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@@ -54,31 +54,27 @@
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5 worldTo !="_relPos = _building worldToModel _point;" !"if (_isPlayer) then {\n_x = _pos worldToModel _new;" !"_w2m = _x worldToModel (getPosATL player);\n_bb = (boundingbox _x) select 1;" !="_h = _offset + ((_o worldToModel (getPosATL _o)) select 2);" !"_pos set [2,(_pos select 2) + 1.5];\n_screen = worldToScreen _pos;\n_text = composeText [image"
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//NEW 1.0.6.2
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5 positionCameraToWorld
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5 boundingBox !="\n if (isnil 'BIS_fnc_boundingBoxCorner' || false) then {\n BIS_fnc_boundingBoxCorner = {\n if (!false) the" !="\n if (isnil 'BIS_fnc_boundingBoxMarker' || false) then {\n BIS_fnc_boundingBoxMarker = {\n if (!false) the" !="\n if (isnil 'BIS_fnc_boundingBoxDimensions' || false) then {\n BIS_fnc_boundingBoxDimensions = {\n if (!fa" !="uilding\",\"_this\",\"_point\",\"_inside\",\"_offset\",\"_relPos\",\"_boundingBox\",\"_min\",\"_max\",\"_myX\",\"_myY\"];\n_building = _this select 0;" !="\n_offset = 1; \n\n_relPos = _building worldToModel _point;\n_boundingBox = boundingBox _building;\n\n_min = _boundingBox select 0;\n_m" !="];\n\n{\n{\n_w2m = _x worldToModel (getPosATL player);\n_bb = (boundingbox _x) select 1;\n_dir = [player, _x] call BIS_fnc_relativeDir" !="_this select 0 select 0) > (_this select 1 select 1)\n};\n\n_boundingBoxVertices =\n{\nprivate [\"_min\",\"_max\",\"_verts\",\"_v\"];\nlocal _" !=" select 0;\n_pos = _this select 1;\n\n_realSize = {\n[[0,0], (boundingBox _this) select 1] call BIS_fnc_distance2D\n};\n\n\n\n_checkPerim" !=";\n};\n\nif((count _offset) <= 0) then {\n_offset = [0,(abs(((boundingBox _object)select 0) select 1)),0];\n};\n\n_objectHelper = \"Sign" !="nce [0,0,0] == 0) exitWith { \nif (_bn == 1) then { \n_bb = boundingBox _o;\n_h = _offset + ((_o worldToModel (getPosATL _o)) selec" !="E\"];\n\nif((count _offset) <= 0) then {\n_offset = [0,(abs(((boundingBox _object)select 0) select 1)),0];\n};\n\n_object attachTo [pla"
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5 ctrlSetFade !="amicText\";\n_control = _display displayctrl 9999;\n_control ctrlsetfade 1;\n_control ctrlcommit 0;\n_pos = ctrlposition _control;\nif" !="select 0;\n_control = _display displayctrl 1105;\n\n_control ctrlSetFade 1; \n_control ctrlCommit 0;\n\nprivate [\"_pos\", \"_posX\", \"_po" !=" _x);\n_adminGroupIDC ctrlEnable _isAdmin;\n_adminGroupIDC ctrlSetFade (1 - _isAdminInt);\n_adminGroupIDC ctrlCommit _delay;\n};\n\n" !=" _control); \n\nswitch _fade do \n{\ncase true: \n{\n_disp_ctrl ctrlSetFade 1;\n};\ncase false: \n{\n_disp_ctrl ctrlSetFade 0;\n\nif (CA_VO_"
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5 endMission !="agazineCargo\", \n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMission\",\n\"failMission\",\n\"titleCut\", \n\"titleText\", \n\n\"say\", \n\"play" !="eateTaskSet\", \"debugLog\", \"deleteWP\", \"enablesimulation\", \"endMission\", \"execfsm\", \"fadeMusic\", \"fadeSound\", \"failMission\", \"glo" !="lize \"str_player_login_timeout\", \"PLAIN DOWN\"];\nuiSleep 5;\nendMission \"END1\";\n};\nif ((!isNil \"Dayz_loginCompleted\") and {(Dayz_l" !