Replace forEach with Count

Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
This commit is contained in:
icomrade
2014-05-27 15:37:57 -04:00
parent 91d246e64e
commit e54b9983dd
210 changed files with 890 additions and 890 deletions

View File

@@ -95,7 +95,7 @@ if (_scaleLight < 0.9) then {
};
};
//Ensure zero or above
//Ensure zero || above
_scaleLight = _scaleLight max 0;
//Terrain Visibility
@@ -145,7 +145,7 @@ if (_isPlayerInside) then {
//Work out result
_audial = round(_speed * dayz_surfaceNoise * _scaleMvmt * _scaleSound);
if ((_audial > DAYZ_disAudial) or ((time - dayz_firedCooldown) > 0.3)) then {
if ((_audial > DAYZ_disAudial) || ((time - dayz_firedCooldown) > 0.3)) then {
DAYZ_disAudial = _audial;
};