diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Realism_Init.sqf b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Realism_Init.sqf
new file mode 100644
index 000000000..89daf64ef
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Realism_Init.sqf
@@ -0,0 +1,21 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_Realism_Configuration.cfg"
+
+#ifdef R3F_REALISM_USE_WEIGHT
+ _void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf";
+#endif
+
+
+#ifdef R3F_REALISM_USE_TIRED
+ _void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf";
+#endif
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Realism_configuration.cfg b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Realism_configuration.cfg
new file mode 100644
index 000000000..72afc2a8c
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Realism_configuration.cfg
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#define R3F_REALISM_USE_WEIGHT
+#define R3F_REALISM_USE_TIRED
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Stringtable.csv b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Stringtable.csv
new file mode 100644
index 000000000..fca6a4ab6
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Stringtable.csv
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv"
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_DoTired.sqf b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_DoTired.sqf
new file mode 100644
index 000000000..30b79a814
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_DoTired.sqf
@@ -0,0 +1,130 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101011
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+private ["_level", "_n", "_s"];
+
+_voil = [] call R3F_TIRED_FNCT_MkVoile;
+[_voil,1] call R3F_TIRED_FNCT_Voile_Noir;
+
+_n = 0;
+_posATL = 0;
+
+#ifdef R3F_TIRED_CSV_EXPORT
+_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""];
+_s call FNC_PrintToRPT;
+#endif
+
+R3F_TIRED_Accumulator = 0;
+sleep 1;
+_level = 1;
+
+while {true} do {
+
+ R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY;
+
+ if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then {
+ if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then {
+ if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1;
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2;
+ };
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3;
+ };
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4;
+ };
+
+ if (alive player) then {
+ switch (toArray (animationState player) select 5) do {
+ case 112: {
+ R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL;
+ };
+ case 107:{
+ R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL;
+ };
+ case 101:{
+ R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL;
+ };
+ };
+
+ R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player;
+ R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR);
+
+ _posATL = (getPosATL player) select 2;
+
+
+ if((vehicle player == player) && (_posATL < 100)) then {
+ R3F_TIRED_Accumulator = R3F_TIRED_Accumulator
+ + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight)
+ + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2);
+
+ };
+
+ R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery);
+
+ _level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100);
+ _level = 0 max (1 - (_level / 100));
+
+ #ifdef R3F_TIRED_DEBUG
+ hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5",
+ R3F_TIRED_Accumulator,
+ R3F_TIRED_BLACKOUT_LEVEL,
+ _level,
+ R3F_TIRED_POIDS_TOTAL_PLAYER,
+ R3F_Weight];
+ #endif
+
+ [_voil, _level] call R3F_TIRED_FNCT_Voile_Noir;
+
+ if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then {
+ R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish;
+ };
+ } else {
+ R3F_TIRED_Accumulator = 0;
+ };
+
+ if (R3F_TIRED_GLOBAL_TIRING
+ && R3F_TIRED_vitesse_de_mon_joueur > 4
+ && R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING
+ ) then {
+ R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1;
+ };
+
+
+ #ifdef R3F_TIRED_CSV_EXPORT
+ _s = format["%1,%2,%3,%4,%5,%6,%7,%8",
+ _n,
+ (player distance flag_start),
+ (player distance flag_end),
+ R3F_TIRED_vitesse_de_mon_joueur,
+ R3F_TIRED_Accumulator,
+ _level,
+ R3F_Weight,
+ R3F_TIRED_Counter_Time];
+
+
+ _s call FNC_PrintToRPT;
+ #endif
+
+ if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then {
+ R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1;
+ R3F_TIRED_Counter_Time = 0;
+ };
+
+ sleep 1;
+ _n = _n + 1;
+};
+
+[_voil] call R3F_TIRED_FNCT_Effect_Off;
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg
new file mode 100644
index 000000000..1df4528a9
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg
@@ -0,0 +1,131 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
+// #define R3F_TIRED_CSV_EXPORT
+
+//Uncomment to show some informations in game
+#define R3F_TIRED_DEBUG
+
+//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
+#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
+
+//Predefined models for an easy setting
+// uncomment only one setting
+// #define R3F_TIRED_SET_MODE_EASY
+#define R3F_TIRED_SET_MODE_UBEREASY
+//#define R3F_TIRED_SET_MODE_NORMAL
+//#define R3F_TIRED_SET_MODE_HARD
+
+//adjustment weight * speed player
+#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
+
+
+#ifdef R3F_TIRED_SET_MODE_UBEREASY
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 100000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 0.9
+ #define R3F_TIRED_KNEE_LEVEL 0.6
+ #define R3F_TIRED_UP_LEVEL 0.5
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 40
+ #define R3F_TIRED_WEIGHT_LEVEL2 50
+ #define R3F_TIRED_WEIGHT_LEVEL3 60
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_EASY
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 70000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 1.8
+ #define R3F_TIRED_KNEE_LEVEL 1.2
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 25
+ #define R3F_TIRED_WEIGHT_LEVEL2 30
+ #define R3F_TIRED_WEIGHT_LEVEL3 40
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_NORMAL
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 50000
+
+ //adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 3
+ #define R3F_TIRED_KNEE_LEVEL 1.5
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 15
+ #define R3F_TIRED_WEIGHT_LEVEL2 20
+ #define R3F_TIRED_WEIGHT_LEVEL3 30
+
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_HARD
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 40000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 4
+ #define R3F_TIRED_KNEE_LEVEL 2
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
+
+ // adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 10
+ #define R3F_TIRED_WEIGHT_LEVEL2 17
+ #define R3F_TIRED_WEIGHT_LEVEL3 25
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
+#endif
+
+// ratio of threshold weight
+#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
+#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
+#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
+#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
+
+
+// activation / deactivation unit recup loss over time (true / false)
+#define R3F_TIRED_GLOBAL_TIRING true
+
+// adjustment recovery rate
+#define R3F_TIRED_TIME_RECOVERING 100
+#define R3F_TIRED_RATIO_RECOVERING 360
+
+#define R3F_TIRED_WITH_VANISH true
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf
new file mode 100644
index 000000000..0d2a1655a
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf
@@ -0,0 +1,78 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+FNC_PrintToRPT = {
+ diag_log text _this;
+};
+
+R3F_TIRED_FNCT_Wait4Effect = {
+ private ["_delay","_st"];
+ _delay = _this select 0;
+ _st = time;
+ while {((time - _st) < _delay) && (alive player)} do
+ {
+ sleep 0.100;
+ };
+};
+
+R3F_TIRED_FNCT_Effect_Off = {
+ private ["_handle"];
+ _handle = _this select 0;
+ _handle ppEffectEnable false;
+ ppEffectDestroy _handle;
+ sleep 0.02;
+};
+
+R3F_TIRED_FNCT_MkVoile = {
+ private ["_handle"];
+ if (ppEffectCommitted "ColorCorrections") then {
+ _handle = ppEffectCreate ["ColorCorrections", 1515];
+ _handle ppEffectEnable true;
+ _handle;
+ }else{
+ -1;
+ };
+};
+
+R3F_TIRED_FNCT_Voile_Noir = {
+ private ["_handle","_level"];
+ _handle = _this select 0;
+ _level = _this select 1;
+ _handle ppEffectAdjust [
+ _level,
+ _level,
+ 0,
+ [0,0,0,0],
+ [1.30,1.30,1.30,1.30],
+ [0,0,0,0]
+ ];
+ _handle ppEffectCommit 0.1;
+ waituntil{ppEffectCommitted "ColorCorrections";};
+ if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{
+ enableCamShake true;
+ addCamShake [5-_level, 1, 2];
+ }else{
+ enableCamShake false;
+ };
+};
+
+R3F_TIRED_FNCT_DoBlackVanish = {
+ titleText ["", "BLACK OUT",4];
+ player playMoveNow "AmovPpneMstpSrasWrflDnon";
+ 0 fadeSound 0;
+ [R3F_TIRED_UNCONSCIOUSNESS_DURATION] call R3F_TIRED_FNCT_Wait4Effect;
+ if (alive player) then {
+ titleText ["", "BLACK IN",4];
+ 0 fadeSound 1;
+ };
+};
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf
new file mode 100644
index 000000000..3a655adcd
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf
@@ -0,0 +1,25 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf";
+
+R3F_Weight = 0;
+
+R3F_TIRED_Ratio_Position = 0;
+R3F_TIRED_Accumulator = 0;
+R3F_TIRED_Handle_Blur_Effect = [] spawn {};
+R3F_TIRED_Handle_Blackout_Effect = [] spawn {};
+R3F_TIRED_Counter_Time = 0;
+R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING;
+R3F_TIRED_Ratio_Overweight = 1;
+
+_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf";
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_stringtable.csv b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_stringtable.csv
new file mode 100644
index 000000000..597997490
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Tired/R3F_stringtable.csv
@@ -0,0 +1,3 @@
+
+R3F_VERSION_TIRED, "1.02", "1.02"
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
new file mode 100644
index 000000000..111b108b2
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
@@ -0,0 +1,1341 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+class CfgWeight
+{
+ class Weapons
+ {
+ class SCAR_L_STD_Mk4CQT
+ {
+ weight = 3.6;
+ };
+ class SCAR_L_STD_HOLO
+ {
+ weight = 3.5;
+ };
+ class SCAR_L_STD_EGLM_TWS
+ {
+ weight = 5.3;
+ };
+ class SCAR_L_STD_EGLM_RCO
+ {
+ weight = 4.5;
+ };
+ class SCAR_L_CQC_Holo
+ {
+ weight = 3.7;
+ };
+ class SCAR_L_CQC_EGLM_Holo
+ {
+ weight = 5;
+ };
+ class SCAR_L_CQC_CCO_SD
+ {
+ weight = 3.7;
+ };
+ class SCAR_L_CQC
+ {
+ weight = 3.5;
+ };
+ class SCAR_H_STD_EGLM_Spect
+ {
+ weight = 5.5;
+ };
+ class SCAR_H_CQC_CCO_SD
+ {
+ weight = 4;
+ };
+ class SCAR_H_CQC_CCO
+ {
+ weight = 4;
+ };
+ class SCAR_H_STD_TWS_SD
+ {
+ weight = 5.2;
+ };
+ class SCAR_H_LNG_Sniper_SD
+ {
+ weight = 5;
+ };
+ class SCAR_H_LNG_Sniper
+ {
+ weight = 5;
+ };
+ class M4A3_RCO_GL_EP1
+ {
+ weight = 4.5;
+ };
+ class M4A3_CCO_EP1
+ {
+ weight = 3;
+ };
+ class M14_EP1
+ {
+ weight = 5.5;
+ };
+ class FN_FAL
+ {
+ weight = 4.5;
+ };
+ class FN_FAL_ANPVS
+ {
+ weight=5.5;
+ };
+ class glock17_EP1
+ {
+ weight = 0.7;
+ };
+ class G36A_camo
+ {
+ weight = 3.6;
+ };
+ class G36C_camo
+ {
+ weight = 2.8;
+ };
