Fixed default value for USEC_BloodQty

Thanks to @IsGoose for finding this: https://github.com/EpochModTeam/DayZ-Epoch/issues/2045
This commit is contained in:
worldwidesorrow
2019-11-17 18:37:54 -06:00
committed by GitHub
parent 786eae2956
commit e96be4b484

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@@ -776,7 +776,7 @@ player_sumMedical = {
_character getVariable["USEC_inPain",false],
_character getVariable["USEC_isCardiac",false],
_character getVariable["USEC_lowBlood",false],
_character getVariable["USEC_BloodQty",r_player_bloodTotal],
_character getVariable["USEC_BloodQty",12000],
_wounds,
[_legs,_arms],
_character getVariable["unconsciousTime",0],