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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.942
+ fixes to count weapons on selling menu + now close menu when purchasing/selling items + Vaults can now be placed in buildings, maybe buggy still. + updated 10oz gold bar texture with correct new one. + Disable simulation for all zombies on server https://github.com/R4Z0R49/DayZMod/pull/359 + Possible (semi-)infinite loop in zombie_agent.fsm https://github.com/R4Z0R49/DayZMod/pull/380
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@@ -27,6 +27,9 @@ if (_doLoiter) then {
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//diag_log ("Spawned: " + str([_type, _position, [], _radius, _method]));
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_agent = createAgent [_type, _position, [], _radius, _method];
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dayzSpawnZed = [_agent];
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publicVariableServer "dayzSpawnZed";
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if (_doLoiter) then {
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_agent setPosATL _position;
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//_agent setVariable ["doLoiter",true,true];
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