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Fix a few more glitched map objects
Vanilla commit: https://github.com/DayZMod/DayZ/commit/7d669a390b69e6f31ed24df48c312cdff3d57a25
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@@ -172,6 +172,7 @@ if (toLower worldName == "chernarus") then {
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[[2581,3456,0],1019127], //lavicka_2.p3d bench
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//Clip into zero_building Land_HouseV_3I3
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[[2800,5202,0],187548], //popelnice.p3d trash can
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[[12876,8031,0],294873], //popelnice.p3d trash can
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//Clip into zero_building Land_HouseV_1L2
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[[3656,2429,0],327885], //plot_rust_draty.p3d fence
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[[3656,2429,0],328107], //plot_rust_draty.p3d fence
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