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Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker than forEach.
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@@ -69,7 +69,7 @@ if(!(alive _item)) then {
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[player,"eat",0,false] call dayz_zombieSpeak;
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// todo: dump loot on ground and then remove
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// todo: dump loot on ground && then remove
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//Ensure Control is visible
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_display = uiNamespace getVariable 'DAYZ_GUI_display';
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