mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add toggleable vehicle key changer by salival
This commit is contained in:
@@ -234,6 +234,7 @@ if (!isNull _cursorTarget && {!_inVehicle && !_isPZombie && _canDo && player dis
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local _weaponsPlayer = weapons player;
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local _hasCrowbar = "ItemCrowbar" in _itemsPlayer || "MeleeCrowbar" in _weaponsPlayer || dayz_onBack == "MeleeCrowbar";
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local _hasToolbox = "ItemToolbox" in _itemsPlayer;
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local _hasKeymakerskit = "ItemKeyKit" in _itemsPlayer;
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local _isAlive = alive _cursorTarget;
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local _text = getText (configFile >> "CfgVehicles" >> _typeOfCursorTarget >> "displayName");
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local _isPlant = _typeOfCursorTarget in Dayz_plants;
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@@ -568,11 +569,12 @@ if (!isNull _cursorTarget && {!_inVehicle && !_isPZombie && _canDo && player dis
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// Allow Owner to lock and unlock vehicle
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if (_player_lockUnlock_crtl) then {
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local _totalKeys = call epoch_tempKeys;
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local _temp_keys = _totalKeys select 0;
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local _temp_keys_names = _totalKeys select 1;
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local _hasKey = _characterID in _temp_keys;
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if (s_player_lockUnlock_crtl < 0) then {
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local _totalKeys = call epoch_tempKeys;
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local _temp_keys = _totalKeys select 0;
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local _temp_keys_names = _totalKeys select 1;
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local _hasKey = _characterID in _temp_keys;
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local _oldOwner = (_characterID == _uid);
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local _unlock = [];
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@@ -598,9 +600,18 @@ if (!isNull _cursorTarget && {!_inVehicle && !_isPZombie && _canDo && player dis
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};
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};
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};
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if (DZE_VehicleKey_Changer) then {
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if (s_player_copyToKey < 0) then {
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if ((_hasKeymakerskit && _hasKey && !_isLocked && {(count _temp_keys) > 1}) || {_cursorTarget getVariable ["hotwired",false]}) then {
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s_player_copyToKey = player addAction [format["<t color='#0059FF'>%1</t>",localize "STR_CL_VKC_CHANGE_ACTION"],"\z\addons\dayz_code\actions\vkc\vehicleKeyChanger.sqf",[_cursorTarget,_characterID,if (_cursorTarget getVariable ["hotwired",false]) then {"claim"} else {"change"}],5,false,true];
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};
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};
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};
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} else {
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{player removeAction _x} count s_player_lockunlock;s_player_lockunlock = [];
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s_player_lockUnlock_crtl = -1;
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player removeAction s_player_copyToKey;
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s_player_copyToKey = -1;
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};
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if (DZE_Hide_Body && {_isMan && !_isAlive}) then {
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@@ -809,6 +820,20 @@ if (!isNull _cursorTarget && {!_inVehicle && !_isPZombie && _canDo && player dis
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player removeAction s_player_fillgen;
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s_player_fillgen = -1;
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};
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if (DZE_VehicleKey_Changer) then {
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if (_hasKeymakerskit && _isVehicle && !_isMan && _isAlive && {_characterID == "0"}) then {
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if (s_player_claimVehicle < 0) then {
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_totalKeys = call epoch_tempKeys;
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if (count (_totalKeys select 0) > 0) then {
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s_player_claimVehicle = player addAction [format["<t color='#0059FF'>%1</t>",format[localize "STR_CL_VKC_CLAIM_ACTION",_text]],"\z\addons\dayz_code\actions\vkc\vehicleKeyChanger.sqf",[_cursorTarget,_characterID,"claim"],5,false,true];
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};
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};
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} else {
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player removeAction s_player_claimVehicle;
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s_player_claimVehicle = -1;
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};
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};
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if (!_isAlive && _isMan && !_isZombie && {!(_cursorTarget isKindOf "Animal")}) then {
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if (DZE_Take_Clothes) then {
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@@ -1123,7 +1148,11 @@ if (!isNull _cursorTarget && {!_inVehicle && !_isPZombie && _canDo && player dis
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player removeAction s_player_bury_human;
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s_player_bury_human = -1;
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player removeAction s_player_butcher_human;
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s_player_butcher_human = -1;
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s_player_butcher_human = -1;
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player removeAction s_player_copyToKey;
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s_player_copyToKey = -1;
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player removeAction s_player_claimVehicle;
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s_player_claimVehicle = -1;
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};
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//Dog actions on player self
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