="rendMission = 'endMission'" !="rendMissioncode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'endMission.sqf')" !="rendMissioncode={diag_log(\"WARNING illegal RE rendMissioncode with args:\"+str(_this));};" !="ack for type \" + _x);\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\ndeleteVehicle _plant;\n} count [\"grass\",\"prunus" !="etPlayerUID player]);\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\n\nswitch (true) do {\ncase (1==0) : {\nPVDZ_sec_a" !="ra cameraEffect [\"Terminate\",\"BACK\"];\ncamDestroy _camera;\n\nendMission \"END1\";\n};"
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5 "setVariable [\"humanity\"" !="setVariable [\"USEC_inPain\",false,true];\n};\n\n\nplayer setVariable [\"humanity\",_humanity,true];\nplayer setVariable [\"zombieKills\",_" !=" [\"humanity\",0];\n_humanity = _humanity - 10;\nplayer setVariable [\"humanity\",_humanity,true];\n_string = format[localize \"str_succ"
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5 "spawn compile \""
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5 "call compile \""
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5 "call compile format" !="e%2\",_x,round(random(100000))];\nif(_x==\"execVM\")then{\ncall compile format[\"%1=%2;%2={if((count _this>=3)AND{(!((_this select 2)I" !="+ [_field select _x]};\n\n\nprivate [\"_code\"]; \n_code = call compile format[\"r%1code\",_targetScript]; \n\nif (isNil {_code}) exitWit" !="ty = player getVariable [\"humanity\",0];\n_traderMenu = call compile format[\"menu_%1;\",_typeOfCursorTarget]; \n_low_high = localiz" !="i = _i + 1}] do\n{\n_name = \"r\" + (_library select _i);\ncall compile format [\"%1 = '%2'\",_name, (_library select _i)]; \ncall compi" !=", _record_stxt, (_quotes call BIS_fnc_selectRandom)];\ncall compile format[\"epoch_death_board_record_%1 = \"\"%2\"\";\" ,_i , _record_" !="Name + \"\\fn_\" + _itemName + \".sqf\"} else {_itemPath};\ncall compile format [\"\n if (isnil '%2_fnc_%3' || %4) then {\n " !="oz = (_silver_1oz_a - _silver_1oz_b);\n\n{ \nif (!isNil {call compile format[\"_%1\",_x]} && {(call compile format[\"_%1\",_x]) > 0}) t" !="0},{_i<(_cntActual min _howMuch)},{_i=_i+1}] do\n{ \ncall compile format [\"_unit %1 _item\", _scriptingFunction]; \n};\n\n(_cntActu"
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5 "spawn compile format"
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5 "spawn player_humanityMorph" !="hHandle = [dayz_playerUID,dayz_characterID,_model] spawn player_humanityMorph;\n};\n} else {\nlocalize \"str_player_fail_wear3\" call" !="n world_sunRise; [] spawn world_surfaceNoise; [] spawn player_humanityMorph; [] spawn player_throwObject; [] spawn player_al"
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5 "getVariable [\"CharacterID\"" !="ot) then { getPlayerUID _cTarget } else { _cTarget getVariable [\"CharacterID\",\"0\"] };\nif ((!canbuild or isInTraderCity) && {aliv" !="bject\"];\n_canPickLight = false;\n_myCharID = player getVariable [\"CharacterID\",\"0\"];\n_vehicleOwnerID = _vehicle getVariable [\"Cha" !="e {\n_id = dayz_characterID;\n_rID = _humanityTarget getVariable [\"CharacterID\",\"0\"];\n};\n_rfriendlies = _humanityTarget getVariabl" !="\",0],\n_player getVariable [\"cashMoney\",0],\n_player getVariable [\"CharacterID\",0],\ntypeOf (vehicle _player)\n]#line 29 \"testkit\\ui" !