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Fix pv send too often when players got attacked by bloodsuckers
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@@ -56,6 +56,7 @@ local _cantSee = false;
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local _skin = _x getVariable ["mutantSkin", "act_krovosos_new1"]; // Set textures locally on each client to prevent issues with RESec
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local _texture = format["\dayz_epoch_c\skins\bloodsucker\%1.paa",_skin];
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[nil,nil,rSETOBJECTTEXTURE,_x,0,_texture] call RE;
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_x setVariable ["BLInvisible",false,!(local _x)];
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};
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};
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_x setVariable ["lastAttack", diag_tickTime];
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