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Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker than forEach.
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@@ -2,7 +2,7 @@ private["_state"];
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disableSerialization;
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_state = uiNamespace getVariable ['DZ_displayUI', 0];
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// Hard code the GUI on and the Debug Monitor off
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// Hard code the GUI on && the Debug Monitor off
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if (dayzState != 0) then {
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3 cutRsc ["playerStatusGUI", "PLAIN",0];
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//Update GUI
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