="rUID = getPlayerUID _player;\n_characterID = player getVariable [\"CharacterID\",\"0\"];\nif (DZE_permanentPlot) then {\n_targetOwnerUI" !="0\"]) == dayz_playerUID;\n} else {\n_isOwner = (_tent getVariable [\"characterID\",\"0\"]) == dayz_characterID;\n};\n\nwhile {r_doLoop} do" !="arget = _this select 3;\n\n\n_ownerID = _cursorTarget getVariable [\"characterID\",\"0\"];\n_objectID = _cursorTarget getVariable [\"Obje" !="llingMessages;\n} else {\n_objectCharacterID = _obj getVariable [\"CharacterID\",\"0\"];\n\nif (DZE_doorManagement) then {\n_hasAccess =" !="l dayz_NutritionSystem;\n\n\n_ownerID = _cursorTarget getVariable [\"characterID\",\"0\"];\n_objectID = _cursorTarget getVariable [\"Obje" !=" getDir _vehicle;\n\n\n_objectCharacterID = _vehicle getVariable [\"CharacterID\",\"0\"];\n\n[_newclassname,objNull] call fn_waitForObje" !="obj),(vectorUp _obj)]; \n_objectCharacterID = _obj getVariable [\"CharacterID\",\"0\"];\n_classname = _newclassname;\n_object = create" !="yz_NutritionSystem;\n\n\n_characterID = _cursorTarget getVariable [\"characterID\",\"0\"];\n_objectID = _cursorTarget getVariable [\"Obje" !="bjectLocked\",1,true];\n_characterID = _cursorTarget getVariable [\"characterID\",\"0\"];\n_objectID = _cursorTarget getVariable [\"Obje" !="obj = _this select 3;\n\n\n_objectCharacterID = _obj getVariable [\"CharacterID\",\"0\"];\n\n\nif (DZE_Lock_Door != _objectCharacterID) e" !="iable [\"ObjectUID\",\"0\"];\n_objectCharacterId = _obj getVariable [\"CharacterID\",\"0\"];\n\n_notSetup = (_objectID == \"0\" && _objectUID" !="getPlayerUID _target;\n} else {\n_callerID = _caller getVariable [\"CharacterID\", \"0\"];\n_targetID = _target getVariable [\"Character"
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5 "getVariable ['CharacterID'"
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5 HelicopterExploSmall !="sNull _who) then {\nif (_ammo != \"\" && _ammo isKindOf \"HelicopterExploSmall\") then {\n_who = player;\n_dist = round (_who distance " !="er getVariable [\"\"obj\"\", objNull];\n createVehicle [\"\"HelicopterExploSmall\"\", getPos _v, [], 0, \"\"CAN_COLLIDE\"\"] setPosATL getPo" !="igger getVariable [\"obj\", objNull];\n createVehicle [\"HelicopterExploSmall\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL getPosAT"
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5 HelicopterExploBig !="atl set [2, (_atl select 2) + 1];\n createVehicle [\"\"HelicopterExploBig\"\", getPos _v, [], 0, \"\"CAN_COLLIDE\"\"] setPosATL _atl;\n" !="_atl set [2, (_atl select 2) + 1];\n createVehicle [\"HelicopterExploBig\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL _atl;\n "
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5 setDate !=" = [\n\"move\", \n\"moveIn\", \n\"land\", \n\"addWPCur\", \n\"animate\", \n\"setDate\", \n\"playmusic\", \n\"playsound\", \n\"switchmove\", \n\"playmove\", \n\"" !="rsetDate = 'setDate'" !="rsetDatecode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'setDate.sqf')" !="\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n};\n\n\nif (!isDedicated) then {\n\"dayzSetDate\" addPublicVariableEventHandler {\n_newdate = _this select 1;\n" !="\", \"setCaptive\", \"setCurrentTask\", \"setCurrentTaskArrays\", \"setDate\", \"setDir\", \"setGroupID\", \"setMarkerPosLocal\", \"setObjectTex" !="rsetDatecode={diag_log(\"WARNING illegal RE rsetDatecode with args:\"+str(_this));};" !="DZ_plr_Login1', PVDZ_plr_Login1]; \nPVDZ_send = [player,\"dayzSetDate\",[player]];\npublicVariableServer \"PVDZ_send\";\ndiag_log ['Sen" !="!isNil \"dayzSetDate\"" !="diag_log ['Date & time received:', dayzSetDate];\nsetDate dayzSetDate;\ndiag_log ['Local date on this client:', date];"
