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https://github.com/EpochModTeam/DayZ-Epoch.git
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Don't allow giving bloodbag to player with full blood
Reverted be214d3 because this is a more complete solution
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@@ -78,9 +78,4 @@ while {r_doLoop} do {
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//Rerun the loop
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//Rerun the loop
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sleep 1;
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sleep 1;
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};
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};
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if (((r_player_blood / r_player_bloodTotal) >= 0.35) and (player getVariable["USEC_lowBlood",false])) then {
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r_player_lowblood = false;
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player setVariable["USEC_lowBlood",false,true];
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};
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@@ -269,8 +269,15 @@ while {1 == 1} do {
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//Record low bloow
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//Record low bloow
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_lowBlood = player getVariable ["USEC_lowBlood", false];
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_lowBlood = player getVariable ["USEC_lowBlood", false];
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if ((r_player_blood < r_player_bloodTotal) and !_lowBlood) then {
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if (r_player_blood < r_player_bloodTotal) then {
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player setVariable["USEC_lowBlood",true,true];
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if (!_lowBlood) then {
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player setVariable ["USEC_lowBlood",true,true];
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};
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} else {
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if (_lowBlood && !r_player_injured) then {
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player setVariable ["USEC_lowBlood",false,true];
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r_player_lowblood = false;
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};
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};
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};
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//Broadcast Hunger/Thirst
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//Broadcast Hunger/Thirst
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