+ class G36K_camo
+ {
+ weight = 3;
+ };
+ class G36_C_SD_camo
+ {
+ weight = 3.6;
+ };
+ class revolver_EP1
+ {
+ weight = 1;
+ };
+ class revolver_gold_EP1
+ {
+ weight = 1;
+ };
+ class UZI_SD_EP1
+ {
+ weight = 1.9;
+ };
+ class UZI_EP1
+ {
+ weight = 1.7;
+ };
+ class Sa61_EP1
+ {
+ weight = 1.3;
+ };
+ class M249_EP1
+ {
+ weight = 6.5;
+ };
+ class M249_TWS_EP1
+ {
+ weight = 11;
+ };
+ class M249_m145_EP1
+ {
+ weight = 8;
+ };
+ class M60A4_EP1
+ {
+ weight = 10;
+ };
+ class m240_scoped_EP1
+ {
+ weight = 14;
+ };
+ class MG36_camo
+ {
+ weight = 3.6;
+ };
+ class Mk_48_DES_EP1
+ {
+ weight = 8.2;
+ };
+ class M32_EP1
+ {
+ weight = 6;
+ };
+ class M79_EP1
+ {
+ weight = 2.7;
+ };
+ class Mk13_EP1
+ {
+ weight = 2.7;
+ };
+ class m107_TWS_EP1
+ {
+ weight = 14.3;
+ };
+ class M24_des_EP1
+ {
+ weight = 6;
+ };
+ class M110_TWS_EP1
+ {
+ weight = 7.7;
+ };
+ class M110_NVG_EP1
+ {
+ weight = 7.5;
+ };
+ class Sa58V_RCO_EP1
+ {
+ weight = 3.3;
+ };
+ class Sa58V_EP1
+ {
+ weight = 3.1;
+ };
+ class Sa58V_CCO_EP1
+ {
+ weight = 3.2;
+ };
+ class Sa58P_EP1
+ {
+ weight = 3.1;
+ };
+ class MAAWS
+ {
+ weight = 7.5;
+ };
+ class M47Launcher_EP1
+ {
+ weight = 7;
+ };
+ class M16A4_ACG
+ {
+ weight = 3.8;
+ };
+ class M16A4
+ {
+ weight = 3.8;
+ };
+ class M16A2
+ {
+ weight = 3.8;
+ };
+ class M16A4_ACG_GL
+ {
+ weight = 5.2;
+ };
+ class BAF_L85A2_RIS_Holo
+ {
+ weight = 5.2;
+ };
+ class FN_FAL_ANPVS4
+ {
+ weight = 5.7;
+ };
+
+
+
+ class M16A4_GL
+ {
+ weight = 5.2;
+ };
+ class M16A2GL
+ {
+ weight = 5.2;
+ };
+ class M4A1_AIM_SD_camo
+ {
+ weight = 3;
+ };
+ class M4A1_Aim_camo
+ {
+ weight = 3;
+ };
+ class M4A1_Aim
+ {
+ weight = 3;
+ };
+ class M4A1
+ {
+ weight = 3;
+ };
+ class M4A1_HWS_GL_Camo
+ {
+ weight = 4.5;
+ };
+ class M4A1_HWS_GL_SD_Camo
+ {
+ weight = 4.5;
+ };
+ class M4A1_HWS_GL
+ {
+ weight = 4.5;
+ };
+ class M4A1_RCO_GL
+ {
+ weight = 4.5;
+ };
+ class M8_carbine
+ {
+ weight = 3.4;
+ };
+ class M8_compact
+ {
+ weight = 3;
+ };
+ class M8_carbineGL
+ {
+ weight = 4.8;
+ };
+ class MP5SD
+ {
+ weight = 2.6;
+ };
+ class MP5A5
+ {
+ weight = 2.6;
+ };
+ class G36_C_SD_eotech
+ {
+ weight = 3.6;
+ };
+ class BAF_AS50_scoped
+ {
+ weight = 5.6;
+ };
+ class m107_DZ
+ {
+ weight = 14;
+ };
+
+ class G36a
+ {
+ weight = 3.6;
+ };
+
+ class G36C
+ {
+ weight = 2.8;
+ };
+ class G36
+ {
+ weight = 3;
+ };
+ class M1014
+ {
+ weight = 3.8;
+ };
+ class Remington870_lamp
+ {
+ weight = 4.0;
+ };
+ class MR43
+ {
+ weight = 3.5;
+ };
+ class Winchester1866
+ {
+ weight = 2.8;
+ };
+
+ class M240
+ {
+ weight = 13;
+ };
+
+ class M240_DZ
+ {
+ weight = 13;
+ };
+ class M249
+ {
+ weight = 6.5;
+ };
+ class M249_DZ
+ {
+ weight = 6.5;
+ };
+ class Mk_48
+ {
+ weight = 8.2;
+ };
+
+ class Mk_48_DZ
+ {
+ weight = 8.2;
+ };
+ class M8_SAW
+ {
+ weight = 4.5;
+ };
+ class MG36
+ {
+ weight = 3.6;
+ };
+ class M4SPR
+ {
+ weight = 4.5;
+ };
+ class M8_sharpshooter
+ {
+ weight = 4.5;
+ };
+ class DMR
+ {
+ weight = 5.5;
+ };
+ class M24
+ {
+ weight = 6;
+ };
+ class M40A3
+ {
+ weight = 7.5;
+ };
+ class M107
+ {
+ weight = 14;
+ };
+ class Colt1911
+ {
+ weight = 1.1;
+ };
+ class M9
+ {
+ weight = 1;
+ };
+ class M9SD
+ {
+ weight = 1.2;
+ };
+ class 8Rnd_B_Beneli_74Slug
+ {
+ weight = 0.3;
+ };
+ class SteelBolt
+ {
+ weight = 0.1;
+ };
+ class SteelBolt4pack
+ {
+ weight = 0.3;
+ };
+ class Javelin
+ {
+ weight = 16;
+ };
+ class M136
+ {
+ weight = 7.6;
+ };
+ class Stinger
+ {
+ weight = 10;
+ };
+ class SMAW
+ {
+ weight = 7.5;
+ };
+ class Binocular
+ {
+ weight = 1;
+ };
+ class Binocular_Vector
+ {
+ weight = 1;
+ };
+ class NVGoggles
+ {
+ weight = 1;
+ };
+ class Laserdesignator
+ {
+ weight = 5.5;
+ };
+ class ItemCompass
+ {
+ weight = 0.1;
+ };
+ class ItemGPS
+ {
+ weight = 0.3;
+ };
+ class ItemWatch
+ {
+ weight = 0.1;
+ };
+ class ItemMap
+ {
+ weight = 0.1;
+ };
+ class ItemRadio
+ {
+ weight = 0.3;
+ };
+
+ class AKS_74
+ {
+ weight = 2.7;
+ };
+ class AKS_74_GOSHAWK
+ {
+ weight = 3.5;
+ };
+ class AKS_74_NSPU
+ {
+ weight = 3.5;
+ };
+ class AK_74_GL_kobra
+ {
+ weight = 4.2;
+ };
+ class SVD_NSPU_EP1
+ {
+ weight = 6.9;
+ };
+ class SVD_des_EP1
+ {
+ weight = 6.3;
+ };
+ class LeeEnfield
+ {
+ weight = 4;
+ };
+ class AK_107_kobra
+ {
+ weight = 3.8;
+ };
+ class AK_107_GL_kobra
+ {
+ weight = 5.3;
+ };
+ class AK_107_pso
+ {
+ weight = 4;
+ };
+ class AK_107_GL_pso
+ {
+ weight = 5.5;
+ };
+ class AKS_74_U
+ {
+ weight = 2.7;
+ };
+ class AKS_74_UN_kobra
+ {
+ weight = 3;
+ };
+ class AKS_74_pso
+ {
+ weight = 3.6;
+ };
+ class AKS_74_kobra
+ {
+ weight = 3;
+ };
+ class AK_74
+ {
+ weight = 3.1;
+ };
+ class AK_74_GL
+ {
+ weight = 4.6;
+ };
+ class AK_47_M
+ {
+ weight = 3.2;
+ };
+ class AK_47_S
+ {
+ weight = 3;
+ };
+ class PK
+ {
+ weight = 9;
+ };
+ class RPK_74
+ {
+ weight = 4.7;
+ };
+ class Pecheneg
+ {
+ weight = 9;
+ };
+ class Huntingrifle
+ {
+ weight = 4;
+ };
+ class KSVK
+ {
+ weight = 12;
+ };
+ class SVD
+ {
+ weight = 6.2;
+ };
+ class SVD_CAMO
+ {
+ weight = 6.3;
+ };
+ class Makarov
+ {
+ weight = 0.75;
+ };
+ class MakarovSD
+ {
+ weight = 0.9;
+ };
+ class Saiga12K
+ {
+ weight = 3.5;
+ };
+ class Bizon
+ {
+ weight = 2.1;
+ };
+ class bizon_silenced
+ {
+ weight = 2.3;
+ };
+ class VSS_Vintorez
+ {
+ weight = 3.2;
+ };
+ class RPG7V
+ {
+ weight = 6.3;
+ };
+ class RPG18
+ {
+ weight = 1.4;
+ };
+ class MetisLauncher
+ {
+ weight = 16;
+ };
+ class Igla
+ {
+ weight = 7;
+ };
+ class Strela
+ {
+ weight = 6;
+ };
+ };
+
+
+ class Magazines
+ {
+ class 30Rnd_762x39_SA58
+ {
+ weight = 0.8;
+ };
+ class 20rnd_762x51_SB_SCAR
+ {
+ weight = 0.5;
+ };
+ class 20rnd_762x51_B_SCAR
+ {
+ weight = 0.5;
+ };
+ class 20Rnd_762x51_FNFAL
+ {
+ weight = 0.5;
+ };
+ class 100Rnd_556x45_M249
+ {
+ weight = 5;
+ };
+ class 100Rnd_556x45_BetaCMag
+ {
+ weight = 5;
+ };
+ class 20Rnd_B_765x17_Ball
+ {
+ weight = 0.4;
+ };
+ class 10Rnd_B_765x17_Ball
+ {
+ weight = 0.2;
+ };
+ class 30Rnd_9x19_UZI_SD
+ {
+ weight = 0.4;
+ };
+ class 30Rnd_9x19_UZI
+ {
+ weight = 0.4;
+ };
+ class 17Rnd_9x19_glock17
+ {
+ weight = 0.2;
+ };
+ class 6Rnd_45ACP
+ {
+ weight = 0.1;
+ };
+ class MAAWS_HEAA
+ {
+ weight = 6;
+ };
+ class MAAWS_HEDP
+ {
+ weight = 6;
+ };
+ class Dragon_EP1
+ {
+ weight = 11;
+ };
+ class 30Rnd_556x45_StanagSD
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_Stanag
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_G36
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_G36SD
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_9x19_MP5
+ {
+ weight = 0.4;
+ };
+ class 30Rnd_9x19_MP5SD
+ {
+ weight = 0.4;
+ };
+ class 15Rnd_9x19_M9
+ {
+ weight = 0.2;
+ };
+ class 15Rnd_9x19_M9SD
+ {
+ weight = 0.2;
+ };
+ class 1Rnd_HE_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_Smoke_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeGreen_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeRed_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeYellow_M203
+ {
+ weight = 0.25;
+ };
+ class FlareRed_M203
+ {
+ weight = 0.25;
+ };
+ class FlareGreen_M203
+ {
+ weight = 0.25;
+ };
+ class FlareWhite_M203
+ {
+ weight = 0.25;
+ };
+ class FlareYellow_M203
+ {
+ weight = 0.25;
+ };
+ class 6Rnd_HE_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareRed_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareGreen_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareWhite_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareYellow_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_Smoke_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeRed_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeGreen_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeYellow_M203
+ {
+ weight = 1.5;
+ };
+ class 10Rnd_127x99_m107
+ {
+ weight = 0.5;
+ };
+ class 5Rnd_762x51_M24
+ {
+ weight = 0.2;
+ };
+ class 20Rnd_762x51_DMR
+ {
+ weight = 0.5;
+ };
+ class 20Rnd_556x45_Stanag
+ {
+ weight = 0.4;
+ };
+ class 200Rnd_556x45_M249
+ {
+ weight = 10;
+ };
+ class 100Rnd_762x51_M240
+ {
+ weight = 8;
+ };
+ class Javelin
+ {
+ weight = 12;
+ };
+ class M136
+ {
+ weight = 6;
+ };
+ class Stinger
+ {
+ weight = 6;
+ };
+ class SMAW_HEAA
+ {
+ weight = 6;
+ };
+ class SMAW_HEDP
+ {
+ weight = 6;
+ };
+ class HandGrenade_west
+ {
+ weight = 0.5;
+ };
+ class PipeBomb
+ {
+ weight = 4;
+ };
+ class TimeBomb
+ {
+ weight = 4;
+ };
+ class Mine
+ {
+ weight = 8;
+ };
+ class SmokeShellRed
+ {
+ weight = 0.4;
+ };
+ class SmokeShellYellow
+ {
+ weight = 0.4;
+ };
+ class SmokeShellGreen
+ {
+ weight = 0.4;
+ };
+ class SmokeShellBlue
+ {
+ weight = 0.4;
+ };
+ class SmokeShellPurple
+ {
+ weight = 0.4;
+ };
+ class SmokeShellOrange
+ {
+ weight = 0.4;
+ };
+ class SmokeShell
+ {
+ weight = 0.4;
+ };
+
+ class 10x_303
+ {
+ weight = 0.15;
+ };
+ class 30Rnd_545x39_AK
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_545x39_AKSD
+ {
+ weight = 0.5;
+ };
+ class 75Rnd_545x39_RPK
+ {
+ weight = 1.25;
+ };
+ class 30Rnd_762x39_AK47
+ {
+ weight = 0.8;
+ };
+ class 100Rnd_762x54_PK
+ {
+ weight = 8;
+ };
+ class 5x_22_LR_17_HMR
+ {
+ weight = 0.15;
+ };
+ class 5Rnd_127x108_KSVK
+ {
+ weight = 0.3;
+ };
+ class 10Rnd_762x54_SVD
+ {
+ weight = 0.4;
+ };
+ class 10Rnd_9x39_SP5_VSS
+ {
+ weight = 0.2;
+ };
+ class 20Rnd_9x39_SP5_VSS
+ {
+ weight = 0.4;
+ };
+ class 8Rnd_9x18_Makarov
+ {
+ weight = 0.15;
+ };
+ class 8Rnd_9x18_MakarovSD
+ {
+ weight = 0.15;
+ };
+ class 8Rnd_B_Saiga12_74Slug
+ {
+ weight = 0.3;
+ };
+ class 64Rnd_9x19_Bizon
+ {
+ weight = 0.8;
+ };
+ class 64Rnd_9x19_SD_Bizon
+ {
+ weight = 0.8;
+ };
+ class 1Rnd_HE_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareWhite_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareGreen_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareRed_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareYellow_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKE_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKERED_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKEGREEN_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKEYELOW_GP25
+ {
+ weight = 0.25;
+ };
+ class PG7V
+ {
+ weight = 2.2;
+ };
+ class PG7VL
+ {
+ weight = 2.6;
+ };
+ class PG7VR
+ {
+ weight = 4.5;
+ };
+ class OG7
+ {
+ weight = 2;
+ };
+ class RPG18
+ {
+ weight = 1.2;
+ };
+ class AT13
+ {
+ weight = 14;
+ };
+ class Igla
+ {
+ weight = 11;
+ };
+ class Strela
+ {
+ weight = 10;
+ };
+ class HandGrenade_east
+ {
+ weight = 0.5;
+ };
+ class IR_Strobe_Target
+ {
+ weight = 0.4;
+ };
+ class Laserbatteries
+ {
+ weight = 0.005;
+ };
+
+ class ItemPainkiller
+ {
+ weight = 0.1;
+ };
+ class ItemMorphine
+ {
+ weight = 0.1;
+ };
+ class ItemEpinephrine
+ {
+ weight = 0.1;
+ };
+ class ItemBloodbag
+ {
+ weight = 0.4;
+ };
+ class ItemHeatPack
+ {
+ weight = 0.1;
+ };
+
+
+ class ItemAntibiotic
+ {
+ weight = 0.1;
+ };
+ class ItemWaterbottle
+ {
+ weight = 0.5;
+ };
+ class ItemSodaMdew
+ {
+ weight = 0.2;
+ };
+ class ItemSodaPepsi
+ {
+ weight = 0.2;
+ };
+ class ItemSodaCoke
+ {
+ weight = 0.2;
+ };
+ class FoodCanSardines
+ {
+ weight = 0.2;
+ };
+ class FoodCanBakedBeans
+ {
+ weight = 0.2;
+ };
+ class FoodCanFrankBeans
+ {
