mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Add weight to items at traders
If the weight system is active all weights of the items will be displayed on the trader infos. Also update the trading files and replace switch with call and exitwith which is faster.
This commit is contained in:
@@ -3,6 +3,7 @@ private ["_selection","_return","_toBuyWeaps","_toBuyTotalMags","_toBuyBags","_t
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,"_allowedPrimary","_allowedTools","_allowedSidearm","_allowedBackpacks","_toolClasses"
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,"_duplicate","_quantity","_tool","_totalBagSlots","_pistolMags","_regularMags","_toBuyPistolMags"
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,"_toBuyRegularMags","_type","_freeSpace","_backpack","_totalSpace","_toolAmounts","_allowedBinocular","_message"
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,"_vehiclesToBuy","_allowedWeapons","_allowedPistolMags","_allowedRegularMags","_typeW"
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];
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_selection = Z_SellingFrom;
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_return = false;
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@@ -28,20 +29,20 @@ if (_vehiclesToBuy > 0) then {
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if (_selection == 2) then { //gear
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_pistolMags = 0;
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_regularMags = 0;
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_regularMags = 0;
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{
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_type = getNumber (configFile >> "CfgMagazines" >> _x >> "type");
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if (_type == 16) then {_pistolMags = _pistolMags + 1;}; // WeaponSlotHandGunItem (pistol ammo slot)
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if (_type == 256) then {_regularMags = _regularMags + 1;}; // WeaponSlotItem (normal magazine)
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} count (magazines player);
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_allowedPistolMags = 8 - _pistolMags;
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_allowedRegularMags = 12 - _regularMags;
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_p = primaryWeapon player;
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_allowedPrimary = if (_p != "") then {0} else {1};
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if (DZE_TwoPrimaries == 2 && dayz_onBack == "") then { _allowedPrimary = _allowedPrimary + 1; };
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_b = unitBackpack player;
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_allowedBackpacks = if (isNull _b) then {1} else {0};
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@@ -50,15 +51,16 @@ if (_selection == 2) then { //gear
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_allowedBinocular = 2;
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_duplicate = false;
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{
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switch getNumber (configFile >> "CfgWeapons" >> _x >> "type") do {
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case 2: {_allowedSidearm = 0;}; //Pistol
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case 4: {_allowedBackpacks = 0;}; //Launcher
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case 4096: {_allowedBinocular = _allowedBinocular - 1;}; //Binocular slot
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case 131072: {_allowedTools = _allowedTools - 1;}; //Toolbelt slot
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_typeW = getNumber (configFile >> "CfgWeapons" >> _x >> "type");
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call {
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if (_typeW == 2) exitwith {_allowedSidearm = 0;}; //Pistol
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if (_typeW == 4) exitwith {_allowedBackpacks = 0;}; //Launcher
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if (_typeW == 4096) exitwith {_allowedBinocular = _allowedBinocular - 1;}; //Binocular slot
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if (_typeW == 131072) exitwith {_allowedTools = _allowedTools - 1;}; //Toolbelt slot
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};
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if (_x in _toolClasses) exitWith {_duplicate = true;}; // Forbid purchasing duplicate tools into gear
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} count (weapons player);
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{
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_tool = _x;
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_quantity = {(_tool == _x)} count _toolClasses; // Buying same tool multiple times with 1x quantity
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@@ -68,7 +70,7 @@ if (_selection == 2) then { //gear
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_toolsToBuy = _toolsToBuy - 1; //Not counting binoculars in tool total (12) when buying in gear
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};
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} forEach _toolClasses;
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{
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if (_x > 1) exitWith {_duplicate = true;}; // Buying >1x quantity of a tool
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} count _toolAmounts;
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@@ -80,11 +82,11 @@ if (_selection == 2) then { //gear
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if (_allowedPrimary >= _primaryToBuy && _allowedSidearm >= _sidearmToBuy && _allowedTools >= _toolsToBuy && !_duplicate && _allowedBinocular > -1) then {
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_check1 = true;
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} else {
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_message = switch (true) do {
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case (_duplicate): {localize "STR_EPOCH_TRADE_DUPLICATE_TOOL"};
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case (_allowedBinocular < 0): {localize "STR_EPOCH_TRADE_BINOCULARS_FULL"};
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case (_allowedTools < _toolsToBuy): {localize "STR_EPOCH_PLAYER_107"};
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default {format[localize "STR_EPOCH_TRADE_GEAR_FULL",_allowedPrimary,_allowedSidearm,_allowedTools]};
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_message = call {
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if (_duplicate) exitWith {localize "STR_EPOCH_TRADE_DUPLICATE_TOOL"};
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if (_allowedBinocular < 0) exitWith {localize "STR_EPOCH_TRADE_BINOCULARS_FULL"};
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if (_allowedTools < _toolsToBuy) exitWith {localize "STR_EPOCH_PLAYER_107"};
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format[localize "STR_EPOCH_TRADE_GEAR_FULL",_allowedPrimary,_allowedSidearm,_allowedTools];
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};
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systemChat _message;
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};
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@@ -96,13 +98,13 @@ if (_selection == 2) then { //gear
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if (_allowedBackpacks >= _toBuyBags) then {
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_check3 = true;
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} else {
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if (_allowedBackpacks == 0) then {
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if (_allowedBackpacks == 0) then {
