Replace forEach with Count

Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
This commit is contained in:
icomrade
2014-05-27 15:37:57 -04:00
parent 91d246e64e
commit e54b9983dd
210 changed files with 890 additions and 890 deletions

View File

@@ -39,7 +39,7 @@ _findNearestTree = [];
};
};
} foreach nearestObjects [([player] call FNC_getPos), [], 10];
} count nearestObjects [([player] call FNC_getPos), [], 10];
//diag_log format["DEBUG TREES: %1", _findNearestTree];
@@ -68,7 +68,7 @@ if (count(_findNearestTree) >= 1) then {
if (_isMedic) then {
_started = true;
};
if (_started and !_isMedic) then {
if (_started && !_isMedic) then {
r_doLoop = false;
_finished = true;
[player,"chopwood",0,false] call dayz_zombieSpeak;