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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
fixes
was missing nearestObjects
This commit is contained in:
@@ -58,7 +58,7 @@ if (_finished) then {
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//_tmpbuilt = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
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_soundSource = createSoundSource ["Generator1", position player, [], 0]
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_soundSource = createSoundSource ["Generator1", position player, [], 0];
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// TODO: Add running sounds to generator
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cutText ["Generator has been started.", "PLAIN DOWN"];
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@@ -23,7 +23,7 @@ _text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
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_offset = getArray (configFile >> "CfgVehicles" >> _classname >> "offset");
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// check for near plot
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_findNearestPole = [player, ["Plastic_Pole_EP1_DZ"], 30];
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_findNearestPole = nearestObjects[player, ["Plastic_Pole_EP1_DZ"], 30];
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_IsNearPlot = count (_findNearestPole);
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@@ -31,7 +31,7 @@ if(_IsNearPlot == 0) then {
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// Allow building of plot
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if(_classname == "Plastic_Pole_EP1_DZ") then {
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if(count ([player, ["Plastic_Pole_EP1_DZ"], 60]) == 0) then {
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if(count (nearestObjects[player, ["Plastic_Pole_EP1_DZ"], 60]) == 0) then {
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_canBuildOnPlot = true;
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};
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};
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@@ -16,7 +16,7 @@ if(isNumber (configFile >> "CfgVehicles" >> _objType >> "constructioncount")) th
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_limit = getNumber(configFile >> "CfgVehicles" >> _objType >> "constructioncount");
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};
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_findNearestPole = [player, ["Plastic_Pole_EP1_DZ"], 30];
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_findNearestPole = nearestObjects[player, ["Plastic_Pole_EP1_DZ"], 30];
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_IsNearPlot = count (_findNearestPole);
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if(_IsNearPlot >= 1) then {
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