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systemChat localize "STR_EPOCH_TRADE_HAVE_BACKPACK";
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} else {
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systemChat localize "STR_EPOCH_TRADE_ONE_BACKPACK";
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};
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};
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if (_check1 && _check2 && _check3) then { _return = true; };
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};
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@@ -180,7 +182,7 @@ if (_selection == 0) then { //backpack
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systemChat localize "STR_EPOCH_TRADE_BACKPACK_FULL";
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};
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};
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if (_allowedMags >= _toBuyTotalMags) then {
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_check2 = true;
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} else {
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@@ -206,4 +208,4 @@ if (_selection == 0) then { //backpack
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if (_check0 && _check1 && _check2 && _check3 && _check4) then { _return = true; };
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};
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_return
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_return
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@@ -1,9 +1,9 @@
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private ["_arrayOfTraderCat","_counter","_cat","_cfgtraders","_y","_type","_buy","_sell","_pic","_text","_worth","_buyCurrency","_sellCurrency","_ignore","_categoryNumber","_BcurrencyQty","_ScurrencyQty"];
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private ["_arrayOfTraderCat","_part","_cat","_cfgtraders","_y","_type","_buy","_sell","_pic","_text","_worth","_buyCurrency","_sellCurrency","_ignore","_categoryNumber","_BcurrencyQty","_ScurrencyQty"];
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call Z_clearBuyList;
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Z_BuyableArray = [];
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_arrayOfTraderCat = Z_traderData;
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_counter = 0;
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{
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_categoryNumber = _x select 1;
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if (_categoryNumber == _this) exitWith {
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@@ -20,50 +20,50 @@ _GemTotal2 = _total;
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{
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_gem = _x;
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_value = DZE_GemWorthList select _forEachIndex;
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switch(_gem) do {
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case 'ItemTopaz': {
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call {
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if (_gem == 'ItemTopaz') exitwith {
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_ItemTopaz = floor(_GemTotal2 / _value);
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if (_ItemTopaz >= 1) then {
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_GemTotal = (_value * _ItemTopaz) + _GemTotal;
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_GemTotal2 = _total - _GemTotal;
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};
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};
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case 'ItemObsidian': {
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if (_gem == 'ItemObsidian') exitwith {
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_ItemObsidian = floor(_GemTotal2 / _value);
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if (_ItemObsidian >= 1) then {
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_GemTotal = (_value * _ItemObsidian) + _GemTotal;
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_GemTotal2 = _total - _GemTotal;
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};
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};
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case 'ItemSapphire': {
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if (_gem == 'ItemSapphire') exitwith {
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_ItemSapphire = floor(_GemTotal2 / _value);
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if (_ItemSapphire >= 1) then {
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_GemTotal = (_value * _ItemSapphire) + _GemTotal;
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_GemTotal2 = _total - _GemTotal;
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};
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};
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case 'ItemAmethyst': {
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if (_gem == 'ItemAmethyst') exitwith {
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_ItemAmethyst = floor(_GemTotal2 / _value);
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if (_ItemAmethyst >= 1) then {
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_GemTotal = (_value * _ItemAmethyst) + _GemTotal;
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_GemTotal2 = _total - _GemTotal;
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};
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};
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case 'ItemEmerald': {
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if (_gem == 'ItemEmerald') exitwith {
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_ItemEmerald = floor(_GemTotal2 / _value);
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if (_ItemEmerald >= 1) then {
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_GemTotal = (_value * _ItemEmerald) + _GemTotal;
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_GemTotal2 = _total - _GemTotal;
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};
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};
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case 'ItemCitrine': {
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if (_gem == 'ItemCitrine') exitwith {
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_ItemCitrine = floor(_GemTotal2 / _value);
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if (_ItemCitrine >= 1) then {
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_GemTotal = (_value * _ItemCitrine) + _GemTotal;
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_GemTotal2 = _total - _GemTotal;
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};
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};
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case 'ItemRuby': {
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if (_gem == 'ItemRuby') exitwith {
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_ItemRuby = floor(_GemTotal2 / _value);
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if (_ItemRuby >= 1) then {
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_GemTotal = (_value * _ItemRuby) + _GemTotal;
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@@ -166,4 +166,4 @@ if (_noIMG) then {
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} forEach _array;
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};
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_string
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_string
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@@ -8,7 +8,7 @@
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*
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* Fills up the sellable list if the item has a valid config.
