Merge pull request #738 from dayz10k/master

Craftable fire barrel fixes #721 #705 #700
This commit is contained in:
dayz10k
2013-11-19 07:43:41 -08:00
3 changed files with 34 additions and 29 deletions

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@@ -1942,7 +1942,7 @@ class CfgVehicles {
scope = 2;
// destrType = "DestructNo";
cost = 100;
offset[] = {0,2,0};
offset[] = {0,2,0.5};
//model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
@@ -1950,8 +1950,12 @@ class CfgVehicles {
displayName = "Fire Barrel";
vehicleClass = "Fortifications";
constructioncount = 2;
removeoutput[] = {{"ItemFireBarrel_kit",1}};
removeoutput[] = {{"ItemFuelBarrelEmpty",1}};
nounderground = 0;
class EventHandlers
{
init = "(_this select 0) inflame 1";
};
};
class Gunrack1;
class GunRack_DZ: Gunrack1
@@ -1961,7 +1965,9 @@ class CfgVehicles {
displayName = "Gun Rack";
vehicleClass = "Fortifications";
transportMaxWeapons = 20;
offset[] = {0,2.5,0};
transportMaxMagazines = 0;
transportMaxBackpacks = 0;
offset[] = {0,2.5,0.5};
removeoutput[] = {{"ItemGunRackKit",1}};
nounderground = 0;
};