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5 player_humanityMorph !="rs \"\\z\\addons\\dayz_code\\compile\\fn_surfaceNoise.sqf\";\nplayer_humanityMorph = compile preprocessFileLineNumbers \"\\z\\addons\\dayz_c" !="_generateKey = {[0,0]};\nfnc_usec_damageHandler = {0};\nplayer_humanityMorph = {};\nplayer_zombieCheck = {};\nPVDZ_pass = [\"none\",\"n" !="#line 1 \"z\\addons\\dayz_code\\compile\\player_humanityMorph.sqf\"\nprivate [\"_charID\",\"_newmodel\",\"_old\",\"_updates\",\"_humanity\",\"_med" !="orld_sunRise; [] spawn world_surfaceNoise; [] spawn player_humanityMorph; [] spawn player_throwObject; [] spawn player_alert" !="ndle = [dayz_playerUID,dayz_characterID,_model] spawn player_humanityMorph;\n};\n} else {\nlocalize \"str_player_fail_wear3\" call da"
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5 HelicopterExplo !="(isNull _who) then {\nif (_ammo != \"\" && _ammo isKindOf \"HelicopterExploSmall\") then {\n_who = player;\n_dist = round (_who distanc" !="gger getVariable [\"\"obj\"\", objNull];\n createVehicle [\"\"HelicopterExploSmall\"\", getPos _v, [], 0, \"\"CAN_COLLIDE\"\"] setPosATL get" !="Trigger getVariable [\"obj\", objNull];\n createVehicle [\"HelicopterExploSmall\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL getPos" !=" _atl set [2, (_atl select 2) + 1];\n createVehicle [\"HelicopterExploBig\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL _atl;\n "
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5 removeAllEventhandlers !="x select 1,0] nearestObject (_x select 2);\n_building removeAllEventHandlers \"handleDamage\";\n_building addEventHandler [\"handleDa" !="autFuel)) then {\n_WarnFuel = false;\n};\n\n};\n\n_vehicle removeAllEventHandlers \"IncomingMissile\";\n_vehicle removeAllEventHandlers \"" !="leep _wait;} else {sleep (_wait * 4);};\n};\n\n_vehicle removeAllEventHandlers \"Dammaged\";" !="\n\n\n\n\nif (_this isKindOf \"AllVehicles\") then {\n\n_this removeAllEventHandlers \"HandleDamage\";\n_this removeAllEventHandlers \"Killed" !="ect 1;\n_model = _this select 2;\n_old = player;\n\n_old removeAllEventHandlers \"FiredNear\";\n_old removeAllEventHandlers \"HandleDama" !="\npublicVariableServer \"PVDZ_veh_Save\";\n};\n};\n\n\n_unit removeAllEventHandlers \"HandleDamage\";\n_unit removeAllEventHandlers \"Killed"
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5 AccTime !="oOpenChuteHeight} do {\n\n\n_fpsCoef = ((time - _time) * 60) / acctime; \n_time = time;\n\nbis_fnc_halo_velLimit = 0.2 * _fpsCoef;\nbis"
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5 GroupIcon
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5 forceEnd