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**/
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private ["_weaps","_mags","_extraText","_arrayOfTraderCat","_totalPrice","_backUpText","_bags","_baseVehicle","_currencyQty","_swap","_swap2","_myVehType"];
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private ["_weaps","_mags","_extraText","_arrayOfTraderCat","_totalPrice","_backUpText","_bags","_baseVehicle","_currencyQty","_swap","_swap2","_myVehType","_processGear","_HasKeyCheck","_vehTrade"];
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#include "defines.hpp"
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_weaps = _this select 0;
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@@ -37,7 +37,7 @@ _HasKeyCheck = {
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_totalPrice = 0;
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_processGear = {
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private ["_configType","_passedType","_cat","_pic","_text","_sell","_buy","_buyCurrency","_sellCurrency","_worth"];
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private ["_configType","_passedType","_cat","_pic","_text","_sell","_buy","_buyCurrency","_sellCurrency","_worth","_y","_HasKey","_part"];
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_passedType = _this select 1; //Check for items that have the same magazine and weapon classname (PipeBomb, Stinger, Igla, etc.)
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{
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@@ -65,22 +65,22 @@ _processGear = {
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_text = "";
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_configType = getText(missionConfigFile >> "CfgTraderCategory" >> _cat >> _y >> "type");
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if (_passedType == "find") then {_passedType = _configType;};
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_sell = getArray(missionConfigFile >> "CfgTraderCategory" >> _cat >> _y >> "sell");
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_buy = getArray(missionConfigFile >> "CfgTraderCategory" >> _cat >> _y >> "buy");
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if (_swap) then {_y = "ItemBloodbag"};
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switch (true) do {
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case (_passedType == "trade_items") :
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call {
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if (_passedType == "trade_items") exitwith
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{
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_pic = getText (configFile >> 'CfgMagazines' >> _y >> 'picture');
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_text = getText (configFile >> 'CfgMagazines' >> _y >> 'displayName');
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};
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case (_passedType == "trade_weapons") :
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if (_passedType == "trade_weapons") exitwith
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{
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_pic = getText (configFile >> 'CfgWeapons' >> _y >> 'picture');
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_text = getText (configFile >> 'CfgWeapons' >> _y >> 'displayName');
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};
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case (_passedType in DZE_tradeObject) :
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if (_passedType in DZE_tradeObject) exitwith
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{
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_pic = getText (configFile >> 'CfgVehicles' >> _y >> 'picture');
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_text = getText (configFile >> 'CfgVehicles' >> _y >> 'displayName');
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@@ -88,4 +88,14 @@ if (Z_SingleCurrency) then {
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];
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};
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if (DZE_R3F_WEIGHT) then {
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private "_weight";
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_weight = getNumber(configFile >> "CfgWeight" >> "Backpacks" >> _class >> "weight");
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_formattedText = _formattedText + format [
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"<t color='#bcbcbc' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2 %3</t>"
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,localize "STR_EPOCH_WEIGHT",_weight,localize "STR_R3F_WEIGHT_English"
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];
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};
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText parseText _formattedText;
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@@ -1,4 +1,4 @@
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private ["_selection","_returnArray","_allowedMags","_allowedWeapons","_allowedBackpacks","_pic","_backpack","_actualMags","_freeSpace","_allowedPrimary","_allowedSidearm","_p"];
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private ["_selection","_returnArray","_allowedMags","_allowedWeapons","_allowedBackpacks","_pic","_backpack","_actualMags","_freeSpace","_allowedPrimary","_allowedSidearm","_p","_nr","_totalBagSlots", "_totalSpace"];
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#include "defines.hpp"
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_selection = _this select 0;
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@@ -10,21 +10,22 @@ if (_selection == 2) then { //gear
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// Don't show pistol mag slots as item slots in gear. Player is informed of pistol mag slots count in systemChat.
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_actualMags = {(getNumber (configFile >> "CfgMagazines" >> _x >> "type") == 256)} count (magazines player); // 256 = WeaponSlotItem (normal magazine)
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_allowedMags = 12 - _actualMags;
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_p = primaryWeapon player;
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_allowedPrimary = if (_p != "") then {0} else {1};
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if (DZE_TwoPrimaries == 2 && dayz_onBack == "") then { _allowedPrimary = _allowedPrimary + 1; };
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_backpack = unitBackpack player;
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_allowedBackpacks = if (isNull _backpack) then {1} else {0};
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_allowedSidearm = 1;
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{
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switch getNumber (configFile >> "CfgWeapons" >> _x >> "type") do {
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case 2: {_allowedSidearm = 0;}; //Pistol
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case 4: {_allowedBackpacks = 0;}; //Launcher
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_nr = getNumber (configFile >> "CfgWeapons" >> _x >> "type");
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call {
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if (_nr == 2) exitwith {_allowedSidearm = 0;}; //Pistol
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if (_nr == 4) exitwith {_allowedBackpacks = 0;}; //Launcher
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};
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} count (weapons player);
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// 12 toolbelt + 1 Binoculars + 1 NVG + 1 Pistol + 1 Primary = 16 (onBack isn't counted in weapons player)
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//_allowedWeapons = 16 - count(weapons player);
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// Don't show tool slots as weapon slots in gear. Player is informed of tool slots count in systemChat.
