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Change water bottle image back to canteen image
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@@ -2,8 +2,8 @@ class ItemWaterBottle : FoodDrink
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{
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scope = public;
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model = "z\addons\dayz_communityassets\models\waterbottle.p3d";
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picture = "\z\addons\dayz_communityassets\textures\waterbottle.paa";
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model = "\dayz_equip\models\waterbottle_gear.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle10oz_ca.paa";
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displayName = $STR_EQUIP_NAME_12;
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descriptionShort = $STR_EQUIP_DESC_12;
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@@ -4,8 +4,8 @@ class ItemWaterBottleUnfilled : CA_Magazine
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count = 1;
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type = WeaponSlotItem;
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model = "z\addons\dayz_communityassets\models\waterbottle.p3d";
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picture = "\z\addons\dayz_communityassets\textures\waterbottle.paa";
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model = "\dayz_equip\models\waterbottle_gear.p3d";
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picture = "\dayz_equip\textures\equip_waterbottle_empty_ca.paa";
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displayName = $STR_EQUIP_NAME_13;
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descriptionShort = $STR_EQUIP_DESC_13;
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@@ -23,14 +23,14 @@ class ItemWaterBottleUnfilled : CA_Magazine
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};
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};
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class ItemWaterBottleDmg : CA_Magazine
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class ItemWaterBottleDmg : CA_Magazine //We don't have a damaged canteen image/model , so the regular bottle image is used for now
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{
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scope = public;
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count = 1;
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type = WeaponSlotItem;
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model = "z\addons\dayz_communityassets\models\waterbottle_damaged.p3d";
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picture = "\z\addons\dayz_communityassets\textures\waterbottle_damaged.paa";
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model = "\dayz_equip\models\waterbottle_gear.p3d";
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picture = "\dayz_equip\textures\equip_waterbottle_empty_ca.paa";
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displayName = $STR_ITEMWATERBOTTLEDMG_CODE_NAME;
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descriptionShort = $STR_ITEMWATERBOTTLEDMG_CODE_DESC;
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