Change water bottle image back to canteen image

This commit is contained in:
icomrade
2016-07-21 00:35:51 -04:00
parent 88c7d7d28b
commit e3fee60a8f
2 changed files with 7 additions and 7 deletions

View File

@@ -2,8 +2,8 @@ class ItemWaterBottle : FoodDrink
{ {
scope = public; scope = public;
model = "z\addons\dayz_communityassets\models\waterbottle.p3d"; model = "\dayz_equip\models\waterbottle_gear.p3d";
picture = "\z\addons\dayz_communityassets\textures\waterbottle.paa"; picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle10oz_ca.paa";
displayName = $STR_EQUIP_NAME_12; displayName = $STR_EQUIP_NAME_12;
descriptionShort = $STR_EQUIP_DESC_12; descriptionShort = $STR_EQUIP_DESC_12;

View File

@@ -4,8 +4,8 @@ class ItemWaterBottleUnfilled : CA_Magazine
count = 1; count = 1;
type = WeaponSlotItem; type = WeaponSlotItem;
model = "z\addons\dayz_communityassets\models\waterbottle.p3d"; model = "\dayz_equip\models\waterbottle_gear.p3d";
picture = "\z\addons\dayz_communityassets\textures\waterbottle.paa"; picture = "\dayz_equip\textures\equip_waterbottle_empty_ca.paa";
displayName = $STR_EQUIP_NAME_13; displayName = $STR_EQUIP_NAME_13;
descriptionShort = $STR_EQUIP_DESC_13; descriptionShort = $STR_EQUIP_DESC_13;
@@ -23,14 +23,14 @@ class ItemWaterBottleUnfilled : CA_Magazine
}; };
}; };
class ItemWaterBottleDmg : CA_Magazine class ItemWaterBottleDmg : CA_Magazine //We don't have a damaged canteen image/model , so the regular bottle image is used for now
{ {
scope = public; scope = public;
count = 1; count = 1;
type = WeaponSlotItem; type = WeaponSlotItem;
model = "z\addons\dayz_communityassets\models\waterbottle_damaged.p3d"; model = "\dayz_equip\models\waterbottle_gear.p3d";
picture = "\z\addons\dayz_communityassets\textures\waterbottle_damaged.paa"; picture = "\dayz_equip\textures\equip_waterbottle_empty_ca.paa";
displayName = $STR_ITEMWATERBOTTLEDMG_CODE_NAME; displayName = $STR_ITEMWATERBOTTLEDMG_CODE_NAME;
descriptionShort = $STR_ITEMWATERBOTTLEDMG_CODE_DESC; descriptionShort = $STR_ITEMWATERBOTTLEDMG_CODE_DESC;