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commented out more diag_logs
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@@ -80,7 +80,7 @@ if (_finished) then {
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if (_count >= _qty_in) then {
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_canAfford = true;
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};
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diag_log format["DEBUG vehicle sell count: %1", _count];
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//diag_log format["DEBUG vehicle sell count: %1", _count];
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} else {
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@@ -159,7 +159,7 @@ if (_finished) then {
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_objects = nearestObjects [(getPosATL player), [_part_in], _distance];
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diag_log format["DEBUG vehicle sell objects: %1", _objects];
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//diag_log format["DEBUG vehicle sell objects: %1", _objects];
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_qty = ({(typeOf _x) == _part_in} count _objects);
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