+ weight = 0.2;
+ };
+ class FoodCanPasta
+ {
+ weight = 0.2;
+ };
+ class FoodSteakCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmeatCooked
+ {
+ weight = 0.25;
+ };
+ class FoodbeefCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmuttonCooked
+ {
+ weight = 0.25;
+ };
+ class FoodchickenCooked
+ {
+ weight = 0.25;
+ };
+ class FoodrabbitCooked
+ {
+ weight = 0.25;
+ };
+ class FoodbaconCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmuttonRaw
+ {
+ weight = 0.25;
+ };
+ class FoodchickenRaw
+ {
+ weight = 0.25;
+ };
+ class FoodBaconRaw
+ {
+ weight = 0.25;
+ };
+ class FoodRabbitRaw
+ {
+ weight = 0.25;
+ };
+ class FoodbeefRaw
+ {
+ weight = 0.25;
+ };
+ class FoodmeatRaw
+ {
+ weight = 0.25;
+ };
+ class FoodSteakRaw
+ {
+ weight = 0.25;
+ };
+ class ItemFlashlight
+ {
+ weight = 0.1;
+ };
+ class ItemFlashlightRed
+ {
+ weight = 0.1;
+ };
+ class ItemKnife
+ {
+ weight = 0.1;
+ };
+
+
+
+ class Crossbow
+ {
+ weight = 1;
+ };
+ class MeleeCrowbar
+ {
+ weight = 1;
+ };
+ class MeleeHatchet
+ {
+ weight = 1;
+ };
+ class ItemHatchet
+ {
+ weight = 1;
+ };
+ class ItemMatchbox
+ {
+ weight = 0.005;
+ };
+ class ItemToolbox
+ {
+ weight = 1;
+ };
+ class ItemEtool
+ {
+ weight = 1;
+ };
+
+
+ class Skin_Survivor2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Camo1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Sniper1_DZ
+ {
+ weight = 1;
+ };
+
+ class HandRoadFlare
+ {
+ weight = 0.1;
+ };
+ class HandChemBlue
+ {
+ weight = 0.1;
+ };
+ class HandChemGreen
+ {
+ weight = 0.1;
+ };
+ class HandChemRed
+ {
+ weight = 0.1;
+ };
+
+ class ItemBandage
+ {
+ weight = 0.005;
+ };
+
+ class Hatchet_Swing
+ {
+ weight = 0;
+ };
+ class Crowbar_Swing
+ {
+ weight = 0;
+ };
+
+ class ItemVault
+ {
+ weight = 100;
+ };
+
+ class PartWoodPile
+ {
+ weight = 0.5;
+ };
+ class PartWheel
+ {
+ weight = 10;
+ };
+ class PartFueltank
+ {
+ weight = 10;
+ };
+ class PartGlass
+ {
+ weight = 5;
+ };
+ class PartEngine
+ {
+ weight = 15;
+ };
+ class ItemGenerator
+ {
+ weight = 30;
+ };
+ class PartGeneric
+ {
+ weight = 5;
+ };
+ class PartVRotor
+ {
+ weight = 15;
+ };
+ class ItemJerrycan
+ {
+ weight = 10;
+ };
+ class ItemJerrycanEmpty
+ {
+ weight = 1;
+ };
+ class ItemTent
+ {
+ weight = 5;
+ };
+ class TrapBear
+ {
+ weight = 1;
+ };
+ class ItemTankTrap
+ {
+ weight = 5;
+ };
+ class ItemWire
+ {
+ weight = 2.5;
+ };
+ class ItemGoldBar
+ {
+ weight = 0.02;
+ };
+ class ItemGoldBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemSilverBar
+ {
+ weight = 0.02;
+ };
+ class ItemSilverBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemBronzeBar
+ {
+ weight = 0.02;
+ };
+ class ItemCopperBar
+ {
+ weight = 0.02;
+ };
+ class ItemCopperBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemAluminumBar
+ {
+ weight = 0.02;
+ };
+ class ItemTinBar
+ {
+ weight = 0.02;
+ };
+ class BoltSteel
+ {
+ weight = 0.02;
+ };
+ class BoltSteel4pack
+ {
+ weight = 0.08;
+ };
+ class TrashTinCan
+ {
+ weight = 0.003;
+ };
+
+ };
+};
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf
new file mode 100644
index 000000000..1565a0625
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf
@@ -0,0 +1,50 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_WEIGHT_Configuration.cfg"
+
+call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
+
+private ["_n","_gearbox_visible","_control","_display","_initial_text"];
+
+disableSerialization;
+
+R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+
+_initial_text = "";
+_n = 0;
+while {true} do
+{
+ sleep R3F_WEIGHT_SHORT_DELAY;
+
+ #ifdef R3F_WEIGHT_SHOW_WEIGHT
+ _display = findDisplay ARMA2_RSCDISPLAYGEARBOX;
+ _gearbox_visible = ( (str _display) != "No display");
+ #else
+ _gearbox_visible = false;
+ #endif
+
+ if(_gearbox_visible) then {
+ R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+ if(_initial_text == "") then {
+ _control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
+ _initial_text = ctrlText _control ;
+ };
+ _control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
+ _control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight];
+ _n = 0;
+ }else{
+ if( _n > R3F_WEIGHT_LONG_DELAY) then {
+ R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+ _n = 0;
+ };
+ _n = _n + 1 ;
+ };
+};
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg
new file mode 100644
index 000000000..69c0e33a9
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg
@@ -0,0 +1,22 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#define ARMA2_RSCDISPLAYGEARBOX 106
+#define ARMA2_CAPTIONGEARBOX 1001
+
+
+#define R3F_WEIGHT_SHORT_DELAY 1
+#define R3F_WEIGHT_LONG_DELAY 10
+#define R3F_WEIGHT_MAIN_INCREMENT 1
+
+#define R3F_WEIGHT_SHOW_WEIGHT
+
+//show or not classes not found in arma.rpt
+#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv
new file mode 100644
index 000000000..6719b3b91
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+R3F_VERSION_WEIGHTED, "1.04", "1.04"
+STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg"
+STR_R3F_WEIGHT_English, "lb", "Kg"
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf
new file mode 100644
index 000000000..37daa1ce2
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf
@@ -0,0 +1,72 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101018
+*****************************************************************************/
+#include "R3F_WEIGHT_Configuration.cfg"
+R3F_WEIGHT_FNCT_MakeSingleArray = {
+ private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
+ _arr_i = (_this select 0) select 0;
+ _arr_n = (_this select 0) select 1;
+
+ _arr = [];
+
+ _n = 0;
+ {
+ _nb = _arr_n select _n;
+ for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
+ _arr = _arr + [_x];
+ };
+ _n = _n + 1;
+
+ }foreach _arr_i;
+
+ _arr;
+};
+
+R3F_WEIGHT_FNCT_GetItemWeight = {
+ private ["_arr_class", "_total_weight", "_weight"];
+ _arr_class = (_this select 0) + (_this select 1);
+ _total_weight = 0;
+ _weight = 0;
+ CfgWeight = missionConfigFile >> "CfgWeight";
+ {
+ if(isclass(CfgWeight >> "Weapons" >> _x)) then {
+ _weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
+ _total_weight = _total_weight + _weight;
+ }else{
+ if(isclass(CfgWeight >> "Magazines" >> _x)) then {
+ _weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
+ _total_weight = _total_weight + _weight;
+ }else{
+ #ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
+ diag_log format["Class not found %1", _x];
+ #endif
+ };
+ };
+ }foreach _arr_class;
+ _total_weight;
+};
+
+R3F_WEIGHT_FNCT_GetWeight = {
+ private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
+ _return = 0;
+ _bagpack = unitBackpack player;
+ if(!isnull(_bagpack)) then {
+ _bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
+ _bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
+ _return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
+ };
+ _return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
+ _english = localize "STR_R3F_WEIGHT_English" == "lb";
+ if(_english) then {
+ _return = _return / 0.45359 ;
+ _return = round (_return * 100)/100;
+ };
+ _return;
+};
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf
new file mode 100644
index 000000000..9f4f8eaab
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf
@@ -0,0 +1,13 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101018
+*****************************************************************************/
+
+call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
+
+_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf";
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_resource.h b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_resource.h
new file mode 100644
index 000000000..d48e630a1
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_resource.h
@@ -0,0 +1,10 @@
+
+#define ARMA2_RSCDISPLAYGEARBOX 106
+#define ARMA2_CAPTIONGEARBOX 1001
+
+
+#define R3F_WEIGHT_SHORT_DELAY 1
+#define R3F_WEIGHT_LONG_DELAY 10
+#define R3F_WEIGHT_MAIN_INCREMENT 1
+
+
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/cdetect.fsm b/MPMissions/DayZ_Epoch_1.Takistan/cdetect.fsm
deleted file mode 100644
index ae8d808ed..000000000
--- a/MPMissions/DayZ_Epoch_1.Takistan/cdetect.fsm
+++ /dev/null
@@ -1,96 +0,0 @@
-/*%FSM*/
-/*%FSM*/
-/*
-item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"};
-item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"};
-item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"};
-item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"};
-item4[] = {"I_has_small_dick",2,250,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"};
-item5[] = {"isOwned",4,218,43.689316,-30.790573,133.689301,19.209412,0.000000,"isOwned"};
-link0[] = {0,1};
-link1[] = {1,2};
-link2[] = {2,3};
-link3[] = {3,4};
-link4[] = {4,5};
-link5[] = {5,2};
-globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-306.241333,293.758667,267.741943,-346.774170,372,381,1};
-window[] = {0,-1,-1,-1,-1,576,50,812,50,1,390};
-*//*%FSM*/
-class FSM
-{
- fsmName = "stdin";
- class States
- {
- /*%FSM*/
- class init
- {
- name = "init";
- init = /*%FSM*/""/*%FSM*/;
- precondition = /*%FSM*/""/*%FSM*/;
- class Links
- {
- /*%FSM*/
- class true
- {
- priority = 0.000000;
- to="Broadcast";
- precondition = /*%FSM*/""/*%FSM*/;
- condition=/*%FSM*/""/*%FSM*/;
- action=/*%FSM*/""/*%FSM*/;
- };
- /*%FSM*/
- };
- };
- /*%FSM*/
- /*%FSM*/
- class Broadcast
- {
- name = "Broadcast";
- init = /*%FSM*/""/*%FSM*/;
- precondition = /*%FSM*/""/*%FSM*/;
- class Links
- {
- /*%FSM*/
- class isRetard
- {
- priority = 0.000000;
- to="I_has_small_dick";
- precondition = /*%FSM*/""/*%FSM*/;
- condition=/*%FSM*/"(dialog&&isNull(findDisplay 106)&&isNull(findDisplay 6902))||(!isNil(""nil"")&&alive(player))"/*%FSM*/;
- action=/*%FSM*/""/*%FSM*/;
- };
- /*%FSM*/
- };
- };
- /*%FSM*/
- /*%FSM*/
- class I_has_small_dick
- {
- name = "I_has_small_dick";
- init = /*%FSM*/"closeDialog 0;" \n
- "player enableSimulation false;" \n
- "_tinypenis = format[""AntiCheat: Incredibly small penis detected for %1 with UID %2"",name player,getPlayerUID player];" \n
- "player setVariable [""cheat"",_tinypenis,true];"/*%FSM*/;
- precondition = /*%FSM*/""/*%FSM*/;
- class Links
- {
- /*%FSM*/
- class isOwned
- {
- priority = 0.000000;
- to="Broadcast";
- precondition = /*%FSM*/""/*%FSM*/;
- condition=/*%FSM*/"!dialog&&!alive(player)"/*%FSM*/;
- action=/*%FSM*/""/*%FSM*/;
- };
- /*%FSM*/
- };
- };
- /*%FSM*/
- };
- initState="init";
- finalStates[] =
- {
- };
-};
-/*%FSM*/
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/description.ext b/MPMissions/DayZ_Epoch_1.Takistan/description.ext
index fb21a3caf..b163cc8d4 100644
--- a/MPMissions/DayZ_Epoch_1.Takistan/description.ext
+++ b/MPMissions/DayZ_Epoch_1.Takistan/description.ext
@@ -5,9 +5,12 @@ OnLoadIntro = "Welcome to Takistan";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
-disableChannels[]={0,2,6};
+disableChannels[]={1,2,6};
enableItemsDropping=0;
+#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
+onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
+loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
class Header
{
gameType = COOP; //DM, Team, Coop, ...
