cargo01","Truck_Cargo02","Truck_Cargo02","Truck_Cargo01"}; + dammageFull[] = {"\sra_civilian\wheeled\bus\bus_city_glass_ca.paa","\sra_civilian\wheeled\bus\bus_city_glassbr2_ca.paa","\sra_civilian\wheeled\bus\bus_city_glass_ca.paa","\sra_civilian\wheeled\bus\bus_city_glassbr2_ca.paa"}; + dammageHalf[] = {"\sra_civilian\wheeled\bus\bus_city_glass_ca.paa","\sra_civilian\wheeled\bus\bus_city_glassbr1_ca.paa","\sra_civilian\wheeled\bus\bus_city_glass_ca.paa","\sra_civilian\wheeled\bus\bus_city_glassbr1_ca.paa"}; + maxSpeed = 80; + class AnimationSources { class HitGlass1