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5 failMission !="\n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMission\",\n\"failMission\",\n\"titleCut\", \n\"titleText\", \n\n\"say\", \n\"playMusic\", \n\"switc" !="ion\", \"endMission\", \"execfsm\", \"fadeMusic\", \"fadeSound\", \"failMission\", \"globalChat\", \"globalRadio\", \"groupChat\", \"groupRadio\", " !="rfailMission = 'failMission'" !="rfailMissioncode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'failMission.sqf')" !="rfailMissioncode={diag_log(\"WARNING illegal RE rfailMissioncode with args:\"+str(_this));};"
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5 setAperture !="dAperture = (_NV select 1);\n\nif(_NVOn == \"ON\") exitwith\n{\nsetaperture -1;\nppEffectDestroy ppColor;\nppEffectDestroy ppBlur;\nplaye" !="_inc;\n\n_NVOn = (_NV select 0);\n\nif(_NVOn == \"ON\") then {\n\nsetAperture _newap;\n\nplayer setVariable [\"NV\", [\"OFF\", _newap]];\n} els" !="_inc;\n\n_NVOn = (_NV select 0);\n\nif(_NVOn == \"ON\") then {\n\nsetAperture _newap;\n\nplayer setVariable [\"NV\", [\"OFF\", _newap]];\n} els"
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5 setCamUseTI
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5 skipTime !="cVM\", \n\"spawn\", \n\"JIPrequest\", \n\"JIPexec\", \n\n\"addAction\", \n\"skiptime\", \n\n\n\n\"setSimpleTaskDescription\", \n\"setSimpleTaskDestinatio" !="setWPtype\", \"showCommandingMenu\", \"sideChat\", \"sideRadio\", \"skiptime\", \"spawn\", \"switchAction\", \"switchCamera\", \"taskHint\", \"tit" !="rskiptime = 'skiptime'" !="rskiptimecode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'skiptime.sqf')" !="rskiptimecode={diag_log(\"WARNING illegal RE rskiptimecode with args:\"+str(_this));};"
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5 setVelocity !="select 0)) > 2 || (abs(_vel select 1)) > 2) then {\nplayer setVelocity [-(_vel select 0),-(_vel select 1),_vel select 2];\nplayer " !="osATL _z;\n_pos set [2, _elevation];\n_z setPosATL _pos;\n_z setVelocity [0,0,0.5];\n\n};\n_buriedZeds resize _c;\n}\nelse { \n{\n_z = _x;" !="est_original) then {player call fn_exitSwim;};\n};\n\nplayer setVelocity [0,0,0.5];\n{player reveal _x} count _torev4l;\ndayz_myPosit" !="hen {\n\n\n_velz=velocity _v select 2;\nif (_velz>1) then (_v setvelocity [velocity _v select 0,velocity _v select 1,0]);\n\n\n\nif(!_no" !=" _smoke;\ndeleteVehicle _fire;\ndeleteVehicle _dirt;\n};\n\n_v setvelocity [0,0,-0.01];\n\nif (local _v) then {\n[\"Burn\", _v, _int, _t] " !="y _object;\n_dir = direction _object;\n_speed = -1;\n_object setVelocity [\n(_vel select 0) + (sin _dir * _speed), \n(_vel select 1) " !="layer;\nbis_fnc_halo_vel = bis_fnc_halo_vel * 0.96;\nplayer setvelocity [\n(_vel select 0) + (sin _dir * bis_fnc_halo_vel),\n(_vel s" !=";\n_objectHelper setPosATL _objectHelperPos;\n_objectHelper setVelocity [0,0,0];\nhelperDetach = true;\n};\nDZE_F = false;\n};\n\nif(_ro" !="ayer_178\",_nameText] call dayz_rollingMessages;\n\n_vehicle setvelocity [0,0,1];\n};\n} else {\n_towTruck setVariable [\"DZEinTow\", fa" !="le player)];\nuiSleep 1;\nplayer spawn BIS_fnc_halo;\nplayer setvelocity [0,120*0.8,0];\nplayer setdir 0;" !="c_veh_handleDam;\n\n_vehicle call fnc_veh_ResetEH;\n_vehicle setvelocity [0,0,1];\nif(_brokenPart) then {\nformat[localize \"str_salva" !=" _selection, 0, true] call fnc_veh_handleRepair;\n_vehicle setvelocity [0,0,1];\n\n\nformat[localize \"str_player_04\",_namePart,_name"
