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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Gunrack and Fire Barrel tweaks
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@@ -1942,7 +1942,7 @@ class CfgVehicles {
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scope = 2;
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scope = 2;
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// destrType = "DestructNo";
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// destrType = "DestructNo";
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cost = 100;
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cost = 100;
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offset[] = {0,2,0};
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offset[] = {0,2,0.5};
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//model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
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//model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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mapSize = 2;
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@@ -1950,8 +1950,12 @@ class CfgVehicles {
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displayName = "Fire Barrel";
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displayName = "Fire Barrel";
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vehicleClass = "Fortifications";
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vehicleClass = "Fortifications";
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constructioncount = 2;
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constructioncount = 2;
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removeoutput[] = {{"ItemFireBarrel_kit",1}};
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removeoutput[] = {{"ItemFuelBarrelEmpty",1}};
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nounderground = 0;
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nounderground = 0;
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class EventHandlers
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{
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init = "(_this select 0) inflame 1";
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};
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};
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};
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class Gunrack1;
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class Gunrack1;
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class GunRack_DZ: Gunrack1
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class GunRack_DZ: Gunrack1
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@@ -1961,7 +1965,9 @@ class CfgVehicles {
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displayName = "Gun Rack";
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displayName = "Gun Rack";
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vehicleClass = "Fortifications";
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vehicleClass = "Fortifications";
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transportMaxWeapons = 20;
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transportMaxWeapons = 20;
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offset[] = {0,2.5,0};
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transportMaxMagazines = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,2.5,0.5};
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removeoutput[] = {{"ItemGunRackKit",1}};
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removeoutput[] = {{"ItemGunRackKit",1}};
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nounderground = 0;
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nounderground = 0;
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};
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};
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