Replace forEach with Count

Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
This commit is contained in:
icomrade
2014-05-27 15:37:57 -04:00
parent 91d246e64e
commit e54b9983dd
210 changed files with 890 additions and 890 deletions

View File

@@ -16,7 +16,7 @@ if( (!isNull cursorTarget) && (player distance cursorTarget < 5) && (vehicle pla
};
};
/*Player doesn't have a cursor target, or its too far away, or they are in a vehicle.
/*Player doesn't have a cursor target, || its too far away, || they are in a vehicle.
else{
if ( (vehicle player != player) && (vehicle player isKindOf "AllVehicles") ) then {
//Player is in a vehicle, placeholder for vehicle trunk sounds(if added)