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https://github.com/EpochModTeam/DayZ-Epoch.git
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Crafting now only needs a fire nearby (within 2m)
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@@ -69,7 +69,12 @@ _onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animati
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_canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder);
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// reqire fire target
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if (inflamed cursorTarget and _canDo) then {
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// TODO: add requirements to config. example: fire nearby, specific toolbelt items like toolbox.
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_isFireNear = {inflamed _x} count (position player nearObjects 2);
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diag_log format["Checking for fire: %1", _isFireNear];
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if (_isFireNear >= 1 and _canDo) then {
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// Moved all recipes input and outputs to configs
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@@ -193,7 +198,7 @@ if (inflamed cursorTarget and _canDo) then {
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cutText [format["Missing %1 more of %2",_missingQty, _textMissing], "PLAIN DOWN"];
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};
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} else {
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cutText ["You need to be looking at a fire to craft.", "PLAIN DOWN"];
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cutText ["Crafting needs a fire within 2 meters.", "PLAIN DOWN"];
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};
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TradeInprogress = false;
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