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Fix a few more glitched map objects
Vanilla commit: https://github.com/DayZMod/DayZ/commit/7d669a390b69e6f31ed24df48c312cdff3d57a25
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@@ -820,6 +820,8 @@ if (true) then
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_this setDir 71.406975;
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_this setVehicleInit "this setVectorUp [0,0,1];";
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_this setPos [7836.5088, 12622.839, 0.36634916];
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_this addEventHandler ["HandleDamage",{0}]; //Forbid destruction (mi8wreck and static objects on top are left floating)
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_this enableSimulation false;
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};
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_vehicle_446 = objNull;
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