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/dynamic_vehicle.sqf b/MPMissions/DayZ_Epoch_1.Takistan/dynamic_vehicle.sqf
new file mode 100644
index 000000000..0a3042a67
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/dynamic_vehicle.sqf
@@ -0,0 +1,73 @@
+AllowedVehiclesList = [
+ ["Old_moto_TK_Civ_EP1",10],
+ ["MMT_Civ",10],
+ ["Old_bike_TK_INS_EP1",10],
+ ["TT650_Ins",1],
+ ["TT650_Civ",1],
+ ["TT650_TK_CIV_EP1",1],
+ ["ATV_US_EP1",10],
+ ["hilux1_civil_3_open_EP1",5],
+ ["hilux1_civil_2_covered",2],
+ ["datsun1_civil_3_open",5],
+ ["Pickup_PK_TK_GUE_EP1",5],
+ ["Octavia_ACR",2],
+ ["VWGolf",2],
+ ["Lada1",1],
+ ["Lada2",1],
+ ["LadaLM",1],
+ ["Lada2_TK_CIV_EP1",2],
+ ["Skoda",1],
+ ["SkodaGreen",1],
+ ["SkodaRed",1],
+ ["SkodaBlue",1],
+ ["car_sedan",2],
+ ["car_hatchback",2],
+ ["policecar",1],
+ ["GLT_M300_LT",1],
+ ["GLT_M300_ST",1],
+ ["Volha_1_TK_CIV_EP1",2],
+ ["VolhaLimo_TK_CIV_EP1",2],
+ ["UAZ_Unarmed_TK_EP1",1],
+ ["UAZ_RU",1],
+ ["UAZ_INS",1],
+ ["Ikarus",3],
+ ["SUV_TK_CIV_EP1",2],
+ ["SUV_Green",1],
+ ["SUV_Yellow",1],
+ ["SUV_White",1],
+ ["SUV_Silver",1],
+ ["SUV_Red",1],
+ ["SUV_Pink",1],
+ ["SUV_Orange",1],
+ ["SUV_Charcoal",1],
+ ["SUV_Blue",1],
+ ["UH1H_DZ",2],
+ ["Mi17_Civilian_DZ",3],
+ ["Mi17_DZ",1],
+ ["LandRover_CZ_EP1",2],
+ ["HMMWV_Ambulance",2],
+ ["HMMWV_DES_EP1",1],
+ ["PBX",3],
+ ["Zodiac",2],
+ ["RHIB",2],
+ ["Fishing_Boat",2],
+ ["Smallboat_1",2],
+ ["Smallboat_2",2],
+ ["M113Ambul_UN_EP1",1],
+ ["KamazRefuel",1],
+ ["UralRefuel_TK_EP1",1],
+ ["MtvrRefuel_DES_EP1",1],
+ ["Ural_UN_EP1",2],
+ ["Ural_TK_CIV_EP1",2],
+ ["Ural_CDF",2],
+ ["Kamaz",2],
+ ["tractor",3],
+ ["CSJ_GyroP",5],
+ ["S1203_ambulance_EP1",1],
+ ["S1203_TK_CIV_EP1",2],
+ ["MH6J_DZ",1],
+ ["AH6X_DZ",1],
+ ["MTVR_DES_EP1",1],
+ ["LandRover_MG_TK_EP1",1],
+ ["M1030_US_DES_EP1",1]
+];
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/init.sqf b/MPMissions/DayZ_Epoch_1.Takistan/init.sqf
index 883dcee3c..663e8ae0f 100644
--- a/MPMissions/DayZ_Epoch_1.Takistan/init.sqf
+++ b/MPMissions/DayZ_Epoch_1.Takistan/init.sqf
@@ -1,24 +1,31 @@
-startLoadingScreen ["","DayZ_loadingScreen"];
/*
INITILIZATION
*/
+startLoadingScreen ["","RscDisplayLoadCustom"];
+cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
-dayZ_instance = 1; //The instance
-hiveInUse = true;
+dayZ_instance = 1; //The instance
+dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
+//disable greeting menu
+player setVariable ["BIS_noCoreConversations", true];
+//disable radio messages to be heard and shown in the left lower corner of the screen
+enableRadio false;
+
// AMP config
spawnShoremode = 0; // Default = 1 (on shore)
spawnArea= 1000; // Default = 1500
MaxHeliCrashes= 5; // Default = 5
-MaxVehicleLimit = 50; // Default = 50
-MaxDynamicDebris = 100; // Default = 100
+MaxVehicleLimit = 200; // Default = 50
+MaxDynamicDebris = 400; // Default = 100
dayz_MapArea = 12000; // Default = 10000
-dayz_maxLocalZombies = 0; // Default = 40
+dayz_maxLocalZombies = 30; // Default = 40
+//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
@@ -26,6 +33,8 @@ progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
+progressLoadingScreen 0.5;
+call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
@@ -38,22 +47,26 @@ waitUntil {time > 3};
if ((!isServer) && (player != player)) then
{
- waitUntil {player == player};
+ waitUntil {player == player};
waitUntil {time > 3};
};
if (isServer) then {
- //Run the server monitor
- hiveInUse = true;
- _serverMonitor = [] execVM "\z\addons\dayz_server\system\server_monitor.sqf";
+ call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
+
+ // Add trader citys
+ _nil = [] execVM "mission.sqf";
+ _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};
if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
- 0 cutText [(localize "STR_AUTHENTICATING"), "BLACK FADED",60];
+ waitUntil {!isNil "dayz_loadScreenMsg"};
+ dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
- _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
+ _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
+ _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
};
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/mission.sqf b/MPMissions/DayZ_Epoch_1.Takistan/mission.sqf
new file mode 100644
index 000000000..84e7f7f3e
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/mission.sqf
@@ -0,0 +1,1986 @@
+_vehicle_1 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ZavoraAnim", [9377.2295, 3312.1108], [], 0, "CAN_COLLIDE"];
+ _vehicle_1 = _this;
+ _this setDir -88.705788;
+ _this setPos [9377.2295, 3312.1108];
+};
+
+_vehicle_11 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9376.5977, 3314.7014, -0.032022446], [], 0, "CAN_COLLIDE"];
+ _vehicle_11 = _this;
+ _this setDir -82.477379;
+ _this setPos [9376.5977, 3314.7014, -0.032022446];
+};
+
+_vehicle_14 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9376.9395, 3317.2864, 0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_14 = _this;
+ _this setDir -82.477379;
+ _this setPos [9376.9395, 3317.2864, 0.00012207031];
+};
+
+_vehicle_18 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9378.2578, 3322.1899], [], 0, "CAN_COLLIDE"];
+ _vehicle_18 = _this;
+ _this setDir -73.287727;
+ _this setPos [9378.2578, 3322.1899];
+};
+
+_vehicle_19 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9377.5117, 3319.6938, -0.04075902], [], 0, "CAN_COLLIDE"];
+ _vehicle_19 = _this;
+ _this setDir -73.287727;
+ _this setPos [9377.5117, 3319.6938, -0.04075902];
+};
+
+_vehicle_26 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9375.8223, 3293.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_26 = _this;
+ _this setDir -93.785606;
+ _this setPos [9375.8223, 3293.4751, 6.1035156e-005];
+};
+
+_vehicle_27 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9375.6523, 3296.0774, 0.034088135], [], 0, "CAN_COLLIDE"];
+ _vehicle_27 = _this;
+ _this setDir -93.785606;
+ _this setPos [9375.6523, 3296.0774, 0.034088135];
+};
+
+_vehicle_28 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9375.7432, 3298.5488, -0.003112793], [], 0, "CAN_COLLIDE"];
+ _vehicle_28 = _this;
+ _this setDir -84.595947;
+ _this setPos [9375.7432, 3298.5488, -0.003112793];
+};
+
+_vehicle_29 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [9375.9844, 3301.1431, 0.027832031], [], 0, "CAN_COLLIDE"];
+ _vehicle_29 = _this;
+ _this setDir -84.595947;
+ _this setPos [9375.9844, 3301.1431, 0.027832031];
+};
+
+_vehicle_34 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [9366.4453, 3310.3496, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_34 = _this;
+ _this setDir 88.123161;
+ _this setPos [9366.4453, 3310.3496, -6.1035156e-005];
+};
+
+_vehicle_36 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [9349.8184, 3306.5066, -0.00015258789], [], 0, "CAN_COLLIDE"];
+ _vehicle_36 = _this;
+ _this setDir 274.88586;
+ _this setPos [9349.8184, 3306.5066, -0.00015258789];
+};
+
+_vehicle_40 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [9375.2939, 3303.6941, 0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_40 = _this;
+ _this setDir 274.10898;
+ _this setPos [9375.2939, 3303.6941, 0.00012207031];
+};
+
+_vehicle_43 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [9457.7568, 3337.4014, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_43 = _this;
+ _this setDir 392.11615;
+ _this setPos [9457.7568, 3337.4014, -3.0517578e-005];
+};
+
+_vehicle_48 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Garbage_container", [9411.7656, 3327.1216, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_48 = _this;
+ _this setDir 268.01013;
+ _this setPos [9411.7656, 3327.1216, -6.1035156e-005];
+};
+
+_vehicle_49 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Garbage_can", [9413.6182, 3326.1282, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_49 = _this;
+ _this setDir 3.0776455;
+ _this setPos [9413.6182, 3326.1282, -3.0517578e-005];
+};
+
+_vehicle_52 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Market_stalls_01_EP1", [9410.4482, 3320.9568, -0.067228124], [], 0, "CAN_COLLIDE"];
+ _vehicle_52 = _this;
+ _this setDir 93.258224;
+ _this setPos [9410.4482, 3320.9568, -0.067228124];
+};
+
+_vehicle_54 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Misc_Well_C_EP1", [9422.7979, 3336.0676], [], 0, "CAN_COLLIDE"];
+ _vehicle_54 = _this;
+ _this setPos [9422.7979, 3336.0676];
+};
+
+_vehicle_56 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Canister_EP1", [9422.4658, 3337.1196, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_56 = _this;
+ _this setDir -45.595894;
+ _this setPos [9422.4658, 3337.1196, 6.1035156e-005];
+};
+
+_vehicle_58 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Canister_EP1", [9423.75, 3335.6948, 0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_58 = _this;
+ _this setDir -59.910778;
+ _this setPos [9423.75, 3335.6948, 0.00012207031];
+};
+
+_vehicle_60 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Canister_EP1", [9423.9287, 3336.373, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_60 = _this;
+ _this setDir 27.979448;
+ _this setPos [9423.9287, 3336.373, 3.0517578e-005];
+};
+
+_vehicle_64 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_1L_Border", [9375.752, 3302.5828], [], 0, "CAN_COLLIDE"];
+ _vehicle_64 = _this;
+ _this setDir 96.057724;
+ _this setPos [9375.752, 3302.5828];
+};
+
+_vehicle_65 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Wheel_cart_EP1", [9414.9521, 3330.8193, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_65 = _this;
+ _this setDir 228.13281;
+ _this setPos [9414.9521, 3330.8193, 3.0517578e-005];
+};
+
+_this = createCenter civilian;
+_center_1 = _this;
+
+_group_2 = createGroup _center_1;
+
+_unit_5 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["TK_CIV_Takistani03_EP1", [9409.832, 3328.823, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _unit_5 = _this;
+ _this setDir 633.34467;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_67 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_EP1", [9405.0195, 3284.1743, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_67 = _this;
+ _this setPos [9405.0195, 3284.1743, 3.0517578e-005];
+};
+
+_vehicle_69 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_small_EP1", [9394.6797, 3289.2878, 0], [], 0, "CAN_COLLIDE"];
+ _vehicle_69 = _this;
+ _this setPos [9394.6797, 3289.2878, 0];
+};
+
+_unit_7 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["TK_CIV_Woman03_EP1", [9409.9043, 3317.147, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _unit_7 = _this;
+ _this setDir 269.65353;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (true) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_72 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_bouda1_ruins", [9391.8125, 3328.0518, -0.11402398], [], 0, "CAN_COLLIDE"];
+ _vehicle_72 = _this;
+ _this setPos [9391.8125, 3328.0518, -0.11402398];
+};
+
+_vehicle_73 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_bouda3_ruins", [9399.9805, 3326.4473, -0.2055155], [], 0, "CAN_COLLIDE"];
+ _vehicle_73 = _this;
+ _this setPos [9399.9805, 3326.4473, -0.2055155];
+};
+
+_vehicle_74 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_brana02nodoor_ruins", [9391.8994, 3333.2424, -0.12508643], [], 0, "CAN_COLLIDE"];
+ _vehicle_74 = _this;
+ _this setPos [9391.8994, 3333.2424, -0.12508643];
+};
+
+_unit_9 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["TK_CIV_Woman02_EP1", [9408.6309, 3313.9167], [], 0, "CAN_COLLIDE"];
+ _unit_9 = _this;
+ _this setDir 265.03082;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_75 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9391.5449, 3284.0566, -0.18020795], [], 0, "CAN_COLLIDE"];
+ _vehicle_75 = _this;
+ _this setDir 11.004239;
+ _this setPos [9391.5449, 3284.0566, -0.18020795];
+};
+
+_vehicle_77 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9394.5068, 3283.5139, -0.27709433], [], 0, "CAN_COLLIDE"];
+ _vehicle_77 = _this;
+ _this setDir 11.284316;
+ _this setPos [9394.5068, 3283.5139, -0.27709433];
+};
+
+_vehicle_79 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9397.4316, 3282.8838, -0.30148685], [], 0, "CAN_COLLIDE"];
+ _vehicle_79 = _this;
+ _this setDir 13.020566;
+ _this setPos [9397.4316, 3282.8838, -0.30148685];
+};
+
