Fix add melee to full toolbelt eating weapon

Melee weapons were eaten when trying to add them to a full toolbelt
because BIS_fnc_invAdd failed.
This commit is contained in:
ebayShopper
2017-02-13 16:21:08 -05:00
parent 6af3588f09
commit e2742ed18a
2 changed files with 7 additions and 0 deletions

View File

@@ -78,6 +78,7 @@
[FIXED] Players can no longer walk under water at Topolka Dam. @Bruce-LXXVI
[FIXED] server_PublishVehicle3 will no longer dupe a vehicle if it fails to read the vehicle back from the database. @oiad
[FIXED] Panic sounds will no longer overlap when the player is attacked by zombies. #1861 @DeVloek
[FIXED] Melee weapons will no longer be eaten when attempting to add them to a full toolbelt.
[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade