Fix ArmoredSUV gunner glitch #2009

Fixes #2009

Note the fn_damageActions.sqf change can be applied without the config
change and it will still fix the problem most of the time.
This commit is contained in:
ebayShopper
2017-12-29 17:21:40 -05:00
parent eaaedf21c0
commit e89eebc843
3 changed files with 5 additions and 6 deletions

View File

@@ -275,7 +275,7 @@ class ArmoredSUV_Base_PMC: Car
radius = 1;
onlyForPlayer = 1;
condition = "isNull (this turretUnit [0]) && (this animationPhase 'HideGun_01' == 0)";
statement = "this spawn {_this animate ['HideGun_01',1]; uiSleep 1; _this animate ['CloseCover1',1]; _this animate ['CloseCover2',1];};";
statement = "this animate ['HideGun_01',1]; this spawn {uiSleep 1; _this animate ['CloseCover1',1]; _this animate ['CloseCover2',1];};";
};
};
};