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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-17 21:52:56 +03:00
Remove unused object_dismantle
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@@ -1,34 +0,0 @@
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/*class CamoNet_DZ: BuiltItems { //Duplicate of Epoch camo net in DZE\Prop_Defs.hpp
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armor = 3;
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destrtype = "DestructTent";
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displayName = $STR_ITEM_NAME_CAMONET;
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descriptionShort = $STR_ITEM_DESC_CAMONET;
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icon = "\Ca\misc3\data\Icons\icon_camoNet_ca.paa";
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mapsize = 13.5;
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model = "\Ca\misc3\CamoNet_EAST";
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scope = public;
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vehicleclass = "Military";
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class dismantle {
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requiredtools[] =
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{
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//{"Item","Chance","ReturnedPart"}
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{"ItemShovel",0.08,"ItemShovelBroken"}
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}; //Tools needed
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dismantleToo = "ItemCamoNet"; //Returned magazine item
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attemps = 2; //Random number
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};
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class UserActions {
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class Dismantle {
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displayNameDefault = $STR_BUILT_CAMONET_Dismantle;
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showWindow = 0;
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hideOnUse = 1;
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displayName = $STR_BUILT_CAMONET_Dismantle;
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position="action";
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radius = 3.0;
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onlyForPlayer = 1;
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condition = "!dayz_actionInProgress && (alive this)";
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statement = "this spawn object_dismantle;";
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};
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};
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};*/
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@@ -499,12 +499,6 @@ class CfgVehicles
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#include "Buildings\WaterSources.hpp"
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#include "Buildings\Land_houseV_2T2.hpp"
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//Duplicates of Epoch items in DZE\Prop_Defs.hpp
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//#include "CamoNetting.hpp"
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//#include "Hedgehog.hpp"
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//#include "Sandbag.hpp"
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//WeaponHolder
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#include "WeaponHolder.hpp"
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@@ -1,35 +0,0 @@
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/*class Hedgehog_DZ : BuiltItems { //Duplicate of Epoch item in DZE\Prop_Defs.hpp
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scope = public;
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destrType = "DestructNo";
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cost = 100;
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model = "\ca\misc\jezek_kov";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 400;
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displayName = $STR_BUILT_HEDGEHOG;
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vehicleClass = "Fortifications";
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class dismantle {
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requiredtools[] =
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{
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//{"Item","Chance","ReturnedPart"}
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{"ItemSledgeHammer",0.02,"ItemSledgeHammerBroken"},
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{"ItemCrowbar",0.04,"ItemCrowbarBent"}
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}; //Tools needed
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dismantleToo = "ItemTankTrap"; //Returned magazine item
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attemps = 3; //Random number
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};
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class UserActions {
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class Dismantle {
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displayNameDefault = $STR_BUILT_HEDGEHOG_Dismantle;
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showWindow = 0;
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hideOnUse = 1;
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displayName = $STR_BUILT_HEDGEHOG_Dismantle;
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position="action";
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radius = 2.7;
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onlyForPlayer = 1;
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condition = "!dayz_actionInProgress && (alive this)";
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statement = "this spawn object_dismantle;";
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};
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};
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};*/
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@@ -1,33 +0,0 @@
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/*class Sandbag1_DZ : BuiltItems { //Duplicate of Epoch item in DZE\Prop_Defs.hpp
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scope = public;
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destrType = "DestructNo";
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cost = 100;
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model = "\ca\misc2\BagFenceLong.p3d";
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icon = "\Ca\misc3\data\Icons\icon_fortBagFenceLong_ca.paa";
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mapSize = 2;
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armor = 400;
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displayName = $STR_BUILT_SANDBAG;
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vehicleClass = "Fortifications";
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class dismantle {
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requiredtools[] =
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{
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//{"Item","Chance","ReturnedPart"}
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{"ItemShovel",0.02,"ItemShovelBroken"}
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}; //Tools needed
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dismantleToo = "ItemSandbag"; //Returned magazine item
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attemps = 4; //Random number
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};
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class UserActions {
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class Dismantle {
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displayNameDefault = $STR_BUILT_SANDBAG_Dismantle;
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showWindow = 0;
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hideOnUse = 1;
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displayName = $STR_BUILT_SANDBAG_Dismantle;
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position="action";
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radius = 3.0;
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onlyForPlayer = 1;
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condition = "!dayz_actionInProgress && (alive this)";
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statement = "this spawn object_dismantle;";
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};
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};
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};*/
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