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@@ -50,7 +51,7 @@ if (_selection == 1) then { //vehicle
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_allowedMags = _freeSpace select 1;
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_allowedWeapons = _freeSpace select 2;
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_allowedBackpacks = _freeSpace select 3;
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_pic = getText (configFile >> "CfgVehicles" >> (typeOf DZE_myVehicle) >> "picture");
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_CONTAINERINFO) ctrlSetStructuredText parseText format [
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@@ -69,7 +70,7 @@ if (_selection == 0) then { //backpack
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_freeSpace = [_backpack,0,0,0,0] call Z_calcFreeSpace;
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_totalSpace = _freeSpace select 0;
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_totalBagSlots = _freeSpace select 4;
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_pic = getText (configFile >> "CfgVehicles" >> (typeOf _backpack) >> "picture");
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_CONTAINERINFO) ctrlSetStructuredText parseText format [
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@@ -87,4 +88,4 @@ if (_selection == 0) then { //backpack
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"\z\addons\dayz_code\gui\gear\gear_ui_slots_weapons_white.paa",_returnArray select 1,
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"\z\addons\dayz_code\gui\gear\gear_ui_slots_items_white.paa",_returnArray select 0,
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"\z\addons\dayz_code\gui\gear\gear_ui_slots_backpacks_white.paa",_returnArray select 2
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];
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];
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@@ -1,4 +1,4 @@
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private ["_item","_picture","_class","_display","_buyPrice","_sellPrice","_formattedText","_buyCurrency","_sellCurrency","_compatible","_weapon","_attach","_config","_compatibleText","_type","_text","_displayText"];
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private ["_picBuy","_picSell","_item","_picture","_class","_display","_buyPrice","_sellPrice","_formattedText","_buyCurrency","_sellCurrency","_compatible","_weapon","_attach","_config","_compatibleText","_type","_text","_displayText"];
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#include "defines.hpp"
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_item = _this select 0;
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@@ -114,9 +114,19 @@ if (count _compatible > 0) then {
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if (_displayText != "") then {
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_formattedText = _formattedText + format [
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"<t color='#bcbcbc' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2</t>"
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"<t color='#bcbcbc' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2</t><br />"
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,localize "STR_EPOCH_DESCRIPTION",_displayText
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];
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};
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if (DZE_R3F_WEIGHT) then {
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private "_weight";
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_weight = [getNumber(configFile >> "CfgWeight" >> "Magazines" >> _class >> "weight"),1] select ((configName(inheritsFrom(configFile >> "cfgMagazines" >> _class))) == "SkinBase");
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_formattedText = _formattedText + format [
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"<t color='#bcbcbc' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2 %3</t>"
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,localize "STR_EPOCH_WEIGHT",_weight,localize "STR_R3F_WEIGHT_English"
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];
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};
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText parseText _formattedText;
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@@ -1,6 +1,6 @@