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5 setDate !=" = [\n\"move\", \n\"moveIn\", \n\"land\", \n\"addWPCur\", \n\"animate\", \n\"setDate\", \n\"playmusic\", \n\"playsound\", \n\"switchmove\", \n\"playmove\", \n\"" !="rsetDate = 'setDate'" !="rsetDatecode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'setDate.sqf')" !="\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n};\n\n\nif (!isDedicated) then {\n\"dayzSetDate\" addPublicVariableEventHandler {\n_newdate = _this select 1;\n" !="\", \"setCaptive\", \"setCurrentTask\", \"setCurrentTaskArrays\", \"setDate\", \"setDir\", \"setGroupID\", \"setMarkerPosLocal\", \"setObjectTex" !="rsetDatecode={diag_log(\"WARNING illegal RE rsetDatecode with args:\"+str(_this));};" !="DZ_plr_Login1', PVDZ_plr_Login1]; \nPVDZ_send = [player,\"dayzSetDate\",[player]];\npublicVariableServer \"PVDZ_send\";\ndiag_log ['Sen" !="!isNil \"dayzSetDate\"" !="diag_log ['Date & time received:', dayzSetDate];\nsetDate dayzSetDate;\ndiag_log ['Local date on this client:', date];"
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5 setIdentity
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5 setVehicleInit
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5 setVehicleArmor
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5 setIdentity
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5 setDammage
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5 setDamage !="ches from Chernarus\";\n([4654,9595,0] nearestObject 145259) setDamage 1;\n([4654,9595,0] nearestObject 145260) setDamage 1;\n};\n\nif" !="lor [_x, [1,0,0,1]];\n\n([4654,9595,0] nearestObject 145259) setDamage 1;\n([4654,9595,0] nearestObject 145260) setDamage 1;\n\n_menu" !="lor [_x, [1,0,0,1]];\n\n([4654,9595,0] nearestObject 145259) setDamage 1;\n([4654,9595,0] nearestObject 145260) setDamage 1;\n\n_menu" !="lor [_x, [1,0,0,1]];\n\n([4654,9595,0] nearestObject 145259) setDamage 1;\n([4654,9595,0] nearestObject 145260) setDamage 1;\n\n_menu" !="ndOf \"Animal\" || _ent isKindOf \"zZombie_base\") then {\n_ent setDamage 1;\n} else {\n\nPVDZ_send = [_ent,\"Legs\",[_ent,player]];\npubli"
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5 skipTime !="cVM\", \n\"spawn\", \n\"JIPrequest\", \n\"JIPexec\", \n\n\"addAction\", \n\"skiptime\", \n\n\n\n\"setSimpleTaskDescription\", \n\"setSimpleTaskDestinatio" !="setWPtype\", \"showCommandingMenu\", \"sideChat\", \"sideRadio\", \"skiptime\", \"spawn\", \"switchAction\", \"switchCamera\", \"taskHint\", \"tit" !="rskiptime = 'skiptime'" !="rskiptimecode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'skiptime.sqf')" !="rskiptimecode={diag_log(\"WARNING illegal RE rskiptimecode with args:\"+str(_this));};"
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5 addMagazineCargo !addMagazineCargoGlobal !="ns\", \n\"addWeapon\", \n\"addWeaponCargo\", \n\"addMagazine\", \n\"addMagazineCargo\", \n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMissio" !="raddMagazineCargo = 'addMagazineCargo'" !="raddMagazineCargocode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'addMagazineCargo.sqf')" !="reach [ \"addAction\", \"addEventhandler\", \"addMagazine\", \"addMagazineCargo\", \"addWeapon\", \"addWeaponCargo\", \"addWPCur\", \"animate\"," !="raddMagazineCargocode={diag_log(\"WARNING illegal RE raddMagazineCargocode with args:\"+str(_this));};"
