This commit is contained in:
vbawol
2013-01-29 11:27:44 -06:00
parent f58858c013
commit e24e30b15c
13 changed files with 327 additions and 283 deletions

View File

@@ -6,9 +6,7 @@ cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
dayZ_hivePipe1 = "\\.\pipe\dayz"; //The named pipe
dayZ_instance = 11; //The instance
hiveInUse = true;
dayZ_instance = 11; //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
@@ -27,135 +25,6 @@ MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 40; // Default = 40
// DayZ Epoch TRADERS
serverTraders = [
"TK_CIV_Takistani04_EP1",
"CIV_EuroMan01_EP1",
"Rocker4",
"Woodlander3",
"Woodlander1",
"RU_WorkWoman1",
"RU_WorkWoman5",
"CIV_EuroMan02_EP1",
"RU_Citizen3",
"Worker3",
"Profiteer4",
"Dr_Hladik_EP1",
"Doctor",
"RU_Functionary1",
"RU_Villager3"
];
// Weapons Traders
menu_CIV_EuroMan01_EP1 = [
[["Sidearm",11],["Rifle",12],["Shotgun",13],["Assault Rifle",14],["Machine Gun",15],["Sniper Rifle",16]],
[],
"friendly"
];
menu_Rocker4 = [
[["Sidearm",1111],["Rifle",1212],["Shotgun",1313],["Assault Rifle",1414],["Machine Gun",1515],["Sniper Rifle",1616]],
[],
"friendly"
];
// Parts Traders
menu_Woodlander3 = [
[["Car Parts",21],["Building Supplies",22]],
[],
"friendly"
];
menu_Woodlander1 = [
[["Car Parts",2121],["Building Supplies",2222]],
[],
"friendly"
];
// Can Traders
menu_RU_WorkWoman1 = [
[["Food and Drinks",51],["Backpacks",52],["Toolbelt",53],["Clothes",54]],
[
["ItemCopperBar","ItemSodaEmpty",1,3,"buy","Empty Soda Cans","Copper Bar",103],
["ItemCopperBar","TrashTinCan",1,3,"buy","Empty Tin Cans","Copper Bar",102],
["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
],
"friendly"
];
menu_RU_WorkWoman5 = [
[["Food and Drinks",5151],["Backpacks",5252],["Toolbelt",5353],["Clothes",5454]],
[
["ItemCopperBar","ItemSodaEmpty",1,3,"buy","Empty Soda Cans","Copper Bar",103],
["ItemCopperBar","TrashTinCan",1,3,"buy","Empty Tin Cans","Copper Bar",102],
["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
],
"friendly"
];
// Ammo Traders
menu_CIV_EuroMan02_EP1 = [
[["Sidearm Ammo",1],["Rifle Ammo",2],["Shotgun and Crossbow Ammo",3],["Assault Rifle Ammo",4],["Machine Gun Ammo",5],["Sniper Rifle Ammo",6]],
[],
"friendly"
];
menu_RU_Citizen3 = [
[["Sidearm Ammo",1001],["Rifle Ammo",2002],["Shotgun and Crossbow Ammo",3003],["Assault Rifle Ammo",4004],["Machine Gun Ammo",5005],["Sniper Rifle Ammo",6006]],
[],
"friendly"
];
// Auto Traders
menu_Worker3 = [
[["Cars",41],["Trucks Unarmed",42],["SUV",466],["Buses and Vans",467],["Offroad",43],["Helicopter Unarmed",44],["Military Unarmed",45]],
[],
"friendly"
];
menu_Profiteer4 = [
[["Trucks Armed",422],["Utility",46],["Helicopter Armed",444],["Military Armed",455],["Fuel Trucks",47],["Heavy Armor Unarmed",48]],
[],
"friendly"
];
// Doctors
menu_Dr_Hladik_EP1 = [
[["Medical Supplies",31],["Chem-lites/Flares",32],["Smoke Grenades",33]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
menu_Doctor = [
[["Medical Supplies",3131],["Chem-lites/Flares",3232],["Smoke Grenades",3333]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Metals Traders
menu_RU_Functionary1 = [
[["Vaults",411]],
[
["ItemSilverBar","ItemCopperBar",1,6,"buy","Copper","Silver",99],
["ItemCopperBar","ItemSilverBar",6,1,"buy","Silver","Copper",98],
["ItemGoldBar","ItemSilverBar",1,6,"buy","Silver","Gold",97],
["ItemSilverBar","ItemGoldBar",6,1,"buy","Gold","Silver",96]