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private ['_item', '_type','_picture',"_class","_display","_transportMaxWeapons","_transportMaxMagazines","_transportmaxBackpacks"
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private ['_item','_picture',"_class","_display","_transportMaxWeapons","_transportMaxMagazines","_transportmaxBackpacks"
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,"_buyPrice","_sellPrice","_buyCurrency","_sellCurrency","_formattedText","_fuelCapacity","_maxSpeed","_armor","_seats","_weapons",
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"_weapons2","_config","_wepText","_turret","_text"];
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"_weapons2","_config","_wepText","_turret","_text","_index","_picSell","_picBuy"];
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#include "defines.hpp"
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@@ -208,5 +208,5 @@ if (count _weapons2 > 0) then {
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localize "STR_EPOCH_WEAPONS",_wepText
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];
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};
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText parseText _formattedText;
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@@ -1,4 +1,4 @@
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private ["_item","_picture","_class","_display","_buyPrice","_sellPrice","_magazines","_magText","_formattedText","_buyCurrency","_sellCurrency","_attachments","_attachText","_config","_text","_attach","_type"];
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||||
private ["_parentClasses","_picBuy","_picSell","_item","_picture","_class","_display","_buyPrice","_sellPrice","_magazines","_magText","_formattedText","_buyCurrency","_sellCurrency","_attachments","_attachText","_config","_text","_attach","_type"];
|
||||
#include "defines.hpp"
|
||||
|
||||
_item = _this select 0;
|
||||
@@ -124,4 +124,14 @@ if !("ItemCore" in _parentClasses or "Binocular" in _parentClasses) then {
|
||||
];
|
||||
};
|
||||
|
||||
if (DZE_R3F_WEIGHT) then {
|
||||
private "_weight";
|
||||
|
||||
_weight = getNumber(configFile >> "CfgWeight" >> "Weapons" >> _class >> "weight");
|
||||
_formattedText = _formattedText + format [
|
||||
"<t color='#bcbcbc' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2 %3</t>"
|
||||
,localize "STR_EPOCH_WEIGHT",_weight,localize "STR_R3F_WEIGHT_English"
|
||||
];
|
||||
};
|
||||
|
||||
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText parseText _formattedText;
|
||||
|
||||
@@ -22,8 +22,8 @@ _backpack = unitBackpack player;
|
||||
call Z_calcPrice;
|
||||
|
||||
if (Z_Selling) then {
|
||||
switch (_lbIndex) do {
|
||||
case 0: { //backpack
|
||||
call {
|
||||
if (_lbIndex == 0) exitwith { //backpack
|
||||
if (!isNull _backpack) then {
|
||||
[localize "STR_EPOCH_TRADE_SELLING_BACKPACK"] call Z_fillTradeTitle;
|
||||
Z_SellingFrom = 0;
|
||||
@@ -33,7 +33,7 @@ if (Z_Selling) then {
|
||||
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_SLOTSDISPLAY) ctrlSetStructuredText parseText " ";
|
||||
};
|
||||
};
|
||||
case 1: { //vehicle
|
||||
if (_lbIndex == 1) exitwith { //vehicle
|
||||
_canBuyInVehicle = true call Z_checkCloseVehicle;
|
||||
if (_canBuyInVehicle) then {
|
||||
[localize "STR_EPOCH_TRADE_SELLING_VEHICLE"] call Z_fillTradeTitle;
|
||||
@@ -44,7 +44,7 @@ if (Z_Selling) then {
|
||||
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_SLOTSDISPLAY) ctrlSetStructuredText parseText " ";
|
||||
};
|
||||
};
|
||||
case 2: { //gear
|
||||
if (_lbIndex == 2) exitwith { //gear
|
||||
[localize "STR_EPOCH_TRADE_SELLING_GEAR"] call Z_fillTradeTitle;
|
||||
Z_SellingFrom = 2;
|
||||
call Z_getGearItems;
|
||||
@@ -53,8 +53,8 @@ if (Z_Selling) then {
|
||||
} else {
|
||||
ctrlSetText [Z_AT_TRADERLINE2, " "];
|
||||
ctrlSetText [Z_AT_TRADERLINE1, localize "STR_EPOCH_TRADE_SELLING_ALL"];
|
||||
switch (_lbIndex) do {
|
||||
case 0: { //backpack
|
||||
call {
|
||||
if (_lbIndex == 0) exitwith { //backpack
|
||||
if (!isNull _backpack) then {
|
||||
Z_SellingFrom = 0;
|
||||
[localize "STR_EPOCH_TRADE_BUYING_BACKPACK"] call Z_fillTradeTitle;
|
||||
@@ -64,7 +64,7 @@ if (Z_Selling) then {
|
||||
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_SLOTSDISPLAY) ctrlSetStructuredText parseText " ";
|
||||
};
|
||||
};
|
||||
case 1: { //vehicle
|
||||
if (_lbIndex == 1) exitwith { //vehicle
|
||||