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5 addWeaponCargo !addWeaponCargoGlobal !="createDiaryRecord\", \n\"removeAllWeapons\", \n\"addWeapon\", \n\"addWeaponCargo\", \n\"addMagazine\", \n\"addMagazineCargo\", \n\"clearMagazineCa" !="raddWeaponCargo = 'addWeaponCargo'" !="raddWeaponCargocode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'addWeaponCargo.sqf')" !="ndler\", \"addMagazine\", \"addMagazineCargo\", \"addWeapon\", \"addWeaponCargo\", \"addWPCur\", \"animate\", \"callVar\", \"clearMagazineCargo\"" !="raddWeaponCargocode={diag_log(\"WARNING illegal RE raddWeaponCargocode with args:\"+str(_this));};"
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5 camCreate !="then {\nshowCinemaBorder false;\nDayz_BuildCamera = \"camera\" camCreate (player modeltoWorld [0,0,2]);\n0.2 fadeSound 0.1;\nDayz_Buil" !="ody;\n_playerID = getPlayerUID player;\n\n\n_camera = \"camera\" camCreate _deathPos;\n_camera camSetDir 0;\n_camera camSetFOV 1;\n_camer"
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5 cameraEffect !="odeltoWorld [0,0,2]);\n0.2 fadeSound 0.1;\nDayz_BuildCamera cameraeffect [\"External\", \"TOP\"];\nDayz_BuildCamera camcommit 0;\nDayz_B" !="athPos;\n_camera camSetDir 0;\n_camera camSetFOV 1;\n_camera cameraEffect [\"Internal\",\"TOP\"];\n_camera camSetTarget _deathPos;\n_came"
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5 loadFile
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5 ctrlRemoveAllEventHandlers
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5 ctrlAddEventHandler
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//logging only unless you are confident in your exclusions!
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1 compile !"call compile preprocessFileLineNumbers" !"spawn compile preprocessFileLineNumbers" !"call compile preprocessFile" !"spawn compile preprocessFile" !"'z\\addons\\dayz_code\\compile\\" !"\"\\z\\addons\\dayz_code\\" !"\"z\\addons\\dayz_code\\" !" = compile preprocessFileLineNumbers \"" !"= compile preprocessFileLineNumbers '" !"= compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + '" !"= compile PreprocessFileLineNumbers (BIS_PathMPscriptCommandsCustom + '" !"compiles.sqf\"," !=" + [_field select _x]};\n\n\nprivate [\"_code\"]; \n_code = call compile format[\"r%1code\",_targetScript]; \n\nif (isNil {_code}) exitWi" !="hen \n{\nfor \"_i\" from 1 to (_timesActivated - 1) do \n{\ncall (compile \"deactivateKey (_keyString + (str _i))\");\n};\n};\n};\n\ntrue" !="sCode = getText (_class >> \"WeaponSlots\"); _slotsVar = call compile _slotsCode;} \nelse \n{textLogFormat [\"INV_ Error: no or bad '" !="=0},{_i<(_cntActual min _howMuch)},{_i=_i+1}] do\n{ \ncall compile format [\"_unit %1 _item\", _scriptingFunction]; \n};\n\n(_cntAct"
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1 execVM !"execVM '\\z\\addons\\dayz_code\\" !"execVM 'z\\addons\\dayz_code\\" !"execVM \"z\\addons\\dayz_code\\" !"execVM \"\\z\\addons\\dayz_code\\" !"execVM '\\ca\\Data\\" !"execvm '\\ASC\\" !"execVM (\"\\z\\addons\\dayz_code\\system\mission\\\"" !"execVM "\\ca\\Data\\" !"[] execVM \"initJIPcompatible.sqf\"; " !="rexecVMcode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'execVM.sqf')"
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Reference in New Issue
Block a user