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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
commented out more diag_logs
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@@ -34,7 +34,7 @@ while {(alive _projectile) && !(isNull _projectile) && _callCount < 85;} do {
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_isInCombat = _nearVehicle getVariable["startcombattimer",0];
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if ((alive _nearVehicle) && _isInCombat == 0) then {
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_nearVehicle setVariable["startcombattimer", 1];
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diag_log("Now in Combat (Player): " + name _unit);
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//diag_log("Now in Combat (Player): " + name _unit);
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};
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};
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@@ -43,7 +43,7 @@ while {(alive _projectile) && !(isNull _projectile) && _callCount < 85;} do {
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_isInCombat = _x getVariable["startcombattimer",0];
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if (isPlayer _x && _isInCombat == 0 && alive _x) then {
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_x setVariable["startcombattimer", 1];
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diag_log("Now in Combat (Crew): " + name _x);
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//diag_log("Now in Combat (Crew): " + name _x);
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};
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} forEach (crew _nearVehicle);
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};
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