_canBuyInVehicle = true call Z_checkCloseVehicle;
|
||||
if (_canBuyInVehicle) then {
|
||||
Z_SellingFrom = 1;
|
||||
@@ -75,7 +75,7 @@ if (Z_Selling) then {
|
||||
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_SLOTSDISPLAY) ctrlSetStructuredText parseText " ";
|
||||
};
|
||||
};
|
||||
case 2: { //gear
|
||||
if (_lbIndex == 2) exitwith { //gear
|
||||
Z_SellingFrom = 2;
|
||||
[localize "STR_EPOCH_TRADE_BUYING_GEAR"] call Z_fillTradeTitle;
|
||||
[2] call Z_displayFreeSpace;
|
||||
|
||||
@@ -4,24 +4,22 @@ private ['_item', '_type'];
|
||||
_item = _this select 0;
|
||||
_type = _item select 1;
|
||||
|
||||
switch (true) do {
|
||||
case (_type == "trade_items") :
|
||||
call {
|
||||
if (_type == "trade_items") exitwith
|
||||
{
|
||||
[_item] call Z_displayItemInfo;
|
||||
};
|
||||
case (_type == "trade_weapons") :
|
||||
if (_type == "trade_weapons") exitwith
|
||||
{
|
||||
[_item] call Z_displayWeaponInfo;
|
||||
};
|
||||
case (_type == "trade_backpacks") :
|
||||
if (_type == "trade_backpacks") exitwith
|
||||
{
|
||||
[_item] call Z_displayBackpackInfo;
|
||||
};
|
||||
case (_type in DZE_tradeVehicle) :
|
||||
if (_type in DZE_tradeVehicle) exitwith
|
||||
{
|
||||
[_item] call Z_displayVehicleInfo;
|
||||
};
|
||||
default {
|
||||
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText (parseText format["<t color='#ffffff'>%1</t>",localize "STR_EPOCH_TRADE_NO_INFO"]);
|
||||
}
|
||||
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText (parseText format["<t color='#ffffff'>%1</t>",localize "STR_EPOCH_TRADE_NO_INFO"]);
|
||||
};
|
||||
|
||||
@@ -8,20 +8,20 @@ private ['_item','_selectedList','_selectedIndex'];
|
||||
_selectedList = _this select 0;
|
||||
_selectedIndex = _this select 1;
|
||||
|
||||
_item = [];
|
||||
_item = [];
|
||||
|
||||
if (_selectedIndex >= 0) then {
|
||||
switch (_selectedList) do {
|
||||
case 'sellable': {
|
||||
call {
|
||||
if (_selectedList == 'sellable') exitwith {
|
||||
_item = Z_SellableArray select _selectedIndex;
|
||||
};
|
||||
case 'selling': {
|
||||
if (_selectedList == 'selling') exitwith {
|
||||
_item = Z_SellArray select _selectedIndex;
|
||||
};
|
||||
case 'buyable': {
|
||||
if (_selectedList == 'buyable') exitwith {
|
||||
_item = Z_BuyableArray select _selectedIndex;
|
||||
};
|
||||
case 'buying': {
|
||||
if (_selectedList == 'buying') exitwith {
|
||||
_item = Z_BuyingArray select _selectedIndex;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -7,10 +7,10 @@ _Z_logTrade = {
|
||||
_quantity = _this select 1;
|
||||
_buyOrSell = _this select 2;
|
||||
_price = _this select 3;
|
||||
_container = switch (Z_SellingFrom) do {
|
||||
case 0 : {"backpack"};
|
||||
case 1 : {"vehicle"};
|
||||
case 2 : {"gear"};
|
||||
_container = call {
|
||||
if (Z_SellingFrom == 0) exitwith {"backpack"};
|
||||
if (Z_SellingFrom == 1) exitwith {"vehicle"};
|
||||
if (Z_SellingFrom == 2) exitwith {"gear"};
|
||||
};
|
||||
_price = if (Z_singleCurrency) then {format ["%1 %2",[_price] call BIS_fnc_numberText,CurrencyName]} else {[_price,true,1,1] call Z_calcCurrency};
|
||||
|
||||
@@ -20,7 +20,7 @@ _Z_logTrade = {
|
||||
} else {
|
||||
diag_log format["%1: Sold %2x %3 from %4 at %5 for %6",localize "STR_EPOCH_PLAYER_289",_quantity,_className,_container,inTraderCity,_price];
|
||||
};
|
||||
|
||||
|
||||
// Log to server RPT
|
||||
if (DZE_serverLogTrades) then {
|
||||
PVDZE_obj_Trade = [player,0,if (_buyOrSell == "buy") then {0} else {1},_className,inTraderCity,false,_price,_quantity,_container,false];
|
||||
@@ -48,7 +48,7 @@ for "_i" from 0 to (count _prices)-1 do {
|
||||
_amount = _amounts select _i;
|
||||
_price = _prices select _i;
|
||||
_quantity = {(_className == _x)} count _classNames;
|
||||
|
||||
|
||||
if (_quantity > 1) then {
|
||||
if !(_className in _queueNames) then {_queueNames set [count _queueNames,_className];};
|
||||
_index = _queueNames find _className;
|
||||
@@ -63,4 +63,4 @@ if (count _queueNames > 0) then {
|
||||
for "_i" from 0 to (count _queueNames)-1 do {
|
||||
[_queueNames select _i, _queueAmounts select _i, _buyOrSell, _queuePrices select _i] call _Z_logTrade;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
// Made for DayZ Epoch by vbawol edited for AdvancedTrading by Zupa
|
||||
private ["_return_change","_ItemTopaz","_GemTotal","_GemTotal2","_ItemObsidian","_ItemSapphire",
|
||||
"_ItemAmethyst","_ItemEmerald","_ItemCitrine","_ItemRuby","_gem","_value","_total","_briefcase_100oz_a",
