+ Crafting now only requires a fire within 2m.
+ Safe should now drop items on ground when packed.
+ Changed humanity gains/losses based on player death so that humanity
is accounted for.
+ Fixed broken humanity hit and freetarget with player damage since
1.7.6.1.
+ Potential fix for swimming in ground.
+ !isNull and Distance checks for player zombie "feed" option.
+ Added open crate option for supply crates. Requires crowbar in
toolbelt.
This commit is contained in:
vbawol
2013-03-22 15:32:53 -05:00
parent f6c480f1e1
commit e8606d7689
5 changed files with 173 additions and 23 deletions

View File

@@ -36,7 +36,7 @@ item31[] = {"ERROR__Bad_Versi",2,250,175.000000,650.000000,275.000000,700.000000
item32[] = {"Display_Ready",4,218,-175.000000,900.000000,-75.000000,950.000000,0.000000,"Display" \n "Ready"};
item33[] = {"Preload_Display",2,250,-75.000000,950.000000,25.000000,1000.000000,0.000000,"Preload" \n "Display"};
item34[] = {"Preload_Done",4,218,-175.000000,1000.000000,-75.000000,1050.000000,0.000000,"Preload" \n "Done"};
item35[] = {"Initialize",2,250,-75.000000,1050.000000,25.000000,1100.000000,0.000000,"Initialize"};
item35[] = {"Initialize",2,4346,-75.000000,1050.000000,25.000000,1100.000000,0.000000,"Initialize"};
item36[] = {"Finish",1,250,-75.000000,1150.000000,25.000000,1200.000000,0.000000,"Finish"};
item37[] = {"True",8,218,25.000000,1100.000000,125.000000,1150.000000,0.000000,"True"};
item38[] = {"Too_Long",4,218,300.000000,150.000000,400.000000,200.000000,0.000000,"Too" \n "Long"};
@@ -119,8 +119,8 @@ link59[] = {51,52};
link60[] = {52,29};
link61[] = {53,54};
link62[] = {54,20};
globals[] = {25.000000,1,0,0,0,640,480,1,85,6316128,1,-442.430725,330.314087,740.948608,133.929596,1062,880,1};
window[] = {2,-1,-1,-1,-1,760,137,1108,0,3,1080};
globals[] = {25.000000,1,0,0,0,640,480,1,85,6316128,1,-442.430725,330.314087,1379.589600,739.273743,1062,880,1};
window[] = {2,-1,-1,-1,-1,890,130,1101,130,3,1080};
*//*%FSM</HEAD>*/
class FSM
{