Localize vehicle names

This commit also removes the displaynameshort. We do not need it any longer.
This commit is contained in:
A Man
2019-11-18 19:02:02 +01:00
parent 5c3f21626b
commit e36e3cc429
35 changed files with 607 additions and 147 deletions

View File

@@ -85,6 +85,7 @@ class UAZ_CDF: UAZ_Unarmed_Base {
maxspeed = 190;
crew = "";
faction = "CDF";
displayName = $STR_VEH_NAME_UAZ_CDF;
hiddenselectionstextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"};
scope = public;
side = 1;
@@ -101,6 +102,7 @@ class UAZ_INS: UAZ_Unarmed_Base {
maxspeed = 190;
side = 0;
faction = "INS";
displayName = $STR_VEH_NAME_UAZ_INS;
accuracy = 0.3;
crew = "";
typicalCargo[] = {};
@@ -117,6 +119,7 @@ class UAZ_RU: UAZ_Unarmed_Base {
maxspeed = 190;
side = 0;
faction = "RU";
displayName = $STR_VEH_NAME_UAZ_RU;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
@@ -133,6 +136,7 @@ class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base {
scope = public;
side = 0;
faction = "BIS_TK";
displayName = $STR_VEH_NAME_UAZ_TK;
accuracy = 0.3;
crew = "";
typicalCargo[] = {};
@@ -151,6 +155,7 @@ class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base {
side = 2;
accuracy = 0.3;
faction = "BIS_UN";
displayName = $STR_VEH_NAME_UAZ_UN;
crew = "";
typicalCargo[] = {};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_UN_CO.paa"};
@@ -168,6 +173,7 @@ class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base {
side = 3;
accuracy = 0.3;
faction = "BIS_TK_CIV";
displayName = $STR_VEH_NAME_UAZ_CIVIL;
crew = "";
typicalCargo[] = {};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_CIVIL_CO.paa"};