|
||||
"_ItemAmethyst","_ItemEmerald","_ItemCitrine","_ItemRuby","_gem","_value","_total",
|
||||
"_gold_10oz_a","_gold_10oz_b","_briefcase_100oz","_gold_10oz","_gold_1oz_a","_gold_1oz_b","_gold_1oz",
|
||||
"_silver_10oz_a","_silver_10oz_b","_silver_10oz","_silver_1oz_a","_silver_1oz_b","_silver_1oz",
|
||||
"_successful","_trade_total","_total_currency","_addRegularMag","_justChecking","_moneyAdded",
|
||||
@@ -51,7 +51,7 @@ if (!Z_Selling) then {
|
||||
|
||||
_addRegularMag = {
|
||||
private ["_backpack","_freeBagSpace","_freeSpace","_regularMags","_justChecking","_moneyAdded","_item","_enoughRoom","_regularMagsToBuy","_moneyInGear","_moneyInBackpack","_freeGearSlots"];
|
||||
|
||||
|
||||
_moneyAdded = _this select 0; // Return change
|
||||
_justChecking = _this select 1;
|
||||
_item = _this select 2;
|
||||
@@ -64,10 +64,10 @@ _addRegularMag = {
|
||||
_moneyInGear = 0; // All money was removed in Z_payDefault
|
||||
_moneyInBackpack = 0; // All money was removed in Z_payDefault
|
||||
};
|
||||
|
||||
|
||||
_regularMags = {(getNumber (configFile >> "CfgMagazines" >> _x >> "type") == 256)} count (magazines player); // 256 = WeaponSlotItem (normal magazine)
|
||||
_freeGearSlots = 12 - ((_regularMags + _regularMagsToBuy + _moneyAdded) - _moneyInGear);
|
||||
|
||||
|
||||
if (_justChecking or _freeGearSlots < 0) then {
|
||||
_freeBagSpace = 0;
|
||||
_backpack = unitBackpack player;
|
||||
@@ -78,9 +78,9 @@ _addRegularMag = {
|
||||
_enoughRoom = (_freeGearSlots + _freeBagSpace + _moneyInBackpack) >= 0;
|
||||
// Return change into vehicle or on ground is not advised due to potential for theft
|
||||
};
|
||||
|
||||
|
||||
if (_justChecking) exitWith {_enoughRoom};
|
||||
|
||||
|
||||
if (_freeGearSlots >= 0) then {
|
||||
player addMagazine _item;
|
||||
} else {
|
||||
@@ -113,50 +113,50 @@ if (_return_change > 0) then {
|
||||
{
|
||||
_gem = _x;
|
||||
_value = DZE_GemWorthList select _forEachIndex;
|
||||
switch(_gem) do {
|
||||
case 'ItemTopaz': {
|
||||
call {
|
||||
if (_gem == 'ItemTopaz') exitwith {
|
||||
_ItemTopaz = floor(_GemTotal2 / _value);
|
||||
if (_ItemTopaz >= 1) then {
|
||||
_GemTotal = (_value * _ItemTopaz) + _GemTotal;
|
||||
_GemTotal2 = _total - _GemTotal;
|
||||
};
|
||||
};
|
||||
case 'ItemObsidian': {
|
||||
if (_gem == 'ItemObsidian') exitwith {
|
||||
_ItemObsidian = floor(_GemTotal2 / _value);
|
||||
if (_ItemObsidian >= 1) then {
|
||||
_GemTotal = (_value * _ItemObsidian) + _GemTotal;
|
||||
_GemTotal2 = _total - _GemTotal;
|
||||
};
|
||||
};
|
||||
case 'ItemSapphire': {
|
||||
if (_gem == 'ItemSapphire') exitwith {
|
||||
_ItemSapphire = floor(_GemTotal2 / _value);
|
||||
if (_ItemSapphire >= 1) then {
|
||||
_GemTotal = (_value * _ItemSapphire) + _GemTotal;
|
||||
_GemTotal2 = _total - _GemTotal;
|
||||
};
|
||||
};
|
||||
case 'ItemAmethyst': {
|
||||
if (_gem == 'ItemAmethyst') exitwith {
|
||||
_ItemAmethyst = floor(_GemTotal2 / _value);
|
||||
if (_ItemAmethyst >= 1) then {
|
||||
_GemTotal = (_value * _ItemAmethyst) + _GemTotal;
|
||||
_GemTotal2 = _total - _GemTotal;
|
||||
};
|
||||
};
|
||||
case 'ItemEmerald': {
|
||||
if (_gem == 'ItemEmerald') exitwith {
|
||||
_ItemEmerald = floor(_GemTotal2 / _value);
|
||||
if (_ItemEmerald >= 1) then {
|
||||
_GemTotal = (_value * _ItemEmerald) + _GemTotal;
|
||||
_GemTotal2 = _total - _GemTotal;
|
||||
};
|
||||
};
|
||||
case 'ItemCitrine': {
|
||||
if (_gem == 'ItemCitrine') exitwith {
|
||||
_ItemCitrine = floor(_GemTotal2 / _value);
|
||||
if (_ItemCitrine >= 1) then {
|
||||
_GemTotal = (_value * _ItemCitrine) + _GemTotal;
|
||||
_GemTotal2 = _total - _GemTotal;
|
||||
};
|
||||
};
|
||||
case 'ItemRuby': {
|
||||
if (_gem == 'ItemRuby') exitwith {
|
||||
_ItemRuby = floor(_GemTotal2 / _value);
|
||||
if (_ItemRuby >= 1) then {
|
||||
_GemTotal = (_value * _ItemRuby) + _GemTotal;
|
||||
@@ -254,13 +254,13 @@ if (_return_change > 0) then {
|
||||
if (_justChecking) then { _moneyAdded = _moneyAdded + 1; } else { [1,false,format["ItemSilverBar%1oz",_silver_1oz]] call _addRegularMag; };
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
if (_justChecking) then {
|
||||
_successful = [_moneyAdded,true,"",_regularMagsToBuy,_moneyInGear,_moneyInBackpack] call _addRegularMag;
|
||||
} else {
|
||||
_successful = true;
|
||||
};
|
||||
|
||||
|
||||
if (_combine) then {call player_forceSave;};
|
||||
};
|
||||
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