+_vehicle_84 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9406.2959, 3281.1304, -0.36538512], [], 0, "CAN_COLLIDE"];
+ _vehicle_84 = _this;
+ _this setDir 13.020566;
+ _this setPos [9406.2959, 3281.1304, -0.36538512];
+};
+
+_vehicle_85 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9403.3711, 3281.7605, -0.29076654], [], 0, "CAN_COLLIDE"];
+ _vehicle_85 = _this;
+ _this setDir 11.284316;
+ _this setPos [9403.3711, 3281.7605, -0.29076654];
+};
+
+_vehicle_86 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9400.376, 3282.3149, -0.31039372], [], 0, "CAN_COLLIDE"];
+ _vehicle_86 = _this;
+ _this setDir 11.004239;
+ _this setPos [9400.376, 3282.3149, -0.31039372];
+};
+
+_vehicle_90 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9415.1895, 3279.365, -0.38628459], [], 0, "CAN_COLLIDE"];
+ _vehicle_90 = _this;
+ _this setDir 13.020566;
+ _this setPos [9415.1895, 3279.365, -0.38628459];
+};
+
+_vehicle_91 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9412.2646, 3279.9951, -0.47255892], [], 0, "CAN_COLLIDE"];
+ _vehicle_91 = _this;
+ _this setDir 11.284316;
+ _this setPos [9412.2646, 3279.9951, -0.47255892];
+};
+
+_vehicle_92 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9409.3027, 3280.5378, -0.42901888], [], 0, "CAN_COLLIDE"];
+ _vehicle_92 = _this;
+ _this setDir 11.004239;
+ _this setPos [9409.3027, 3280.5378, -0.42901888];
+};
+
+_vehicle_99 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9416.8223, 3280.8035, -0.27762082], [], 0, "CAN_COLLIDE"];
+ _vehicle_99 = _this;
+ _this setDir 97.265701;
+ _this setPos [9416.8223, 3280.8035, -0.27762082];
+};
+
+_vehicle_100 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9417.1514, 3283.7761, -0.26999143], [], 0, "CAN_COLLIDE"];
+ _vehicle_100 = _this;
+ _this setDir 95.529465;
+ _this setPos [9417.1514, 3283.7761, -0.26999143];
+};
+
+_vehicle_101 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9417.3936, 3286.7761, -0.25393918], [], 0, "CAN_COLLIDE"];
+ _vehicle_101 = _this;
+ _this setDir 95.249397;
+ _this setPos [9417.3936, 3286.7761, -0.25393918];
+};
+
+_vehicle_110 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9385.9873, 3286.0986, -0.30497736], [], 0, "CAN_COLLIDE"];
+ _vehicle_110 = _this;
+ _this setDir 24.028791;
+ _this setPos [9385.9873, 3286.0986, -0.30497736];
+};
+
+_vehicle_111 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9383.1934, 3287.3635, -0.26840273], [], 0, "CAN_COLLIDE"];
+ _vehicle_111 = _this;
+ _this setDir 26.045122;
+ _this setPos [9383.1934, 3287.3635, -0.26840273];
+};
+
+_vehicle_112 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9380.4258, 3288.656, -0.29698104], [], 0, "CAN_COLLIDE"];
+ _vehicle_112 = _this;
+ _this setDir 24.30887;
+ _this setPos [9380.4258, 3288.656, -0.29698104];
+};
+
+_vehicle_113 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9377.749, 3290.1528, -0.25702482], [], 0, "CAN_COLLIDE"];
+ _vehicle_113 = _this;
+ _this setDir 32.929996;
+ _this setPos [9377.749, 3290.1528, -0.25702482];
+};
+
+_vehicle_114 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9388.8477, 3284.8794, -0.23339844], [], 0, "CAN_COLLIDE"];
+ _vehicle_114 = _this;
+ _this setDir 24.30887;
+ _this setPos [9388.8477, 3284.8794, -0.23339844];
+};
+
+_vehicle_124 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FlagCarrierWhite_EP1", [9398.708, 3287.6577, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_124 = _this;
+ _this setDir -260.25677;
+ _this setPos [9398.708, 3287.6577, 9.1552734e-005];
+};
+
+_vehicle_128 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Park_bench2_noRoad", [9382.9258, 3293.3162, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_128 = _this;
+ _this setDir 64.151039;
+ _this setPos [9382.9258, 3293.3162, -3.0517578e-005];
+};
+
+_vehicle_132 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Ind_TankSmall2", [9401.0615, 3335.5154, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_132 = _this;
+ _this setDir 1.3549901;
+ _this setPos [9401.0615, 3335.5154, -6.1035156e-005];
+};
+
+_unit_11 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["TK_CIV_Woman01_EP1", [9412.3633, 3321.0039, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_11 = _this;
+ _this setDir 282.46509;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_136 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_Backpackheap_EP1", [9410.9727, 3320.7258, 0.0035711317], [], 0, "CAN_COLLIDE"];
+ _vehicle_136 = _this;
+ _this setDir 35.559231;
+ _this setPos [9410.9727, 3320.7258, 0.0035711317];
+};
+
+_this = createCenter west;
+_center_2 = _this;
+
+_group_3 = createGroup _center_2;
+
+_vehicle_541 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [467.31519, 5572.9824, -0.11425885], [], 0, "CAN_COLLIDE"];
+ _vehicle_541 = _this;
+ _this setDir 67.711899;
+ _this setPos [467.31519, 5572.9824, -0.11425885];
+};
+
+_vehicle_544 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [461.30838, 5587.5259, 0.10692275], [], 0, "CAN_COLLIDE"];
+ _vehicle_544 = _this;
+ _this setDir 67.711899;
+ _this setPos [461.30838, 5587.5259, 0.10692275];
+};
+
+_vehicle_546 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [476.75058, 5547.7417, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_546 = _this;
+ _this setDir 70.322105;
+ _this setPos [476.75058, 5547.7417, -3.0517578e-005];
+};
+
+_vehicle_549 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [479.70895, 5532.625, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_549 = _this;
+ _this setDir 88.200966;
+ _this setPos [479.70895, 5532.625, -3.0517578e-005];
+};
+
+_vehicle_552 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [473.2265, 5522.5811, -0.046003677], [], 0, "CAN_COLLIDE"];
+ _vehicle_552 = _this;
+ _this setDir 158.86345;
+ _this setPos [473.2265, 5522.5811, -0.046003677];
+};
+
+_vehicle_555 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [458.34625, 5519.2271, -0.15997893], [], 0, "CAN_COLLIDE"];
+ _vehicle_555 = _this;
+ _this setDir 176.99036;
+ _this setPos [458.34625, 5519.2271, -0.15997893];
+};
+
+_vehicle_558 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier5x", [446.64297, 5518.2271, 0.11370456], [], 0, "CAN_COLLIDE"];
+ _vehicle_558 = _this;
+ _this setPos [446.64297, 5518.2271, 0.11370456];
+};
+
+_vehicle_563 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [449.84854, 5593.1582, 0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_563 = _this;
+ _this setDir -6.7352095;
+ _this setPos [449.84854, 5593.1582, 0.00012207031];
+};
+
+_vehicle_566 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [434.91687, 5593.2358, -0.28351352], [], 0, "CAN_COLLIDE"];
+ _vehicle_566 = _this;
+ _this setDir 8.6107798;
+ _this setPos [434.91687, 5593.2358, -0.28351352];
+};
+
+_vehicle_569 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [419.52618, 5596.7983, -0.2930156], [], 0, "CAN_COLLIDE"];
+ _vehicle_569 = _this;
+ _this setDir 14.015171;
+ _this setPos [419.52618, 5596.7983, -0.2930156];
+};
+
+_vehicle_572 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [404.14587, 5597.9829, -0.097336046], [], 0, "CAN_COLLIDE"];
+ _vehicle_572 = _this;
+ _this setDir -5.0293117;
+ _this setPos [404.14587, 5597.9829, -0.097336046];
+};
+
+_vehicle_575 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [377.43738, 5583.6787, -0.10310728], [], 0, "CAN_COLLIDE"];
+ _vehicle_575 = _this;
+ _this setDir -39.527809;
+ _this setPos [377.43738, 5583.6787, -0.10310728];
+};
+
+_vehicle_579 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [428.78467, 5522.0796, -0.68215621], [], 0, "CAN_COLLIDE"];
+ _vehicle_579 = _this;
+ _this setDir 195.39079;
+ _this setPos [428.78467, 5522.0796, -0.68215621];
+};
+
+_vehicle_582 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [414.26059, 5527.4419, -0.40040857], [], 0, "CAN_COLLIDE"];
+ _vehicle_582 = _this;
+ _this setDir 204.07973;
+ _this setPos [414.26059, 5527.4419, -0.40040857];
+};
+
+_vehicle_585 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [401.69217, 5536.4824, -0.23996866], [], 0, "CAN_COLLIDE"];
+ _vehicle_585 = _this;
+ _this setDir 224.41992;
+ _this setPos [401.69217, 5536.4824, -0.23996866];
+};
+
+_vehicle_588 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [391.06473, 5547.7251, -0.030936833], [], 0, "CAN_COLLIDE"];
+ _vehicle_588 = _this;
+ _this setDir 226.98743;
+ _this setPos [391.06473, 5547.7251, -0.030936833];
+};
+
+_vehicle_591 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [381.51758, 5560.1904, -0.033338293], [], 0, "CAN_COLLIDE"];
+ _vehicle_591 = _this;
+ _this setDir 236.88116;
+ _this setPos [381.51758, 5560.1904, -0.033338293];
+};
+
+_vehicle_593 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [374.67487, 5574.4004, -0.11067762], [], 0, "CAN_COLLIDE"];
+ _vehicle_593 = _this;
+ _this setDir 249.70583;
+ _this setPos [374.67487, 5574.4004, -0.11067762];
+};
+
+_vehicle_595 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Concrete_Wall_EP1", [473.75073, 5556.4609, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_595 = _this;
+ _this setDir 69.341614;
+ _this setPos [473.75073, 5556.4609, -3.0517578e-005];
+};
+
+_vehicle_596 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hhedgehog_concrete", [478.05792, 5557.4321, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_596 = _this;
+ _this setDir 70.170258;
+ _this setPos [478.05792, 5557.4321, -3.0517578e-005];
+};
+
+_vehicle_597 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [491.79523, 5570.2002, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_597 = _this;
+ _this setDir -167.72279;
+ _this setPos [491.79523, 5570.2002, 6.1035156e-005];
+};
+
+_vehicle_599 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [481.54358, 5569.7275, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_599 = _this;
+ _this setDir 31.445446;
+ _this setPos [481.54358, 5569.7275, 6.1035156e-005];
+};
+
+_vehicle_601 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [480.84738, 5571.27], [], 0, "CAN_COLLIDE"];
+ _vehicle_601 = _this;
+ _this setDir -22.753965;
+ _this setPos [480.84738, 5571.27];
+};
+
+_vehicle_605 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [475.89789, 5556.8271, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_605 = _this;
+ _this setDir 16.545176;
+ _this setPos [475.89789, 5556.8271, -9.1552734e-005];
+};
+
+_vehicle_606 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fence_corrugated_plate", [477.09686, 5539.4614, -0.61496592], [], 0, "CAN_COLLIDE"];
+ _vehicle_606 = _this;
+ _this setDir 158.85382;
+ _this setPos [477.09686, 5539.4614, -0.61496592];
+};
+
+_vehicle_608 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fence_corrugated_plate", [473.35281, 5538.1504, -0.43689191], [], 0, "CAN_COLLIDE"];
+ _vehicle_608 = _this;
+ _this setDir 158.85382;
+ _this setPos [473.35281, 5538.1504, -0.43689191];
+};
+
+_vehicle_611 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fence_corrugated_plate", [469.62384, 5536.7363, -0.44973016], [], 0, "CAN_COLLIDE"];
+ _vehicle_611 = _this;
+ _this setDir 158.85382;
+ _this setPos [469.62384, 5536.7363, -0.44973016];
+};
+
+_vehicle_614 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fence_corrugated_plate", [467.75946, 5531.2495, -0.57173574], [], 0, "CAN_COLLIDE"];
+ _vehicle_614 = _this;
+ _this setDir 77.439026;
+ _this setPos [467.75946, 5531.2495, -0.57173574];
+};
+
+_vehicle_617 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fence_corrugated_plate", [468.51788, 5527.355, -0.46186411], [], 0, "CAN_COLLIDE"];
+ _vehicle_617 = _this;
+ _this setDir 77.439026;
+ _this setPos [468.51788, 5527.355, -0.46186411];
+};
+
+_vehicle_619 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fence_corrugated_plate", [469.27405, 5523.4663, -0.13531737], [], 0, "CAN_COLLIDE"];
+ _vehicle_619 = _this;
+ _this setDir 77.439026;
+ _this setPos [469.27405, 5523.4663, -0.13531737];
+};
+
+_vehicle_623 = objNull;
+if (true) then
+{
+ _this = createVehicle ["UH1Wreck", [472.86752, 5530.7593, -0.13926697], [], 0, "CAN_COLLIDE"];
+ _vehicle_623 = _this;
+ _this setPos [472.86752, 5530.7593, -0.13926697];
+};
+
+_group_4 = createGroup _center_1;
+
+_unit_32 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["Woodlander2", [465.37912, 5534.7559, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_32 = _this;
