diff --git a/SQF/dayz_code/compile/keyboard.sqf b/SQF/dayz_code/compile/keyboard.sqf index 617123ce7..90476b93b 100644 --- a/SQF/dayz_code/compile/keyboard.sqf +++ b/SQF/dayz_code/compile/keyboard.sqf @@ -250,6 +250,10 @@ if (isNil "keyboard_keys") then { _handled = true; r_interrupt = true; }; + if (animationState player in ["bunnyhopunarmed","bunnyhoprifle"]) then { + //Fixes invisible weapon switch glitch if double tapping vault with no weapon in hands + _handled = true; + }; if (player isKindOf "PZombie_VB") then { _handled = true; // do not allow player zombies to vault or jump } else {