Replace forEach with Count

Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
This commit is contained in:
icomrade
2014-05-27 15:37:57 -04:00
parent 91d246e64e
commit e54b9983dd
210 changed files with 890 additions and 890 deletions

View File

@@ -91,10 +91,10 @@ _qtynew_create_mags_full = floor(_qtynew_create_ammo/_create_magsize);
_qtynew_consume_ammo_rest = _qtynew_consume_ammo - (_qtynew_consume_mags_full*_consume_magsize);
_qtynew_create_ammo_rest = _qtynew_create_ammo - (_qtynew_create_mags_full*_create_magsize);
// abort if no complete mags or partial mag is less than 15% full
if(_qtynew_create_ammo_rest > 0 and _qtynew_create_ammo_rest < (_create_magsize*0.85)) exitWith { cutText [(localize "str_epoch_player_81"), "PLAIN DOWN"]; };
// abort if no complete mags || partial mag is less than 15% full
if(_qtynew_create_ammo_rest > 0 && _qtynew_create_ammo_rest < (_create_magsize*0.85)) exitWith { cutText [(localize "str_epoch_player_81"), "PLAIN DOWN"]; };
//remove all _consume and _create mags (we already have total ammo count)
//remove all _consume && _create mags (we already have total ammo count)
player removeMagazines _consume;
player removeMagazines _create;