+ _this setDir -3.8732703;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (true) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_626 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Barrels", [471.14029, 5524.6445, -0.022555966], [], 0, "CAN_COLLIDE"];
+ _vehicle_626 = _this;
+ _this setDir -11.867036;
+ _this setPos [471.14029, 5524.6445, -0.022555966];
+};
+
+_vehicle_628 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [448.45313, 5521.2505], [], 0, "CAN_COLLIDE"];
+ _vehicle_628 = _this;
+ _this setDir 179.40398;
+ _this setPos [448.45313, 5521.2505];
+};
+
+_vehicle_630 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [446.50516, 5521.2256, -0.00018310547], [], 0, "CAN_COLLIDE"];
+ _vehicle_630 = _this;
+ _this setDir 179.40398;
+ _this setPos [446.50516, 5521.2256, -0.00018310547];
+};
+
+_vehicle_632 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [444.50015, 5521.3564, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_632 = _this;
+ _this setDir 179.40398;
+ _this setPos [444.50015, 5521.3564, -9.1552734e-005];
+};
+
+_vehicle_634 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Misc_Well_L_EP1", [377.48596, 5578.4937, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_634 = _this;
+ _this setDir 151.31206;
+ _this setPos [377.48596, 5578.4937, 6.1035156e-005];
+};
+
+_vehicle_637 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [435.38754, 5591.2817, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_637 = _this;
+ _this setDir 75.415329;
+ _this setPos [435.38754, 5591.2817, 6.1035156e-005];
+};
+
+_vehicle_639 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [436.80533, 5585.6733], [], 0, "CAN_COLLIDE"];
+ _vehicle_639 = _this;
+ _this setDir 75.415329;
+ _this setPos [436.80533, 5585.6733];
+};
+
+_vehicle_648 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [438.26471, 5580.1245], [], 0, "CAN_COLLIDE"];
+ _vehicle_648 = _this;
+ _this setDir 75.415329;
+ _this setPos [438.26471, 5580.1245];
+};
+
+_vehicle_651 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [439.77438, 5574.5991, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_651 = _this;
+ _this setDir 75.415329;
+ _this setPos [439.77438, 5574.5991, -3.0517578e-005];
+};
+
+_vehicle_653 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [441.25067, 5569.0562, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_653 = _this;
+ _this setDir 75.415329;
+ _this setPos [441.25067, 5569.0562, 6.1035156e-005];
+};
+
+_vehicle_655 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [448.00772, 5547.5825, -0.07994803], [], 0, "CAN_COLLIDE"];
+ _vehicle_655 = _this;
+ _this setDir 75.415329;
+ _this setPos [448.00772, 5547.5825, -0.07994803];
+};
+
+_vehicle_657 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [449.97937, 5542.0229, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_657 = _this;
+ _this setDir 54.770618;
+ _this setPos [449.97937, 5542.0229, -3.0517578e-005];
+};
+
+_vehicle_660 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [453.38403, 5537.2974], [], 0, "CAN_COLLIDE"];
+ _vehicle_660 = _this;
+ _this setDir 54.770618;
+ _this setPos [453.38403, 5537.2974];
+};
+
+_vehicle_662 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [458.63715, 5531.3252, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_662 = _this;
+ _this setDir 45.235657;
+ _this setPos [458.63715, 5531.3252, -3.0517578e-005];
+};
+
+_vehicle_664 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [463.8385, 5526.502, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_664 = _this;
+ _this setDir 39.698677;
+ _this setPos [463.8385, 5526.502, 6.1035156e-005];
+};
+
+_vehicle_666 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHCivil", [450.67926, 5584.9604, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_666 = _this;
+ _this setPos [450.67926, 5584.9604, -3.0517578e-005];
+};
+
+_vehicle_667 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliH", [455.12183, 5570.9292, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_667 = _this;
+ _this setPos [455.12183, 5570.9292, 3.0517578e-005];
+};
+
+_vehicle_676 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHCivil", [462.32736, 5545.147, 0], [], 0, "CAN_COLLIDE"];
+ _vehicle_676 = _this;
+ _this setPos [462.32736, 5545.147, 0];
+};
+
+_vehicle_679 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Market_stalls_02_EP1", [385.92462, 5569.4058, -0.067136191], [], 0, "CAN_COLLIDE"];
+ _vehicle_679 = _this;
+ _this setDir 54.780922;
+ _this setPos [385.92462, 5569.4058, -0.067136191];
+};
+
+_unit_35 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["TK_CIV_Takistani05_EP1", [385.81494, 5569.2104, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_35 = _this;
+ _this setDir 59.287182;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_unit_39 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [384.03485, 5573.4668, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_39 = _this;
+ _this setDir 58.586422;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_680 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [414.61655, 5594.7588, -0.28160316], [], 0, "CAN_COLLIDE"];
+ _vehicle_680 = _this;
+ _this setDir 15.426847;
+ _this setPos [414.61655, 5594.7588, -0.28160316];
+};
+
+_vehicle_682 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [417.061, 5594.0615, -0.19003668], [], 0, "CAN_COLLIDE"];
+ _vehicle_682 = _this;
+ _this setDir 15.426847;
+ _this setPos [417.061, 5594.0615, -0.19003668];
+};
+
+_vehicle_684 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [419.56622, 5593.3799, -0.20842168], [], 0, "CAN_COLLIDE"];
+ _vehicle_684 = _this;
+ _this setDir 375.98425;
+ _this setPos [419.56622, 5593.3799, -0.20842168];
+};
+
+_vehicle_689 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [427.0097, 5591.2534, -0.25221762], [], 0, "CAN_COLLIDE"];
+ _vehicle_689 = _this;
+ _this setDir 375.8924;
+ _this setPos [427.0097, 5591.2534, -0.25221762];
+};
+
+_vehicle_690 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [424.50369, 5591.9351, -0.22017814], [], 0, "CAN_COLLIDE"];
+ _vehicle_690 = _this;
+ _this setDir 15.335101;
+ _this setPos [424.50369, 5591.9351, -0.22017814];
+};
+
+_vehicle_691 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [422.05771, 5592.6333, -0.19490954], [], 0, "CAN_COLLIDE"];
+ _vehicle_691 = _this;
+ _this setDir 15.335101;
+ _this setPos [422.05771, 5592.6333, -0.19490954];
+};
+
+_vehicle_696 = objNull;
+if (true) then
+{
+ _this = createVehicle ["PowerGenerator_EP1", [412.89685, 5593.2773], [], 0, "CAN_COLLIDE"];
+ _vehicle_696 = _this;
+ _this setDir 5.2551718;
+ _this setPos [412.89685, 5593.2773];
+};
+
+_vehicle_703 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Large", [416.67548, 5592.4854, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_703 = _this;
+ _this setDir -76.959412;
+ _this setPos [416.67548, 5592.4854, 3.0517578e-005];
+};
+
+_vehicle_704 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrate_NoInteractive_", [420.59286, 5591.8779], [], 0, "CAN_COLLIDE"];
+ _vehicle_704 = _this;
+ _this setDir 11.417518;
+ _this setPos [420.59286, 5591.8779];
+};
+
+_vehicle_705 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Small", [420.2493, 5590.7563, -0.014034155], [], 0, "CAN_COLLIDE"];
+ _vehicle_705 = _this;
+ _this setDir -64.652412;
+ _this setPos [420.2493, 5590.7563, -0.014034155];
+};
+
+_vehicle_706 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CamoNet_NATO_EP1", [420.8869, 5592.0044, -0.21952003], [], 0, "CAN_COLLIDE"];
+ _vehicle_706 = _this;
+ _this setDir 11.876419;
+ _this setPos [420.8869, 5592.0044, -0.21952003];
+};
+
+_vehicle_710 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Water_pipe_EP1", [384.74173, 5573.1787], [], 0, "CAN_COLLIDE"];
+ _vehicle_710 = _this;
+ _this setPos [384.74173, 5573.1787];
+};
+
+_vehicle_711 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [415.62619, 5590.9194, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_711 = _this;
+ _this setDir 193.3033;
+ _this setPos [415.62619, 5590.9194, 3.0517578e-005];
+};
+
+_vehicle_713 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [425.7933, 5590.0083, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_713 = _this;
+ _this setDir 384.4429;
+ _this setPos [425.7933, 5590.0083, 3.0517578e-005];
+};
+
+_vehicle_717 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrate_NoInteractive_", [425.18777, 5588.395], [], 0, "CAN_COLLIDE"];
+ _vehicle_717 = _this;
+ _this setDir 120.40635;
+ _this setPos [425.18777, 5588.395];
+};
+
+_vehicle_719 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [398.9899, 5596.3525, -0.31265378], [], 0, "CAN_COLLIDE"];
+ _vehicle_719 = _this;
+ _this setDir 57.591171;
+ _this setPos [398.9899, 5596.3525, -0.31265378];
+};
+
+_vehicle_721 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [401.98154, 5591.6226, -0.27672666], [], 0, "CAN_COLLIDE"];
+ _vehicle_721 = _this;
+ _this setDir 57.646896;
+ _this setPos [401.98154, 5591.6226, -0.27672666];
+};
+
+_vehicle_725 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [408.12848, 5582.1011, -0.1126957], [], 0, "CAN_COLLIDE"];
+ _vehicle_725 = _this;
+ _this setDir 45.727673;
+ _this setPos [408.12848, 5582.1011, -0.1126957];
+};
+
+_vehicle_726 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [404.94794, 5586.8364, -0.15294839], [], 0, "CAN_COLLIDE"];
+ _vehicle_726 = _this;
+ _this setDir 57.591171;
+ _this setPos [404.94794, 5586.8364, -0.15294839];
+};
+
+_unit_40 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["RU_Profiteer3", [417.94049, 5591.2446], [], 0, "CAN_COLLIDE"];
+ _unit_40 = _this;
+ _this setDir 184.40666;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_unit_42 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["Profiteer1", [423.12558, 5590.04, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_42 = _this;
+ _this setDir 191.358;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_727 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_Cargo1B_military", [410.61719, 5593.2192, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_727 = _this;
+ _this setDir 3.0761666;
+ _this setPos [410.61719, 5593.2192, -6.1035156e-005];
+};
+
+_vehicle_728 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_GuardShed", [477.21384, 5569.1885, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_728 = _this;
+ _this setDir -109.54568;
+ _this setPos [477.21384, 5569.1885, -3.0517578e-005];
+};
+
+_vehicle_731 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Concrete_Wall_EP1", [472.86475, 5558.9121, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_731 = _this;
+ _this setDir 251.48117;
+ _this setPos [472.86475, 5558.9121, 3.0517578e-005];
+};
+
+_vehicle_733 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ZavoraAnim", [474.84076, 5567.3052, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_733 = _this;
+ _this setDir -108.65623;
+ _this setPos [474.84076, 5567.3052, 6.1035156e-005];
+};
+
+_vehicle_740 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hhedgehog_concrete", [392.2883, 5595.5415, 0.20264974], [], 0, "CAN_COLLIDE"];
+ _vehicle_740 = _this;
+ _this setDir -34.052906;
+ _this setPos [392.2883, 5595.5415, 0.20264974];
+};
+
+_vehicle_742 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [378.91821, 5595.0806, -0.00010440551], [], 0, "CAN_COLLIDE"];
+ _vehicle_742 = _this;
+ _this setDir -72.777725;
+ _this setPos [378.91821, 5595.0806, -0.00010440551];
+};
+
+_vehicle_743 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [377.64478, 5593.8403, -0.0028088728], [], 0, "CAN_COLLIDE"];
+ _vehicle_743 = _this;
+ _this setDir -126.97714;
+ _this setPos [377.64478, 5593.8403, -0.0028088728];
+};
+
+_vehicle_744 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [393.40479, 5593.5967, 0.024805665], [], 0, "CAN_COLLIDE"];
+ _vehicle_744 = _this;
+ _this setDir -87.678001;
+ _this setPos [393.40479, 5593.5967, 0.024805665];
+};
+
+_vehicle_745 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_GuardShed", [380.58249, 5590.9526, 0.18708599], [], 0, "CAN_COLLIDE"];
+ _vehicle_745 = _this;
+ _this setDir -213.76889;
+ _this setPos [380.58249, 5590.9526, 0.18708599];
+};
+
