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needs testing, but should fix #1558
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@@ -53,8 +53,11 @@ if(_type == "weapon") then {
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if(_type == "backpack") then {
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_b0x1337 addBackpackCargoGlobal [_create,_qty];
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};
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_b0x1337 setPosATL _location;
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if (surfaceIsWater _location) then {
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_b0x1337 setPosASL _location;
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} else {
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_b0x1337 setPosATL _location;
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};
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player reveal _b0x1337;
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