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Lower updated storage for upgraded sheds
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@@ -76,7 +76,7 @@ class OutHouse_DZ: Land_KBud
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constructioncount = 2;
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class transportmagazines {};
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};
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class Land_Shed_M01;
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class StorageShed_DZ: Land_Shed_M01
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{
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armor = 1600;
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@@ -88,6 +88,7 @@ class StorageShed_DZ: Land_Shed_M01
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transportMaxWeapons = 40;
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transportMaxBackpacks = 20;
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constructioncount = 6;
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upgradeBuilding[] = {"StorageShed2_DZ",{"ItemToolbox","ItemCrowbar","ItemSledge"},{{"equip_metal_sheet",4},{"ItemMetalSheet",2},{"ItemScrews",2}}};
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};
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class StorageShed2_DZ: Land_Shed_M01
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@@ -97,9 +98,9 @@ class StorageShed2_DZ: Land_Shed_M01
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offset[] = {0,4,1};
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displayName = $STR_EPOCH_STORAGESHED2;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 800;
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transportMaxWeapons = 80;
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transportMaxBackpacks = 40;
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transportMaxMagazines = 600;
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transportMaxWeapons = 60;
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transportMaxBackpacks = 30;
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constructioncount = 12;
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};
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@@ -127,7 +128,7 @@ class WoodShack2_DZ: Land_kulna
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armor = 1600;
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displayName = $STR_EPOCH_WOODSHACK2;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 200;
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transportMaxMagazines = 175;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 10;
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constructioncount = 8;
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@@ -159,9 +160,9 @@ class Wooden_shed2_DZ: Land_Shed_wooden
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armor = 2000;
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displayName = $STR_EPOCH_NICEWOODSHED2;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 400;
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transportMaxWeapons = 40;
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transportMaxBackpacks = 20;
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transportMaxMagazines = 300;
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transportMaxWeapons = 30;
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transportMaxBackpacks = 15;
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nounderground = 0;
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constructioncount = 10;
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};
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