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Fix some issues with traps
Removed two unused files. Vanilla commits:42e72463a302726fb1926a7c53ebcf1fb63089959543ea057f
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@@ -3,6 +3,10 @@
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[FIXED] Kamaz refuel trucks no longer allow automatic refueling. #1855 @coresync2k @dreamforceinc
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[FIXED] Trees at POIs can be chopped down now. Other trees spawned with createVehicle can be added to dayz_treeTypes in variables.sqf to allow chopping them down.
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[FIXED] POIs were moved back to global spawn again. This synchronizes the POI buildings and trees destroyed/chopped status for all clients.
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[FIXED] All traps now need to be armed after placing. This fixes them not triggering right after building.
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[FIXED] Smoke and grenade tripwires now require a grenade to rearm after triggering.
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[FIXED] Player no longer does medic animation after triggering a single use trap.
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[FIXED] Removing a trap with no room in your gear will no longer delete the trap.
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[NOTE] Fixes below are included in the mission file and server pbo as part of server package 1.0.6.1A (March 10th 2017)
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[FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions.
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