From e35e5e326beb48df42766bc27985ad647df8ddfc Mon Sep 17 00:00:00 2001 From: arma2WillRobinson Date: Fri, 22 Aug 2014 10:34:51 -0700 Subject: [PATCH] Update config.cpp --- SQF/redryder/config.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/SQF/redryder/config.cpp b/SQF/redryder/config.cpp index a98226002..7bd92483b 100644 --- a/SQF/redryder/config.cpp +++ b/SQF/redryder/config.cpp @@ -33,7 +33,7 @@ class CfgAmmo { class BulletBase; class 177_BB: BulletBase { - model= \addons\redryder\models\BB_Round.p3d; //will need to be changed + model= z\addons\redryder\models\BB_Round.p3d; simulation=shotShell; soundHit[]={,0,1}; hit=3.7;indirectHit=0;indirectHitRange=0; @@ -54,13 +54,13 @@ class CfgMagazines class CA_Magazine; class 350Rnd_BB_Magazine: CA_Magazine { scope = 2; - model= \addons\redryder\models\bb_magazine.p3d; //will need to be changed - picture="\addons\redryder\textures\bb_magazine_picture.paa"; //will need to be changed + model= z\addons\redryder\models\bb_magazine.p3d; + picture="z\addons\redryder\textures\bb_magazine_picture.paa"; displayName = 350 Count 177 Cal. BBs; count=350; ammo = 177_BB; initSpeed = 175; - sound[]={"\addons\redryder\M9SD_S1", db8, 1,60}; //will need to be changed + sound[]={"z\addons\redryder\M9SD_S1", db8, 1,60}; reloadMagazineSound[]={"Ca\sounds\Weapons\rifles\M1014-reload",db-40,1,20}; descriptionShort = 350 Zink Coated .177, 4.5mm BBs; }; @@ -71,19 +71,19 @@ class CfgWeapons class Rifle: Default {}; class RedRyder: Rifle { scope = 2; - model="\addons\redryder\models\RedRyder.p3d"; //will need to be changed + model="z\addons\redryder\models\RedRyder.p3d"; displayName = "RedRyder BB Gun"; displayNameMagazine="BB"; magazines[]={"350Rnd_BB_Magazine"}; recoil = "recoil_single_pistol_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3"; reloadTime=0.45; - sound[]={"\addons\redryder\RedRyder\M9SD_S1", db8, 1,60}; //will need to be changed + sound[]={"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60}; dispersion=0.00045; minRange=0;minRangeProbab=0.30; midRange=39;midRangeProbab=0.7; maxRange=75;maxRangeProbab=0.05; - picture="\addons\redryder\textures\redryder_picture.paa"; //will need to be changed + picture="z\addons\redryder\textures\redryder_picture.paa"; handAnim[]={"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"}; };