Update Loot_Spawn function call

This commit is contained in:
AirwavesMan
2020-09-18 20:13:44 +02:00
parent b211a4b54c
commit eaead47944
3 changed files with 3 additions and 3 deletions

View File

@@ -61,7 +61,7 @@ _spawnCrashSite =
_lootPos = _vehicle modelToWorld _lootPos;
_lootPos set [2, 0];
_lootVeh = Loot_Spawn(_x, _lootPos);
_lootVeh = Loot_Spawn(_x, _lootPos, "");
_lootVeh setVariable ["permaLoot", true];
call {