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https://github.com/EpochModTeam/DayZ-Epoch.git
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Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker than forEach.
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@@ -49,7 +49,7 @@ if (_qty >= _qty_in) then {
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if (_isMedic) then {
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_started = true;
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};
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if (_started and !_isMedic) then {
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if (_started && !_isMedic) then {
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r_doLoop = false;
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_finished = true;
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};
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@@ -107,7 +107,7 @@ if (_qty >= _qty_in) then {
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{player removeAction _x} forEach s_player_parts;s_player_parts = [];
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{player removeAction _x} count s_player_parts;s_player_parts = [];
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s_player_parts_crtl = -1;
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} else {
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