],
"neutral"
];
// Boat Traders
menu_RU_Villager3 = [
[["Boats Unarmed",49],["Boats Armed",499]],
[
["ItemJerrycanEmpty","ItemCopperBar",1,1,"buy","Copper Bar","Empty Jerrycan",101],
["ItemGenerator","ItemGoldBar",1,3,"buy","Gold Bars","Portable Generator",100]
],
"neutral"
];
menu_TK_CIV_Takistani04_EP1 = [
[["Explosives",23]],
[],
"neutral"
];
// ["friendly"] must have more than -2000 humanity,
// ["neutral"] can have any ammount of humanity
// ["hostile"] must have lower than -2000
// OLD ["Wholesale",999]
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
@@ -165,6 +34,8 @@ progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
@@ -182,129 +53,7 @@ if ((!isServer) && (player != player)) then
};
if (isServer) then {
// TODO: Still Needs major overhaul current method is not ideal
AllowedVehiclesList = [ "Old_moto_TK_Civ_EP1",
"MMT_Civ",
"Old_bike_TK_INS_EP1",
"ATV_US_EP1",
"hilux1_civil_3_open_EP1",
"datsun1_civil_3_open",
"Pickup_PK_TK_GUE_EP1",
"Octavia_ACR",
"VWGolf",
"Lada1",
"Skoda",
"car_sedan",
"Volha_1_TK_CIV_EP1",
"VolhaLimo_TK_CIV_EP1",
"UAZ_Unarmed_TK_EP1",
"Ikarus",
"SUV_TK_CIV_EP1",
"SUV_Green",
"SUV_Yellow",
"SUV_White",
"SUV_Silver",
"SUV_Red",
"SUV_Pink",
"SUV_Orange",
"SUV_Charcoal",
"SUV_Blue",
"UH1H_DZ",
"Mi17_Civilian",
"LandRover_CZ_EP1",
"HMMWV_Ambulance",
"ArmoredSUV_PMC",
"PBX",
"RHIB",
"Fishing_Boat",
"M113Ambul_UN_EP1",
"KamazRefuel",
"UralRefuel_TK_EP1",
"tractor",
"CSJ_GyroP"];
AllowedVehiclesChance = [ 0.25, // "Old_moto_TK_Civ_EP1",
0.55, // "MMT_Civ"
0.55, // Old_bike_TK_INS_EP1
0.45, // "ATV_US_EP1",
0.55, // "hilux1_civil_3_open_EP1",
0.25, // "datsun1_civil_3_open",
0.20, // "Pickup_PK_TK_GUE_EP1",
0.20, // Octavia_ACR
0.20, // VWGolf
0.25, // "Lada1",
0.25, // "Skoda",
0.2, // "car_sedan",
0.2, // "Volha_1_TK_CIV_EP1",
0.05, // "VolhaLimo_TK_CIV_EP1"
0.15, // "UAZ_Unarmed_TK_EP1"
0.01, // "Ikarus"
0.1, // "SUV_TK_CIV_EP1"
0.1, // "SUV_Green",
0.1, // "SUV_Yellow",
0.1, // "SUV_White",
0.1, // "SUV_Silver",
0.1, // "SUV_Red",
0.1, // "SUV_Pink",
0.1, // "SUV_Orange",
0.1, // "SUV_Charcoal",
0.1, // "SUV_Blue",
0.05, // "UH1H_DZ"
0.09, // "Mi17_Civilian"
0.11, // "LandRover_CZ_EP1"
0.11, // "HMMWV_Ambulance"
0.05, // "ArmoredSUV_PMC"
0.15, // "PBX"
0.01, // "RHIB"
0.1, // "Fishing_Boat",
0.01, // "M113Ambul_UN_EP1"
0.01, // "KamazRefuel"
0.01, // UralRefuel_TK_EP1
0.1, // "tractor"
0.1]; // "CSJ_GyroP"
AllowedVehiclesLimit = [ 5, // "Old_moto_TK_Civ_EP1",
10, // "MMT_Civ"
10, // Old_bike_TK_INS_EP1
5, // "ATV_US_EP1",
5, // "hilux1_civil_3_open_EP1",
5, // "datsun1_civil_3_open",
3, // "Pickup_PK_TK_GUE_EP1",
2, // "Octavia_ACR"
2, // "VWGolf"
3, // "Lada1",
3, // "Skoda",
3, // "car_sedan",
3, // "Volha_1_TK_CIV_EP1",
1, // "VolhaLimo_TK_CIV_EP1"
3, // "UAZ_Unarmed_TK_EP1"
2, // "Ikarus"
4, // "SUV_TK_CIV_EP1"
2, // "SUV_Green",
1, // "SUV_Yellow",
1, // "SUV_White",
1, // "SUV_Silver",
1, // "SUV_Red",
1, // "SUV_Pink",
1, // "SUV_Orange",
1, // "SUV_Charcoal",
1, // "SUV_Blue",
2, // "UH1H_DZ"
2, // "Mi17_Civilian"
2, // "LandRover_CZ_EP1"
3, // "HMMWV_Ambulance"
2, // "ArmoredSUV_PMC"
5, // "PBX"
2, // "RHIB"
4, // "Fishing_Boat",
3, // "M113Ambul_UN_EP1"
2, // "KamazRefuel"
2, // UralRefuel_TK_EP1
1, // "tractor"
5]; // "CSJ_GyroP"
hiveInUse = true;
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
// Add trader citys
_nil = [] execVM "mission.sqf";