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Stop server_publishVehicle3 duping a vehicle if hive fails to update (#1895)
* Stop server_publishVehicle3 duping a vehicle if hive fails to update server_publishVehicle3 first creates the vehicle in the database then reads it back to see if it's successful, previously it wasn't deleting the vehicle if it failed. Added a 1 second delay after the vehicle delete to stop duping of vehicles also. Fixed references to server_deleteObj that were using 2 parameters instead of the required 3 and updated the example. * Rework
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@@ -195,7 +195,7 @@ _object_killed = {
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diag_log format["DELETE: Deleted by KEY: %1",_key];
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#endif
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if (((typeOf _object) in DayZ_removableObjects) or ((typeOf _object) in DZE_isRemovable)) then {[_objectID,_objectUID] call server_deleteObj;};
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if (((typeOf _object) in DayZ_removableObjects) or ((typeOf _object) in DZE_isRemovable)) then {[_objectID,_objectUID,"__SERVER__"] call server_deleteObj;};
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};
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_object_maintenance = {
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