+_vehicle_754 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [374.58142, 5592.9712], [], 0, "CAN_COLLIDE"];
+ _vehicle_754 = _this;
+ _this setDir 236.88116;
+ _this setPos [374.58142, 5592.9712];
+};
+
+_vehicle_757 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ZavoraAnim", [383.96402, 5589.8809, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_757 = _this;
+ _this setDir 144.38258;
+ _this setPos [383.96402, 5589.8809, 9.1552734e-005];
+};
+
+_vehicle_760 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [376.16486, 5605.0757], [], 0, "CAN_COLLIDE"];
+ _vehicle_760 = _this;
+ _this setDir -72.777725;
+ _this setPos [376.16486, 5605.0757];
+};
+
+_vehicle_763 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FlagCarrierUSArmy_EP1", [403.76385, 5594.1479], [], 0, "CAN_COLLIDE"];
+ _vehicle_763 = _this;
+ _this setPos [403.76385, 5594.1479];
+};
+
+_vehicle_764 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Garbage_container", [427.49854, 5588.3984, -0.092927903], [], 0, "CAN_COLLIDE"];
+ _vehicle_764 = _this;
+ _this setDir 18.37372;
+ _this setPos [427.49854, 5588.3984, -0.092927903];
+};
+
+_vehicle_765 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_bags_stack_EP1", [387.79004, 5566.6416, -0.020121928], [], 0, "CAN_COLLIDE"];
+ _vehicle_765 = _this;
+ _this setPos [387.79004, 5566.6416, -0.020121928];
+};
+
+_vehicle_782 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [413.34015, 5585.1191, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_782 = _this;
+ _this setDir -74.047806;
+ _this setPos [413.34015, 5585.1191, -3.0517578e-005];
+};
+
+_unit_47 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["Functionary1", [412.35825, 5585.6499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_47 = _this;
+ _this setDir 108.74825;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_784 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldChair", [411.36893, 5585.5518], [], 0, "CAN_COLLIDE"];
+ _vehicle_784 = _this;
+ _this setDir -125.75441;
+ _this setPos [411.36893, 5585.5518];
+};
+
+_vehicle_785 = objNull;
+if (true) then
+{
+ _this = createVehicle ["SmallTable", [422.7948, 5589.3794], [], 0, "CAN_COLLIDE"];
+ _vehicle_785 = _this;
+ _this setDir 12.210046;
+ _this setPos [422.7948, 5589.3794];
+};
+
+_vehicle_786 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [418.04825, 5590.6543, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_786 = _this;
+ _this setDir 9.3565235;
+ _this setPos [418.04825, 5590.6543, 3.0517578e-005];
+};
+
+_vehicle_787 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_Backpackheap_EP1", [390.79089, 5563.2129], [], 0, "CAN_COLLIDE"];
+ _vehicle_787 = _this;
+ _this setDir 74.592194;
+ _this setPos [390.79089, 5563.2129];
+};
+
+_vehicle_789 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_cargo_cont_net1", [380.51337, 5575.9312, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_789 = _this;
+ _this setDir -36.468002;
+ _this setPos [380.51337, 5575.9312, -3.0517578e-005];
+};
+
+_vehicle_790 = objNull;
+if (true) then
+{
+ _this = createVehicle ["LADAWreck", [466.71729, 5529.4595, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_790 = _this;
+ _this setDir 164.9642;
+ _this setPos [466.71729, 5529.4595, 6.1035156e-005];
+};
+
+_vehicle_791 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_1L_Border", [367.89807, 5607.002, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_791 = _this;
+ _this setDir 146.30278;
+ _this setPos [367.89807, 5607.002, -3.0517578e-005];
+};
+
+_vehicle_793 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_1L_Border", [379.54453, 5614.0146], [], 0, "CAN_COLLIDE"];
+ _vehicle_793 = _this;
+ _this setDir 142.90076;
+ _this setPos [379.54453, 5614.0146];
+};
+
+_vehicle_795 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_1L_Border", [490.2674, 5574.2583], [], 0, "CAN_COLLIDE"];
+ _vehicle_795 = _this;
+ _this setDir 247.68358;
+ _this setPos [490.2674, 5574.2583];
+};
+
+_vehicle_798 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_1L_Border", [495.36984, 5561.9443, 0], [], 0, "CAN_COLLIDE"];
+ _vehicle_798 = _this;
+ _this setDir 247.68358;
+ _this setPos [495.36984, 5561.9443, 0];
+};
+
+_vehicle_801 = objNull;
+if (true) then
+{
+ _this = createVehicle ["UralWreck", [462.3002, 5533.7866, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_801 = _this;
+ _this setDir 315.18945;
+ _this setPos [462.3002, 5533.7866, -9.1552734e-005];
+};
+
+_vehicle_803 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [383.4057, 5586.7954, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_803 = _this;
+ _this setDir 52.81205;
+ _this setPos [383.4057, 5586.7954, -6.1035156e-005];
+};
+
+_vehicle_806 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [386.90225, 5582.2612, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_806 = _this;
+ _this setDir 52.81205;
+ _this setPos [386.90225, 5582.2612, -9.1552734e-005];
+};
+
+_vehicle_808 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [390.36646, 5577.7026], [], 0, "CAN_COLLIDE"];
+ _vehicle_808 = _this;
+ _this setDir 51.49057;
+ _this setPos [390.36646, 5577.7026];
+};
+
+_vehicle_811 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [393.98856, 5573.2617, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_811 = _this;
+ _this setDir 51.49057;
+ _this setPos [393.98856, 5573.2617, -3.0517578e-005];
+};
+
+_vehicle_814 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [7873.6284, 5580.3813], [], 0, "CAN_COLLIDE"];
+ _vehicle_814 = _this;
+ _this setDir -77.903244;
+ _this setPos [7873.6284, 5580.3813];
+};
+
+_vehicle_817 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [7861.0435, 5586.8188, -0.00015258789], [], 0, "CAN_COLLIDE"];
+ _vehicle_817 = _this;
+ _this setDir -77.903244;
+ _this setPos [7861.0435, 5586.8188, -0.00015258789];
+};
+
+_vehicle_820 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7858.8667, 5577.2134, -0.13993473], [], 0, "CAN_COLLIDE"];
+ _vehicle_820 = _this;
+ _this setDir -74.889816;
+ _this setPos [7858.8667, 5577.2134, -0.13993473];
+};
+
+_vehicle_822 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7857.0024, 5569.3721, -0.11070921], [], 0, "CAN_COLLIDE"];
+ _vehicle_822 = _this;
+ _this setDir -74.889816;
+ _this setPos [7857.0024, 5569.3721, -0.11070921];
+};
+
+_vehicle_824 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7853.1372, 5563.2227, -0.41806766], [], 0, "CAN_COLLIDE"];
+ _vehicle_824 = _this;
+ _this setDir -30.254017;
+ _this setPos [7853.1372, 5563.2227, -0.41806766];
+};
+
+_vehicle_831 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7845.2275, 5562.8281, -0.20573841], [], 0, "CAN_COLLIDE"];
+ _vehicle_831 = _this;
+ _this setDir 12.555671;
+ _this setPos [7845.2275, 5562.8281, -0.20573841];
+};
+
+_vehicle_834 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7836.9375, 5564.2861, -0.20287354], [], 0, "CAN_COLLIDE"];
+ _vehicle_834 = _this;
+ _this setDir 12.555671;
+ _this setPos [7836.9375, 5564.2861, -0.20287354];
+};
+
+_vehicle_836 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7829.1475, 5566.1279, -0.32924452], [], 0, "CAN_COLLIDE"];
+ _vehicle_836 = _this;
+ _this setDir 18.938559;
+ _this setPos [7829.1475, 5566.1279, -0.32924452];
+};
+
+_vehicle_838 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7820.9741, 5568.0752, -0.2365133], [], 0, "CAN_COLLIDE"];
+ _vehicle_838 = _this;
+ _this setDir 12.555671;
+ _this setPos [7820.9741, 5568.0752, -0.2365133];
+};
+
+_vehicle_840 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7812.6733, 5569.8306, -0.31008413], [], 0, "CAN_COLLIDE"];
+ _vehicle_840 = _this;
+ _this setDir 12.555671;
+ _this setPos [7812.6733, 5569.8306, -0.31008413];
+};
+
+_vehicle_843 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7804.6787, 5571.8853, -0.24015936], [], 0, "CAN_COLLIDE"];
+ _vehicle_843 = _this;
+ _this setDir 18.337181;
+ _this setPos [7804.6787, 5571.8853, -0.24015936];
+};
+
+_vehicle_846 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fort_RazorWire", [7799.6284, 5577.5479, -0.18118812], [], 0, "CAN_COLLIDE"];
+ _vehicle_846 = _this;
+ _this setDir -74.891418;
+ _this setPos [7799.6284, 5577.5479, -0.18118812];
+};
+
+_vehicle_849 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7862.4771, 5593.6445, -0.21123199], [], 0, "CAN_COLLIDE"];
+ _vehicle_849 = _this;
+ _this setDir -74.889816;
+ _this setPos [7862.4771, 5593.6445, -0.21123199];
+};
+
+_vehicle_852 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7862.5776, 5601.4902, -0.28219095], [], 0, "CAN_COLLIDE"];
+ _vehicle_852 = _this;
+ _this setDir -100.71717;
+ _this setPos [7862.5776, 5601.4902, -0.28219095];
+};
+
+_vehicle_855 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7858.0537, 5608.418, -0.26169652], [], 0, "CAN_COLLIDE"];
+ _vehicle_855 = _this;
+ _this setDir -141.08026;
+ _this setPos [7858.0537, 5608.418, -0.26169652];
+};
+
+_vehicle_858 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7851.4312, 5613.333, -0.2458685], [], 0, "CAN_COLLIDE"];
+ _vehicle_858 = _this;
+ _this setDir -141.08026;
+ _this setPos [7851.4312, 5613.333, -0.2458685];
+};
+
+_vehicle_861 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7844.0874, 5617.6611, -0.2823652], [], 0, "CAN_COLLIDE"];
+ _vehicle_861 = _this;
+ _this setDir -153.21941;
+ _this setPos [7844.0874, 5617.6611, -0.2823652];
+};
+
+_vehicle_864 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7836.0068, 5620.292, -0.33543342], [], 0, "CAN_COLLIDE"];
+ _vehicle_864 = _this;
+ _this setDir -166.34833;
+ _this setPos [7836.0068, 5620.292, -0.33543342];
+};
+
+_vehicle_867 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7827.9497, 5619.5391, -0.36756286], [], 0, "CAN_COLLIDE"];
+ _vehicle_867 = _this;
+ _this setDir -200.12737;
+ _this setPos [7827.9497, 5619.5391, -0.36756286];
+};
+
+_vehicle_870 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7820.7842, 5615.4233, -0.2629841], [], 0, "CAN_COLLIDE"];
+ _vehicle_870 = _this;
+ _this setDir -213.22206;
+ _this setPos [7820.7842, 5615.4233, -0.2629841];
+};
+
+_vehicle_873 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7814.209, 5609.9785, -0.19501312], [], 0, "CAN_COLLIDE"];
+ _vehicle_873 = _this;
+ _this setDir -221.72583;
+ _this setPos [7814.209, 5609.9785, -0.19501312];
+};
+
+_vehicle_876 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier_large", [7809.7944, 5603.2695, -0.20860085], [], 0, "CAN_COLLIDE"];
+ _vehicle_876 = _this;
+ _this setDir -252.18604;
+ _this setPos [7809.7944, 5603.2695, -0.20860085];
+};
+
+_vehicle_878 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [7831.624, 5608.6172, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_878 = _this;
+ _this setDir 6.5718408;
+ _this setPos [7831.624, 5608.6172, -3.0517578e-005];
+};
+
+_vehicle_879 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldChair", [7831.9224, 5610.2715, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_879 = _this;
+ _this setDir 33.231548;
+ _this setPos [7831.9224, 5610.2715, 3.0517578e-005];
+};
+
+_vehicle_880 = objNull;
+if (true) then
+{
+ _this = createVehicle ["LADAWreck", [7829.2314, 5610.3999, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_880 = _this;
+ _this setDir 22.409195;
+ _this setPos [7829.2314, 5610.3999, -6.1035156e-005];
+};
+
+_vehicle_884 = objNull;
+if (true) then
+{
+ _this = createVehicle ["SKODAWreck", [7833.75, 5617.1235, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_884 = _this;
+ _this setDir 95.829956;
+ _this setPos [7833.75, 5617.1235, -3.0517578e-005];
+};
+
+_vehicle_885 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CamoNet_NATO_EP1", [7832.729, 5610.9907, -0.069302559], [], 0, "CAN_COLLIDE"];
+ _vehicle_885 = _this;
+ _this setPos [7832.729, 5610.9907, -0.069302559];
+};
+
+_unit_52 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["RU_Profiteer2", [7830.3003, 5609.5566, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_52 = _this;
+ _this setDir 180.2108;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_886 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_bags_EP1", [7834.6499, 5611.0288, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_886 = _this;
+ _this setDir 70.801575;
+ _this setPos [7834.6499, 5611.0288, 6.1035156e-005];
+};
+