private ["_tempArray","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_success","_bag","_itemsToLog","_tCost","_tSold","_wealth"];
|
||||
private ["_sellVehicle","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_bag","_itemsToLog","_tCost","_tSold","_wealth"];
|
||||
|
||||
if (count Z_SellArray < 1) exitWith { systemChat localize "STR_EPOCH_TRADE_SELL_NO_ITEMS"; };
|
||||
if (Z_SellingFrom == 1 && (isNull DZE_myVehicle or !local DZE_myVehicle)) exitWith { systemChat localize "STR_EPOCH_PLAYER_245"; };
|
||||
|
||||
_tempArray = Z_SellArray;
|
||||
closeDialog 2;
|
||||
_outcome = [];
|
||||
_weaponsArray = [];
|
||||
@@ -17,7 +16,7 @@ _itemsCheckArray = [];
|
||||
_itemsToLog = [[],[],[],"sell"];
|
||||
|
||||
_sellVehicle = {
|
||||
private ["_damage","_tireDmg","_tires","_okToSell","_returnInfo","_hitpoints","_objectID","_objectUID","_objectCharacterId","_notSetup","_vehicle"];
|
||||
private ["_damage","_tireDmg","_tires","_okToSell","_returnInfo","_hitpoints","_objectID","_objectUID","_objectCharacterId","_notSetup","_vehicle","_sellType"];
|
||||
_vehicle = _this select 0;
|
||||
_sellType = _this select 1;
|
||||
_returnInfo = [];
|
||||
@@ -66,24 +65,20 @@ _sellVehicle = {
|
||||
_type = _x select 1;
|
||||
_name = _x select 0;
|
||||
|
||||
switch (true) do {
|
||||
case (_type == "trade_items") :
|
||||
{
|
||||
call {
|
||||
if (_type == "trade_items") exitwith {
|
||||
_itemsArray set [count(_itemsArray),_name];
|
||||
_itemsCheckArray set [count(_itemsCheckArray),[_x select 2, _x select 11]];
|
||||
};
|
||||
case (_type == "trade_weapons") :
|
||||
{
|
||||
if (_type == "trade_weapons") exitwith {
|
||||
_weaponsArray set [count(_weaponsArray),_name];
|
||||
_weaponsCheckArray set [count(_weaponsCheckArray),[_x select 2, _x select 11]];
|
||||
};
|
||||
case (_type == "trade_backpacks") :
|
||||
{
|
||||
if (_type == "trade_backpacks") exitwith {
|
||||
_bpArray set [count(_bpArray),_name];
|
||||
_bpCheckArray set [count(_bpCheckArray),[_x select 2, _x select 11]];
|
||||
};
|
||||
case (_type in DZE_tradeVehicle) :
|
||||
{
|
||||
if (_type in DZE_tradeVehicle) exitwith {
|
||||
if (local DZE_myVehicle) then {
|
||||
_VehKey = [DZE_myVehicle, _type] call _sellVehicle;
|
||||
if (count _VehKey > 0) then {
|
||||
@@ -112,7 +107,7 @@ _itemsToLog set [0,(_itemsArray + _weaponsArray + _bpArray + [typeOf DZE_myVehic
|
||||
|
||||
//gear
|
||||
if (Z_SellingFrom == 2) then {
|
||||
private ["_localResult", "_vehTraded"];
|
||||
private ["_localResult", "_vehTraded","_bagTraded","_name","_type"];
|
||||
_wA = [];
|
||||
_mA = [];
|
||||
_vehTraded = false;
|
||||
@@ -185,7 +180,7 @@ if (Z_SingleCurrency) then {
|
||||
_money = _money + ((((_bpCheckArray select _forEachIndex) select 0)) * _x);
|
||||
_itemsToLog set [2, (_itemsToLog select 2) + [((((_bpCheckArray select _forEachIndex) select 0)) * _x)]];
|
||||
} forEach (_outcome select 2);
|
||||
|
||||
|
||||
if (count _outcome > 3) then {
|
||||
_money = _money + ((_vehCheckArray select 0) select 0);
|
||||
_itemsToLog set [2, (_itemsToLog select 2) + [((_vehCheckArray select 0) select 0)]];
|
||||
@@ -219,7 +214,7 @@ if (typeName _money == "SCALAR") then {
|
||||
player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth + _money),true];
|
||||
systemChat format[localize "STR_EPOCH_TRADE_SUCCESS_CHANGE",[_money] call BIS_fnc_numberText,CurrencyName];
|
||||
} else {
|
||||
_success = [_money,0,false,0,[],[],false] call Z_returnChange;
|
||||
[_money,0,false,0,[],[],false] call Z_returnChange;
|
||||
_tCost = "";
|
||||
_tCost = [_money,true] call z_calcCurrency;
|
||||
if (_tCost != "") then { systemChat format[localize "STR_EPOCH_TRADE_SELL_SUCCESS",_tCost]; };
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
Author:
|
||||
Zupa 2014-09-30
|
||||
---------------------------------------------------------------------------- */
|
||||
private ["_vehInfo","_inCargo","_object","_mags","_weaps","_normalMags","_normalWeaps","_returnVar","_returnMag","_returnWeap","_freeSpace"];
|
||||
private ["_vehInfo","_inCargo","_object","_mags","_weaps","_normalMags","_normalWeaps","_returnVar","_returnMag","_returnWeap","_freeSpace","_sell"];
|
||||
|
||||
_object = _this select 0;
|
||||
_mags = _this select 1;
|
||||
@@ -65,4 +65,4 @@ _returnVar set [0,_returnMag];
|
||||
_returnVar set [1,_returnWeap];
|
||||
_returnVar set [2,[]];
|
||||
|
||||
_returnVar
|
||||
_returnVar
|
||||
|
||||
Reference in New Issue
Block a user