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https://github.com/EpochModTeam/DayZ-Epoch.git
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Localize vehicle names
This commit also removes the displaynameshort. We do not need it any longer.
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@@ -85,6 +85,7 @@ class UAZ_CDF: UAZ_Unarmed_Base {
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maxspeed = 190;
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crew = "";
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faction = "CDF";
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displayName = $STR_VEH_NAME_UAZ_CDF;
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hiddenselectionstextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"};
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scope = public;
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side = 1;
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@@ -101,6 +102,7 @@ class UAZ_INS: UAZ_Unarmed_Base {
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maxspeed = 190;
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side = 0;
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faction = "INS";
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displayName = $STR_VEH_NAME_UAZ_INS;
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accuracy = 0.3;
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crew = "";
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typicalCargo[] = {};
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@@ -117,6 +119,7 @@ class UAZ_RU: UAZ_Unarmed_Base {
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maxspeed = 190;
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side = 0;
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faction = "RU";
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displayName = $STR_VEH_NAME_UAZ_RU;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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@@ -133,6 +136,7 @@ class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base {
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scope = public;
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side = 0;
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faction = "BIS_TK";
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displayName = $STR_VEH_NAME_UAZ_TK;
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accuracy = 0.3;
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crew = "";
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typicalCargo[] = {};
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@@ -151,6 +155,7 @@ class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base {
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side = 2;
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accuracy = 0.3;
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faction = "BIS_UN";
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displayName = $STR_VEH_NAME_UAZ_UN;
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crew = "";
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typicalCargo[] = {};
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hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_UN_CO.paa"};
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@@ -168,6 +173,7 @@ class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base {
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side = 3;
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accuracy = 0.3;
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faction = "BIS_TK_CIV";
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displayName = $STR_VEH_NAME_UAZ_CIVIL;
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crew = "";
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typicalCargo[] = {};
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hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_CIVIL_CO.paa"};
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