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fixes
was missing nearestObjects
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@@ -58,7 +58,7 @@ if (_finished) then {
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//_tmpbuilt = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
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_soundSource = createSoundSource ["Generator1", position player, [], 0]
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_soundSource = createSoundSource ["Generator1", position player, [], 0];
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// TODO: Add running sounds to generator
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cutText ["Generator has been started.", "PLAIN DOWN"];
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