+_vehicle_887 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [7857.5464, 5604, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_887 = _this;
+ _this setDir 40.104221;
+ _this setPos [7857.5464, 5604, -9.1552734e-005];
+};
+
+_vehicle_888 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FlagCarrierWhite_EP1", [7823.6431, 5611.5093, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_888 = _this;
+ _this setPos [7823.6431, 5611.5093, -3.0517578e-005];
+};
+
+_vehicle_889 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Barrel_water", [7835.6968, 5611.0073, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_889 = _this;
+ _this setPos [7835.6968, 5611.0073, -3.0517578e-005];
+};
+
+_vehicle_890 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Crates_stack_EP1", [7833.8726, 5609.5723, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_890 = _this;
+ _this setDir 192.86385;
+ _this setPos [7833.8726, 5609.5723, 6.1035156e-005];
+};
+
+_unit_53 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["RU_Damsel4", [7836.1768, 5609.1206, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _unit_53 = _this;
+ _this setDir -158.59094;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_891 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9409.8379, 3292.6917, -0.28053623], [], 0, "CAN_COLLIDE"];
+ _vehicle_891 = _this;
+ _this setDir 96.702187;
+ _this setPos [9409.8379, 3292.6917, -0.28053623];
+};
+
+_vehicle_893 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9409.4678, 3289.677, -0.18589659], [], 0, "CAN_COLLIDE"];
+ _vehicle_893 = _this;
+ _this setDir 96.702187;
+ _this setPos [9409.4678, 3289.677, -0.18589659];
+};
+
+_vehicle_895 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9409.1055, 3286.6311, -0.13804854], [], 0, "CAN_COLLIDE"];
+ _vehicle_895 = _this;
+ _this setDir 96.702187;
+ _this setPos [9409.1055, 3286.6311, -0.13804854];
+};
+
+_vehicle_898 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9407.1641, 3285.7546, -0.10308859], [], 0, "CAN_COLLIDE"];
+ _vehicle_898 = _this;
+ _this setDir 183.47427;
+ _this setPos [9407.1641, 3285.7546, -0.10308859];
+};
+
+_vehicle_901 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9404.1846, 3286.0825, -0.13678694], [], 0, "CAN_COLLIDE"];
+ _vehicle_901 = _this;
+ _this setDir 183.47427;
+ _this setPos [9404.1846, 3286.0825, -0.13678694];
+};
+
+_vehicle_903 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9401.5859, 3286.3369, -0.089291818], [], 0, "CAN_COLLIDE"];
+ _vehicle_903 = _this;
+ _this setDir 183.47427;
+ _this setPos [9401.5859, 3286.3369, -0.089291818];
+};
+
+_vehicle_905 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_bagfence_long", [9398.5869, 3286.6848, -0.11281232], [], 0, "CAN_COLLIDE"];
+ _vehicle_905 = _this;
+ _this setDir 185.85864;
+ _this setPos [9398.5869, 3286.6848, -0.11281232];
+};
+
+_vehicle_907 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrate_NoInteractive_", [9408.3428, 3287.0872, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_907 = _this;
+ _this setDir 99.120888;
+ _this setPos [9408.3428, 3287.0872, -9.1552734e-005];
+};
+
+_vehicle_908 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [9408.3682, 3288.2065, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_908 = _this;
+ _this setDir 6.8249683;
+ _this setPos [9408.3682, 3288.2065, 3.0517578e-005];
+};
+
+_vehicle_909 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Small", [9407.1924, 3286.884, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_909 = _this;
+ _this setDir 2.6372471;
+ _this setPos [9407.1924, 3286.884, -6.1035156e-005];
+};
+
+_unit_55 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["TK_CIV_Takistani06_EP1", [9407.9082, 3290.2896, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_55 = _this;
+ _this setDir -24.172441;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_unit_56 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["TK_CIV_Takistani04_EP1", [9405.5713, 3288.0291, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _unit_56 = _this;
+ _this setDir -33.293148;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+_vehicle_911 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [9435.2549, 3298.7444, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_911 = _this;
+ _this setDir 91.095497;
+ _this setPos [9435.2549, 3298.7444, -9.1552734e-005];
+};
+
+_vehicle_913 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [9423.9414, 3305.77, 0], [], 0, "CAN_COLLIDE"];
+ _vehicle_913 = _this;
+ _this setDir 88.123161;
+ _this setPos [9423.9414, 3305.77, 0];
+};
+
+_vehicle_915 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [9419.5479, 3314.7319, -0.11571757], [], 0, "CAN_COLLIDE"];
+ _vehicle_915 = _this;
+ _this setDir 94.513664;
+ _this setPos [9419.5479, 3314.7319, -0.11571757];
+};
+
+_vehicle_917 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [9419.8418, 3320.4458, -0.052384831], [], 0, "CAN_COLLIDE"];
+ _vehicle_917 = _this;
+ _this setDir 94.513664;
+ _this setPos [9419.8418, 3320.4458, -0.052384831];
+};
+
+_vehicle_919 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [9420.1855, 3326.1504, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_919 = _this;
+ _this setDir 94.513664;
+ _this setPos [9420.1855, 3326.1504, -9.1552734e-005];
+};
+
+_vehicle_921 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [9420.6348, 3331.7749], [], 0, "CAN_COLLIDE"];
+ _vehicle_921 = _this;
+ _this setDir 94.513664;
+ _this setPos [9420.6348, 3331.7749];
+};
+
+_vehicle_927 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [9417.2734, 3296.1641, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_927 = _this;
+ _this setDir 96.762405;
+ _this setPos [9417.2734, 3296.1641, -3.0517578e-005];
+};
+
+_vehicle_928 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [9416.6045, 3290.5608, -0.036224365], [], 0, "CAN_COLLIDE"];
+ _vehicle_928 = _this;
+ _this setDir 96.762405;
+ _this setPos [9416.6045, 3290.5608, -0.036224365];
+};
+
+_vehicle_929 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_HBarrier5", [9416.04, 3284.8745, -0.053924561], [], 0, "CAN_COLLIDE"];
+ _vehicle_929 = _this;
+ _this setDir 96.762405;
+ _this setPos [9416.04, 3284.8745, -0.053924561];
+};
+
+_vehicle_930 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHCivil", [9396.0107, 3316.1897, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_930 = _this;
+ _this setPos [9396.0107, 3316.1897, 3.0517578e-005];
+};
+
+_vehicle_932 = objNull;
+if (true) then
+{
+ _this = createVehicle ["VaultStorageLocked", [410.13074, 5585.0913, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_932 = _this;
+ _this setDir -77.248299;
+ _this setPos [410.13074, 5585.0913, 3.0517578e-005];
+};
+
+_vehicle_934 = objNull;
+if (true) then
+{
+ _this = createVehicle ["VaultStorageLocked", [410.38199, 5586.9399, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_934 = _this;
+ _this setDir -77.248299;
+ _this setPos [410.38199, 5586.9399, 3.0517578e-005];
+};
+
+_vehicle_936 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Campfire", [9386.2363, 3294.6636, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_936 = _this;
+ _this setPos [9386.2363, 3294.6636, 6.1035156e-005];
+};
+
+_unit_57 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["RU_Sportswoman5", [392.39215, 5563.3765, 0.92615491], [], 0, "CAN_COLLIDE"];
+ _unit_57 = _this;
+ _this setDir 44.32386;
+ _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS";
+ _this setUnitAbility 0.60000002;
+ if (false) then {_group_2 selectLeader _this;};
+};
+
+processInitCommands;
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm b/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm
index dc14b26be..cb5aebdd5 100644
--- a/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm
+++ b/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm
@@ -13,7 +13,17 @@ class Mission
"ca_modules_functions",
"warfarebuildings",
"ind_tank",
- "camisc_e"
+ "camisc_e",
+ "glt_m300t",
+ "sigisolda",
+ "suv_col",
+ "csj_gyroac",
+ "cawheeled_acr_octavia",
+ "CAWheeled_E_ATV",
+ "CAWheeled_E_LandRover",
+ "cawheeled_acr_t810",
+ "cawheeled_acr_hmmwv",
+ "camisc_acr_pbx"
};
addOnsAuto[]=
{
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/server_traders.sqf b/MPMissions/DayZ_Epoch_1.Takistan/server_traders.sqf
new file mode 100644
index 000000000..fcc3cfac2
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/server_traders.sqf
@@ -0,0 +1,125 @@
+// DayZ Epoch TRADERS
+serverTraders = [
+ "Functionary1",
+ "RU_Profiteer3",
+ "Profiteer1",
+ "RU_Sportswoman5",
+ "TK_CIV_Takistani05_EP1",
+ "Dr_Annie_Baker_EP1",
+ "Woodlander2",
+ "TK_CIV_Takistani03_EP1",
+ "TK_CIV_Takistani06_EP1",
+ "TK_CIV_Takistani04_EP1",
+ "TK_CIV_Woman03_EP1",
+ "TK_CIV_Woman02_EP1",
+ "RU_Profiteer2",
+ "RU_Damsel4"
+];
+
+// Metals Traders
+menu_Functionary1 = [
+ [["Vaults",100411]],
+ [
+
+ ["ItemTinBar","ItemAluminumBar",1,2,"buy","Aluminum","Tin",108],
+ ["ItemAluminumBar","ItemTinBar",2,1,"buy","Tin","Aluminum",107],
+
+ ["ItemCopperBar","ItemTinBar",1,2,"buy","Tin","Copper",106],
+ ["ItemTinBar","ItemCopperBar",2,1,"buy","Copper","Tin",105],
+
+ ["ItemSilverBar","ItemCopperBar10oz",1,1,"buy","10oz Copper","Silver",104],
+ ["ItemCopperBar10oz","ItemSilverBar",1,1,"buy","Silver","10oz Copper",103],
+
+ ["ItemGoldBar","ItemSilverBar10oz",1,3,"buy","10oz Silver","Gold",102],
+ ["ItemSilverBar10oz","ItemGoldBar",3,1,"buy","Gold","10oz Silver",101]
+
+ ],
+ "neutral"
+];
+
+// High end Weapons
+menu_RU_Profiteer3 = [
+ [["Assault Rifle",100014],["Machine Gun",100015],["Sniper Rifle",100016],["Explosives",100023]],
+ [],
+ "neutral"
+];
+// High end ammo
+menu_Profiteer1 = [
+ [["Assault Rifle Ammo",100004],["Machine Gun Ammo",100005],["Sniper Rifle Ammo",100006]],
+ [],
+ "neutral"
+];
+// Can Traders
+menu_RU_Sportswoman5 = [
+ [["Food and Drinks",100051],["Backpacks",100052],["Toolbelt Items",100053],["Clothes",100054]],
+ [
+ ["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
+ ],
+ "friendly"
+];
+// Parts Traders
+menu_TK_CIV_Takistani05_EP1 = [
+ [["Vehicle Parts",100021],["Building Supplies",100022]],
+ [],
+ "friendly"
+];
+// Doctors
+menu_Dr_Annie_Baker_EP1 = [
+ [["Medical Supplies",100031],["Chem-lites/Flares",100032],["Smoke Grenades",100033]],
+ [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
+ "friendly"
+];
+// Auto Traders
+menu_Woodlander2 = [
+ [["Trucks Armed",100422],["UAZ",100046],["Helicopter Armed",100444],["Military Armed",100455],["Fuel Trucks",100047],["Heavy Armor Unarmed",100048]],
+ [],
+ "friendly"
+];
+// START Camp #2
+
+// Car Parts
+menu_TK_CIV_Takistani03_EP1 = [
+ [["Vehicle Parts",2121],["Building Supplies",2222]],
+ [],
+ "friendly"
+];
+// Weapons Trader
+menu_TK_CIV_Takistani06_EP1 = [
+ [["Sidearm",100011],["Rifles",100012],["Shotguns and Crossbows",100013]],
+ [],
+ "friendly"
+];
+// Ammo Trader
+menu_TK_CIV_Takistani04_EP1 = [
+ [["Sidearm Ammo",100001],["Rifle Ammo",100002],["Shotgun and Crossbow Ammo",100003]],
+ [],
+ "friendly"
+];
+menu_TK_CIV_Woman03_EP1 = [
+ [["Food and Drinks",1515151],["Backpacks",1525252],["Toolbelt Items",1535353],["Clothes",1545454]],
+ [
+ ["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
+ ],
+ "friendly"
+];
+menu_TK_CIV_Woman02_EP1 = [
+ [["Medical Supplies",103131],["Chem-lites/Flares",103232],["Smoke Grenades",103333]],
+ [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
+ "friendly"
+];
+
+// START Camp #3
+
+// LOW end Auto Traders
+menu_RU_Profiteer2 = [
+ [["Cars",100041],["Trucks Unarmed",100042],["SUV",100466],["Buses and Vans",100467],["Bikes and ATV",100043],["Helicopter Unarmed",100044],["Military Unarmed",100045]],
+ [],
+ "friendly"
+];
+menu_RU_Damsel4 = [
+ [["Food and Drinks",105151],["Backpacks",105252],["Toolbelt Items",105353],["Clothes",105454]],
+ [
+ ["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
+ ],
+ "friendly"
+];
diff --git a/MPMissions/DayZ_Epoch_1.Takistan/stringtable.csv b/MPMissions/DayZ_Epoch_1.Takistan/stringtable.csv
new file mode 100644
index 000000000..cc2b013c5
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_1.Takistan/stringtable.csv
@@ -0,0 +1,14 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+Language, English, French
+
+#include "R3F_Realism\R3F_stringtable.csv"
+