Replace forEach with Count

Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
This commit is contained in:
icomrade
2014-05-27 15:37:57 -04:00
parent 91d246e64e
commit e54b9983dd
210 changed files with 890 additions and 890 deletions

View File

@@ -43,7 +43,7 @@ while {r_doLoop} do {
if (_isMedic) then {
_started = true;
};
if (_started and !_isMedic) then {
if (_started && !_isMedic) then {
r_doLoop = false;
_finished = true;
};
@@ -134,7 +134,7 @@ if (_finished) then {
waitUntil {!isNil "_isOk"};
if (_isOk and _isKeyOK) then {
if (_isOk && _isKeyOK) then {
_done = [[[_part_in,_qty_in]],0] call epoch_returnChange;
if (_done) then {
@@ -205,10 +205,10 @@ if (_finished) then {
_tireDmg = _tireDmg + _damage;
_tires = _tires + 1;
};
} forEach _hitpoints;
} count _hitpoints;
// find average tire damage
if(_tireDmg > 0 and _tires > 0) then {
if(_tireDmg > 0 && _tires > 0) then {
if((_tireDmg / _tires) > 0.75) then {
_okToSell = false;
};
@@ -220,7 +220,7 @@ if (_finished) then {
_notSetup = (_objectID == "0" && _objectUID == "0");
if(local _obj and !isNull _obj and alive _obj and !_notSetup) then {
if(local _obj && !isNull _obj && alive _obj && !_notSetup) then {
if(_okToSell) then {
@@ -240,7 +240,7 @@ if (_finished) then {
[_activatingPlayer,_x] call BIS_fnc_invRemove;
};
};
} forEach (items _activatingPlayer);
} count (items _activatingPlayer);
// payout
_canAfford = [[[_part_out,_qty_out]],1] call epoch_returnChange;